Breakdown
Blog
16th October 2017
OUYA's been dead for a couple of years, now, but it seems that Razer's latest plan is to replace "Android TV Gaming" with "Android Mobile Gaming", and .. well, I've written about that, before.
Views 141, Upvotes 6
Daily Blog
15th October 2017
Enemies are currently letter x's whilst bullets are letter o's.
The game is nice and fast, and as RSKGames suggested in a comment, it does indeed have a "World of Castles" vibe going on.
The regular AGameAWeek deadline is pretty much imminent, so I think I'm going to let it whoosh past, and instead give the game the attention is deserves.
Chests and Treasures and Hearts and Potions and a whole bunch of evil do-ers roaming around the dungeon.
That's probably the best way to go.
.. o...
Views 27, Upvotes 5
Daily Blog
Further Dungeon Work
Blog
15th October 2017
DevelopmentsWith the basic dungeon generator up and running, I spent most of yesterday adding in enemies. At the moment, the game is FAR too difficult, and definitely needs some kind of balancing.Views 130, Upvotes 9
Daily Blog
Dungeon Roaming
Blog
14th October 2017
I'm finally happy with the "Third Time's a Charm" dungeon layout generator.
Views 22, Upvotes 4
Daily Blog
Sleepy Jay
Blog
12th October 2017
Sleepy Jay took over, yesterday.
I knew what coding needed to be done, but nothing productive was happening at all.
I tried a few things, including building a nice random dungeon generator, but.. .. Boy, that didn't end up nice, at all!
Today I might scrap what I did, and redo-from-start.
I know I can do better than that!
Views 35, Upvotes 4
Daily Blog
Daily Blog
Blog
11th October 2017
DevelopmentsI spent AGES working on a new Level Generator for Sheep, yesterday.Views 33, Upvotes 5
Daily Blog
Sheep Gone..
Blog
10th October 2017
A few tweaks have to be done to the frontend of Sheep Goes Right.
RSKGames has noticed the Credits screen is an absolute mess, and that there's no Back button on the Level Select.
There's also a weird jiggle to the level select when you first load the game.
Views 40, Upvotes 7
Daily Blog
9th October 2017
Each week, players send in their thoughts for that week's game.
Or, at least, RSKGames does!
If you want to submit your own thoughts, stick 'em in the comments, or email them in.
This week's game is Sheep Goes Right
RSKGamesOverview: A totally different AGAW game in terms of art style and music but with the familiar mix of twist to the gameplay mechanics and attention to detail. A pleasant surprise is that the game is not endless, it has finite levels and ends with ''...Views 227, Upvotes 39
Player Thoughts
9th October 2017
It's about flamin' time!!
Views 273, Upvotes 17
Release
Tweaking the Sheep
Blog
9th October 2017
Last night's midnight sheep-testing did NOT go smoothly.
Bloody iPhoneX's fault, again...
Views 59, Upvotes 2
Daily Blog
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