13931 results 0 1 2 3 ... 341 (342) 343 ... 513 514 515 Prev Next
Epidemic Pixelart
#1083 - 18th December 2017
Views 111, Upvotes 20  
Game , Dr Mario
17th December 2017
I didn't wake up until about 12:30, today. Oops!
Views 67, Upvotes 20  
Daily Blog , 2018 Framework
#605 - 17th December 2017
Views 46, Upvotes 6  
Building a Ship Pixelart
#1082 - 17th December 2017
Views 103, Upvotes 23  
Movie , Star Wars
#604 - 16th December 2017
Views 37, Upvotes 19  
16th December 2017
After a good number of days working on this, I've finally got it up to a mostly functional state! For now, you navigate the controller using "default" buttons, so hopefully that works well enough to allow for that. I've still not started work on the thumbsticks, yet, but the code does at least allow for analogue controls, so it shouldn't be too hard to add. *sigh* Such a struggle to get to this point.
Views 82, Upvotes 20  
2018 Framework
16th December 2017
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.
Views 71, Upvotes 17  
Daily Blog , 2018 Framework
#603 - 16th December 2017
Views 35, Upvotes 8  
#1081 - 16th December 2017
Views 107, Upvotes 31  
War
Backup! Blog
15th December 2017
My monthly calendar reminder popped up, last night, to remind me to do all of my "full" backups.
Views 39, Upvotes 7  
Daily Blog
#602 - 15th December 2017
Views 25, Upvotes 9  
Disk Box Pixelart
#1080 - 15th December 2017
Views 118, Upvotes 26  
Island , Beach
Lazy Day Blog
14th December 2017
Having a lot of these, lately! Perhaps it's a sign that things are getting close to the end? .. Or maybe I'm so far from the end, I'm starting to get frustrated, and drift off the plan!
Views 28, Upvotes 5  
Daily Blog
#601 - 14th December 2017
Views 27, Upvotes 6  
#1079 - 14th December 2017
Views 113, Upvotes 17  
Game , Manic Miner
13th December 2017
19 Tracks
Views 363, Upvotes 43  
13th December 2017
With the controller doing proper feedback, now, it's time to look into integrating it into the framework.
Views 94, Upvotes 51  
Daily Blog , 2018 Framework
#600 - 13th December 2017
Views 26, Upvotes 11  
Don't Eat Me! Pixelart
#1078 - 13th December 2017
Views 118, Upvotes 35  
Wildlife
12th December 2017
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function. I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!" There's a slight issue, whereby if a button is held, it takes control. For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, it always says...
Views 67, Upvotes 15  
2018 Framework
12th December 2017
I started the rewrite of the controller code, last night. Digging deep, I realised I could probably reuse quite a lot of the old code, since the engine already grabs Joystick data each frame, as well as using a bunch of good-old fashioned numbers to do a lot of the legwork.
Views 64, Upvotes 19  
Daily Blog , 2018 Framework
#599 - 12th December 2017
Views 27, Upvotes 8  
Sorry, Officer Pixelart
#1077 - 12th December 2017
Views 121, Upvotes 37  
Police
11th December 2017
Today's been a nice none-coding day. .. with coding in it! Rather than my usual coding, a package arrived.
Views 37, Upvotes 6  
Daily Blog
11th December 2017
Spent hours (literally hours) simply planning a method in my head, that would allow me to get the controller config page to work.
Views 77, Upvotes 24  
Daily Blog , 2018 Framework
#598 - 11th December 2017
Views 23, Upvotes 9  
#1076 - 11th December 2017
Views 121, Upvotes 35  
Adventure
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