13946 results 0 1 2 3 ... 304 (305) 306 ... 514 515 516 Prev Next
Oh No!! Blog
2nd September 2018
What have I done!?!?
Views 96, Upvotes 18  
Daily Blog , 575 , 576
#865 - 2nd September 2018
Views 35, Upvotes 8  
#1341 - 2nd September 2018
Views 91, Upvotes 14  
Wildlife
1st September 2018
Although I've finally made a decent start on Menu Two, I've come to the conclusion that JNKPlat isn't going to be anywhere near ready, within the next couple of weeks.
Views 60, Upvotes 6  
Daily Blog
1st September 2018
Well, kinda. I spent yesterday fiddling with all manner of background stuff, the end result of which is that Menu Two still hasn't been worked on!
Views 106, Upvotes 28  
Daily Blog , 575 , Jnkplat2018
#864 - 1st September 2018
Views 36, Upvotes 7  
#1340 - 1st September 2018
Views 94, Upvotes 22  
Beach
31st August 2018
As I attempt to build Menu Two, I'm also having to tweak bits of Menu One so that everything flows well between the two.
Views 120, Upvotes 16  
Daily Blog , 575 , Jnkplat2018
#863 - 31st August 2018
Views 49, Upvotes 7  
Catching a Duck Pixelart
#1339 - 31st August 2018
Views 97, Upvotes 28  
Wildlife
30th August 2018
Over on SoCoder, Spinal asked all about my old JMTrackr tool/player. This is the second time it's cropped up in the past few days, (It was mentioned on Facebook a day or two ago) and it's got me wondering if I should attempt a new version of it for the C++ Framework... and more importantly, for JNKPlat2018. You can learn more about JMTrackr here.
Views 1359, Upvotes 28  
575 , Jnkplat2018 , 2018 Framework , Jmtrackr
30th August 2018
Menu Two is infinitely more complicated than Menu One. Whereas menu one was simply a set of buttons on the titlescreen, menu two needs to list hundreds of levels.
Views 115, Upvotes 28  
Daily Blog , 575 , Jnkplat2018
#862 - 30th August 2018
Views 35, Upvotes 11  
A Shield Pixelart
#1338 - 30th August 2018
Views 106, Upvotes 29  
Game , Jnkplat
Menu One Blog
29th August 2018
The all important introductory menu.
Views 356, Upvotes 16  
575 , Jnkplat2018
29th August 2018
I really need to start working on the main menu for JNKPlat.
Views 74, Upvotes 18  
Daily Blog , 575 , Jnkplat2018
#861 - 29th August 2018
Views 30, Upvotes 7  
#1337 - 29th August 2018
Views 102, Upvotes 25  
Movie , Matrix
28th August 2018
The Test button is now on the top left, next to the save button. The tile-menu is now on the bottom left instead of the right, leaving quite a gap on the bottom right of the screen. I might need to tweak that a bit!
Views 99, Upvotes 26  
575 , Jnkplat2018
28th August 2018
The Editor definitely needs a decent GUI, but I'm unsure whether I'm better off with a simpler one, or something a little more fully featured.
Views 114, Upvotes 21  
Daily Blog , 575 , Jnkplat2018
#860 - 28th August 2018
Views 31, Upvotes 8  
Another Flat Pixelart
#1336 - 28th August 2018
Views 102, Upvotes 30  
Diy , Vehicle , Mechanic
27th August 2018
Yesterday was quite a productive day, but one that needed a whole boatload of tweaks just to get the pushable blocks to work correctly. Exactly half of the intended "original" tiles are currently functional.
Views 157, Upvotes 22  
Daily Blog , 575 , Jnkplat2018
#859 - 27th August 2018
Views 37, Upvotes 9  
Platichu Pixelart
#1335 - 27th August 2018
Views 93, Upvotes 31  
Game , Pokemon
26th August 2018
(YouTube) The video above shows a bunch of the stuff I've been doing, today. The travellators were working the other day, as was the ability to hop up onto a ledge. But pretty much everything else is new. ..or at least, new to this edition. If you're a fan of previous JNKPlat games, this should all be fairly standard stuff.
Views 110, Upvotes 12  
575 , Jnkplat2018
26th August 2018
I spent FAR too long playing with the door/exit swirly thing, yesterday, and even after all that time, I'm still not quite happy with the results.
Views 108, Upvotes 23  
Daily Blog , 575 , Jnkplat2018
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