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14th July 2008
15th June 2008
5th June 2008
Puzzobomb rears it's head once again, this time in a Junior capacity.
Puzzobomb Jr DS is basically just Puzznic! But, hey, there's nothing wrong with that! Just because the titular "Bomb" is completely missing, doesn't mean the game's not fun. And with over 2000 levels to work your way through, you'll be playing away for quite a while.. Views 33, Upvotes 3
Release
16th May 2008
Tomb Raider meets Pitfall!
![]() Retro Raider took a few days to get into a decent build, and then over the course of a few weeks I added lots of extra little chunky bits. ![]() Views 158, Upvotes 12
Release
16th May 2008
8th May 2008
30th April 2008
22nd April 2008
9th April 2008
3rd April 2008
Puzzobomb, a mix of Puzznic and Bombs.. (For Jericho!)
(URL "http://AGameAWeek.com/windev/puzzobomb_01.png"> ![]() Starting with the (URL "http://AGameAWeek.com/?p=54">Wednesday Workshop base) from the other day, I decided that yes, I would build it up a bit. So, I opened up the Amstrad CPC game "Puzznix" which, since I was a kid, I'd always assumed to be "the original game"..... Views 185, Upvotes 4
Release
30th March 2008
I don't normally post individual Workshop entries. They're not usually good enough to make it to single-post-worthy status!
This week's workshop is a Jericho-based "Explosive" challenge, and so I made a small puzzle game with Bombs. It's quite an interesting puzzle game. Take the basic rules of the classic Puzznix game, add bombs, and score it all on a Golf-style scorechart. The game looks quite nice, nicking the "chunky" block style from Blockman, and there's so... Views 65, Upvotes 5
Release
13th March 2008
Last month I got my Samsung U600 phone.
On Sunday I decided to get Java installed, and give it a go. Today, I'm releasing Centipong Jr. ?? Views 80, Upvotes 5
Daily Blog
13th March 2008
9th March 2008
For starters, let me just point out that Alien Deathmatch has still been slowly updating over the past couple of weeks. It's strange that a single game has taken up so much of my time. I guess that once you find the right type of game, you're more motivated than usual.
Still, more weeks playing with 1 game = less time to get some actual new games coded. As such, there's not really been a whole lot to report over the past week or so. No new games, no new ideas, nothing. I had initia... Views 34, Upvotes 4
Daily Blog
22nd February 2008
Last year I drew some graphics!
A set of sprites and background tiles for a DS game based on the classic Alien Breed on the Amiga. The plan fell apart soon after. ![]() Views 199, Upvotes 14
Release
22nd February 2008
30th January 2008
Not as many fun little games, this time around, but weeks 61 through 90 brought about a few changes.
For starters, Coders Workshop closed down in week 64, which meant the whole Wed.Workshop thing was without a home. Consequently, I spent most of this period building up the whole Socoder website.. from scratch.. in notepad.. ![]() ![]() It took a while! So, I missed a few workshops!... Views 26, Upvotes 2
Release
28th January 2008
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