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The Best View Pixelart
#1033 - 29th October 2017
Views 95, Upvotes 21  
Relax
28th October 2017
Boy, that took some doing!!
Views 100, Upvotes 21  
2018 Framework
RAWR!!! Blog
28th October 2017

Lack of Developments

Seriously, though. How broken could it possibly be!?
Views 73, Upvotes 17  
Daily Blog , 2018 Framework
#554 - 28th October 2017
Views 37, Upvotes 11  
#1032 - 28th October 2017
Views 131, Upvotes 31  
Water , Wildlife
27th October 2017
Having finally decided that Emscripten is definitely broken, and/or just not doing what it's meant to be doing, I've hit a bit of a roadblock with the new Framework.
Views 81, Upvotes 19  
2018 Framework
27th October 2017

Developments

After spending hours, yesterday, trying to get Emscripten's OpenGL GLES 3 to draw a single triangle, I'm starting to wonder if it even actually works..
Views 38, Upvotes 6  
Daily Blog
#553 - 27th October 2017
Views 38, Upvotes 5  
#1031 - 27th October 2017
Views 99, Upvotes 24  
Peril
26th October 2017
It's taken me all bloomin' day to find a way to get Emscripten's "C++'ish" compiler to compile, again.
Views 80, Upvotes 18  
2018 Framework
26th October 2017
When it's a C++
Views 143, Upvotes 20  
Daily Blog , 2018 Framework
#552 - 26th October 2017
Views 27, Upvotes 4  
Sky's The Limit Pixelart
#1030 - 26th October 2017
Views 98, Upvotes 23  
Vehicle
25th October 2017
An unexpected addition to the comments, as @RSKGames decides to give us a lovely "Top 15 Games of the Year" list! Thanks As we have come to the end of games this year, following is my top 15 (10 was not enough so 15) AGAW games this year.

15. Pigeon's Treat

Flappadiddle's cousin with limitted flytime.
Views 235, Upvotes 23  
2017 Review
25th October 2017
Each week, Player's pass their thoughts on the crazy random games I make, and I go over their comments, commenting on their comments. It's a Comment-o-Rama! If you want to join in. Comment!!

RSKGames

Overview: Endless dungeon exploration with huge amount of monsters to kill. All the monsters have escaped from the ''The Dangerous World of Castles''(TDWOC) to inhabit the dungeons.
Views 187, Upvotes 26  
Player Thoughts
25th October 2017

Developments

Last night I did a lot of work on the basic "Draw Rectangle" stuff. The game script calls the Core script, which stores the draw command into a buffer, then later the System script is the one that actually draws the requested things onto the screen.
Views 75, Upvotes 19  
Daily Blog , 2018 Framework
#551 - 25th October 2017
Views 47, Upvotes 6  
#1029 - 25th October 2017
Views 102, Upvotes 21  
Wildlife
24th October 2017
A few hours later, and this has emerged.
Views 66, Upvotes 14  
2018 Framework
24th October 2017
The simplest form of input is Keyboard input. So, today I started to look into that.
Views 70, Upvotes 15  
2018 Framework
24th October 2017
After the hours (literally about 5 hours) of installing stuff, I finally got the basic android gradlew.bat file to compile, only to discover that that didn't actually compile the full thing, and instead just compiled the c++ stuff into a .jar file that Android Studio then had to take care of to compile it into an .apk.
Views 84, Upvotes 22  
Daily Blog , 2018 Framework
#550 - 24th October 2017
Views 30, Upvotes 5  
Take a Brolly Pixelart
#1028 - 24th October 2017
Views 124, Upvotes 21  
Tv , Weather
23rd October 2017
I've given up with Android for now. I'm going to carry on without it, and maybe in the future once I've regrown my hair, I'll be able to pull it out all over again, trying to get the bloomin' thing to work. Meanwhile.. That'll be it running as a Mac.exe (or whatever a Mac app is, nowadays)
Views 70, Upvotes 14  
2018 Framework
23rd October 2017
So, time to kill my Monkey-X Android SDK. I knew going in that this would be a chore, but blinkin' eck, that's an understatement!!
Views 119, Upvotes 17  
2018 Framework
23rd October 2017
Views 1258, Upvotes 62  
Shoot-em-up , Castles
23rd October 2017
The monsters return in this crazy dungeon romper.
Views 225, Upvotes 33  
Daily Blog
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