13946 results 0 1 2 3 ... 314 (315) 316 ... 514 515 516 Prev Next
#795 - 24th June 2018
Views 25, Upvotes 6  
Say Aaah Pixelart
#1271 - 24th June 2018
Views 113, Upvotes 30  
Doctor , Vet , Monster
23rd June 2018
Getting close to the finishing line. Tomorrow I need to think up a name, add some sounds, do the screenshots and icons and whatnot, and then we're ready for compiling. First, however, I might see if I can make the levels a "little" bit harder. There are a number of rock-hard levels, but they're few and far between, and the game doesn't push you onwards as a result. Not sure if I can get any more out of the Level Generator, but .. I'd like to!! Suggestions for a game name are wel...
Views 86, Upvotes 17  
569
23rd June 2018
Saturday. Not feeling like everything's going to be done in the next couple of days!! Eeek!
Views 52, Upvotes 12  
Daily Blog , 569
#794 - 23rd June 2018
Views 28, Upvotes 6  
Splish Splash Pixelart
#1270 - 23rd June 2018
Views 121, Upvotes 28  
Water , Swimming , Sports
22nd June 2018
I left the level generator to build me a decent number of levels, for a while, and have now got the game engine to load the level in, and display it onscreen in a half-decent way. The next step is to draw some proper gfx, and come up with a nice new character for the game. .. Or should I use Roland again?! Hmm..
Views 47, Upvotes 13  
569
22nd June 2018
I need to come up with a nice concept for the art style of this week's game. Hopefully I can easily manage to do bog-standard sprite recolouring on the actual "path" tiles, but I'll have to draw all the different angles and things, for the turns they could take .. Urgh.. At least they're only one-way paths, and won't do crossovers or anything like that. That would be extra complicated!
Views 68, Upvotes 19  
Daily Blog , 569
#793 - 22nd June 2018
Views 29, Upvotes 9  
Toasty Pixelart
#1269 - 22nd June 2018
Views 97, Upvotes 33  
Flame
Puzzling Blog
21st June 2018
Spent all day trying to work out a nice way to generate these kinds of puzzles, and I'm fairly certain that the current method works to within a decent standard. The general gist will be that you need to walk out a path between the two similar coloured blobs, and that links them up. A typical colour-path sort of thing. As stated earlier, I've worked hard to get the level generator to come up with the most fiendish levels possible, but it also makes some nice simpler levels that can be used to...
Views 32, Upvotes 3  
369
21st June 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Noodle Four Men Chicken??!
Views 70, Upvotes 15  
Ramen , Zenpop
21st June 2018
The repointers are nearly done with the larger side wall, and will be starting on the back wall either later today, or tomorrow. The noise is still echoing through my head, and I'm still finding it extremely difficult to code. But it's nearly over. Unfortunately, game code is still coming along at a slow pace.
Views 84, Upvotes 16  
Daily Blog , 569
#792 - 21st June 2018
Views 32, Upvotes 8  
Hidden Pixelart
#1268 - 21st June 2018
Views 73, Upvotes 15  
War , Gun
Day Three Blog
20th June 2018
Today is day three of getting the house repointed, and it's really not helping my code-mood in the slightest.
Views 45, Upvotes 4  
Daily Blog
#791 - 20th June 2018
Views 33, Upvotes 10  
On the Up Pixelart
#1267 - 20th June 2018
Views 66, Upvotes 20  
Octoplat
19th June 2018
Last month, I subscribed to the ZenPop Ramen selection. The box appears, then over the coming weeks, I review each of the noodles. Last month's collection can be found in this SoCoder Thread, but I figured it might be something entertaining to crosspost here, too. Do let me know if you hate this idea!! Noodle Three
Views 122, Upvotes 14  
Ramen , Zenpop
19th June 2018
Yesterday, as I watched the empty scoreboards once more, I decided it was probably about time I "switched them on" properly. -=-=- Note : In order to activate online scores on my recent games, hop into the options screen, and Enter Your Name.
Views 117, Upvotes 20  
Daily Blog , 2018 Framework
#790 - 19th June 2018
Views 30, Upvotes 8  
The Ball Pixelart
#1266 - 19th June 2018
Views 79, Upvotes 26  
Bippity Boppity Boo
18th June 2018
After the release of each game, an influx of wonderful feedback is submitted by the players. Let's take a look at what RSKGames thought of NeoPlat Blast! You can Download NeoPlat Blast here.

@RSKGames

Overview: The player has infinite number of bombs which he can use to break the platforms and kill the bats that gets released from the breaking platforms. Only way to lose a life is to come in contact with the bats.
Views 169, Upvotes 34  
Daily Blog
18th June 2018
A silly game title popped into my head, late last night, and I've been trying to figure out what sort of game it might be.
Views 23, Upvotes 7  
Daily Blog
#789 - 18th June 2018
Views 55, Upvotes 12  
The Performance Pixelart
#1265 - 18th June 2018
Views 87, Upvotes 22  
Recital
17th June 2018
Someone over on the GBATemp forums mentioned Centipong being one of their favourites of my DS Homebrew collection. To be honest, I never did solve the "What Comes Next" issue with that.
Views 31, Upvotes 5  
Daily Blog
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