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Flowers
Blog
24th January 2019
Added Flowers
A variety of basic flowers to fill up a sprite-based garden with.
There are currently only Daisy and Rose type drawing styles, but I'm sure I'll come up with more, later.
Views 275, Upvotes 14
Jnksg Blog
So.. Chess, then..
Blog
24th January 2019
Yesterday's controller experiments appear to have been a success.
..Yeah, this seems like it might work out..
Views 88, Upvotes 24
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Chess?
Blog
23rd January 2019
Whilst doing Foldapuz, I added in a Chess Font which helped make a couple of nice chess puzzles for the site.
Both ideas seem to suit pen'n'paper quite well, but another idea I had is definitely more of a Videogame Logic game.
Views 64, Upvotes 6
Daily Blog
Next Up...?
Blog
22nd January 2019
I still kinda want to do that Puzzobomb, but without a good generator it's all but failed, already.
So, what else then?
Views 236, Upvotes 14
604
21st January 2019
Destroy the planets for points!
Views 292, Upvotes 36
Release
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21st January 2019
Definitely needs a better title than that!
Views 95, Upvotes 20
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Locking On Target
Blog
20th January 2019
The game's definitely feeling more gamey, now.
Views 131, Upvotes 17
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Hmmm...
Blog
20th January 2019
Well, the game's definitely "working", but that doesn't necessarily make it a fun game.
Views 124, Upvotes 16
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Planets
Blog
19th January 2019
Still not 100% sure on the gameplay of this, but it's definitely looking more gamey with those planets added into the mix!
Views 101, Upvotes 20
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Finding the Game
Blog
19th January 2019
I'm fairly sure I know what kind of game this is going to be, but trying to find just the right balance between "crazy visual effect" and "fun game to play" will be the challenge over the next few days.
Views 88, Upvotes 19
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Planets
Blog
18th January 2019
Added Planets.
Lots and lots of planets, handy for all manner of things.
The "Form" slider will also allow you to generate textures, rather than planet sprite image, which can come in handy for making spinning textured ingame planets.
Be aware, however, that "Repeating Texture" mode is somewhat slow due to all the circles it has to draw!!
Views 291, Upvotes 13
Jnksg Blog
I'm Not Sure...
Blog
18th January 2019
I *think* something might be interesting...!
Views 97, Upvotes 29
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Diversion
Blog
18th January 2019
The Puzzobomb ProcGen isn't going very well. The levels are working, but they're not very hard at all.
No matter what I try, I can't seem to find a good way to make some proper puzzles.
Hmm..
Views 147, Upvotes 18
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