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25th July 2019
Time to connect the hexes! Grab a hex from the side, and smash it into alike-coloured hexes, to make them all disappear. If you've a Switch, and have downloaded SmileBASIC, you can grab a copy of the game using the Public Key...

4QJEDEEVD


Views 207, Upvotes 63  
Petit Computer , Smilebasic , Nintendo , Switch , Petit Switch , Petitcom4
25th July 2019
Lots of little things to do, today. This week's SoCoder Newsletter needs oodles of waffle in it, since the forum's been understandably quiet. It's too hot to stare at a forum, all day!! I also need to upload this week's ALChoon, and I haven't yet attempted to do a .XM of it. Hmm..
Views 118, Upvotes 27  
Daily Blog , Juggling
#1192 - 25th July 2019
Views 48, Upvotes 4  
Not a Clue Pixelart
#1667 - 25th July 2019
Views 112, Upvotes 28  
Vehicle , Diy
24th July 2019
I've had to add a limit to how many hexes I'm drawing on the Petit-Switch screen at once!!
Views 295, Upvotes 28  
Daily Blog , Petit Switch , Browsercade
24th July 2019
Over on the Switch, I'm reproducing a basic version of Clusters of Hex, and .. .. Oh boy, had I forgotten how much of a pain it was to code this thing in the first place!
Views 287, Upvotes 21  
Daily Blog , Petit Switch
#1191 - 24th July 2019
Views 47, Upvotes 4  
Gotta Go Faster Pixelart
#1666 - 24th July 2019
Views 114, Upvotes 23  
Exercise
23rd July 2019

Alan suggests

Looks pretty good. I did spot a slight half-pixel seam where the background wraps around. I like the parallax effect, though. I've cheat-fixed that for the meantime, by simply wrapping the buffer a single pixel closer to itself, but it might look more glitchy once I start doing different types of backgrounds. I need to add a "sprite to buffer" function, to check that, though. Other tweaks.. I've made the "Logo on a plain screen, waiting for the first click" screen a...
Views 260, Upvotes 30  
Browsercade
23rd July 2019
1. People seem utterly baffled by the start-screen of Browsercade. I put that there, because a lot of browsers need a single click before they initiate any audio, but seemingly people are instead "waiting" for it, and think the thing's broken. D'oh!!
Views 658, Upvotes 28  
Daily Blog , Browsercade
#1190 - 23rd July 2019
Views 50, Upvotes 4  
Not My Hat Pixelart
#1665 - 23rd July 2019
Views 143, Upvotes 31  
Wardrobe
22nd July 2019
The gradient background in the above screenshot has been drawn to a secondary canvas, which is then redrawn onto the main canvas. This seems to work reasonably well, and should hopefully allow for a fair number of generated backgrounds and other such effects, without requiring huge 1024x1024 background images to be downloaded. The whole thing runs a little slowly on my Samsung Galaxy 10 A, however, so I'm going to have to add an option to disable the buffer when necessary. But otherwise.. Yeah.. W...
Views 1441, Upvotes 38  
Browsercade
22nd July 2019
This week's game sees you trying to place the cards in such a manner that all rows and columns add up to 21. The game should be fairly easy to solve, as long as you remember the card values. Jack, Queen and King are all worth 10. Aces can be either 1 or 11. You can Play Pontoon Grid here, or wait for it to show up in your regularly scheduled puzzle sheet.
Views 209, Upvotes 32  
Foldapuz , Logic
22nd July 2019
.. When you're awake late at night, and think to yourself "This will give me ample time, tomorrow, to do all the other things!"
Views 124, Upvotes 30  
Daily Blog , Juggling
#1189 - 22nd July 2019
Views 71, Upvotes 4  
Pit Stop Pixelart
#1664 - 22nd July 2019
Views 101, Upvotes 26  
Wildlife , Desert , Adventure
21st July 2019

Alan suggests

The fact that the die is white at the beginning of your turn, and also white after you roll makes it unclear at a glance whether the die's current value is your actual move. Not sure what the solution is. Maybe dimming the die or displaying question marks on its faces in pre-roll mode, and the normal white with pips in post-roll mode? A valid point. The "Popomatic" function has a "Locked/Unlocked" value, so I can use that to decide when to draw v1 or v2. I'll have a pl...
Views 173, Upvotes 28  
Player Thoughts , Shoebox
21st July 2019
As I was drifting off to sleep, my mind was racing for a decent Foldapuz concept for the week. I thought about cards, and considered a grid of 5x5 cards.
Views 156, Upvotes 32  
Foldapuz , Shoebox
21st July 2019
In order to properly test my onscreen touch controls, I'm going to need some kind of quick playable game, so that's going to be today's task. Something short and simple, but complex enough to really put the controls to the test.
Views 79, Upvotes 19  
Daily Blog , Browsercade
#1188 - 21st July 2019
Views 20, Upvotes 4  
News is Hard Pixelart
#1663 - 21st July 2019
Views 93, Upvotes 22  
News , Vehicle
20th July 2019
After I release more and more games, player's try desperately to keep up! Let's see what RSKGames thinks of today's Shoebox addition. You can Play Grid of Conquest in the Shoebox, under the Group Games section.

@RSKGames

''Grid of Conquest'' immediately reminded me of ''Might of the Balls'' which was incidentally made almost on a similar date last year ''23rd July, 2018''. Oh yeah! I'd actually forgotten about that game.
Views 167, Upvotes 37  
Shoebox
20th July 2019
Try to fill up as much of the board in your colour as you can. Normally you can't move over opponent's tiles, but if you earn a 6, you're allowed to move wherever you'd like. There are additional green spots on the board. Reach these for a couple of extra points. You can Play Grid of Conquest in the Shoebox of Games under the Group Games section.
Views 378, Upvotes 43  
Shoebox
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