13979 results 0 1 2 3 ... 254 (255) 256 ... 515 516 517 Prev Next
Not a Clue Pixelart
#1667 - 25th July 2019
Views 95, Upvotes 24  
Vehicle , Diy
24th July 2019
I've had to add a limit to how many hexes I'm drawing on the Petit-Switch screen at once!!
Views 262, Upvotes 15  
Daily Blog , Petit Switch , Browsercade
24th July 2019
Over on the Switch, I'm reproducing a basic version of Clusters of Hex, and .. .. Oh boy, had I forgotten how much of a pain it was to code this thing in the first place!
Views 270, Upvotes 17  
Daily Blog , Petit Switch
#1191 - 24th July 2019
Views 41, Upvotes 3  
Gotta Go Faster Pixelart
#1666 - 24th July 2019
Views 97, Upvotes 19  
Exercise
23rd July 2019

Alan suggests

Looks pretty good. I did spot a slight half-pixel seam where the background wraps around. I like the parallax effect, though. I've cheat-fixed that for the meantime, by simply wrapping the buffer a single pixel closer to itself, but it might look more glitchy once I start doing different types of backgrounds. I need to add a "sprite to buffer" function, to check that, though. Other tweaks.. I've made the "Logo on a plain screen, waiting for the first click" screen a...
Views 236, Upvotes 22  
Browsercade
23rd July 2019
1. People seem utterly baffled by the start-screen of Browsercade. I put that there, because a lot of browsers need a single click before they initiate any audio, but seemingly people are instead "waiting" for it, and think the thing's broken. D'oh!!
Views 636, Upvotes 20  
Daily Blog , Browsercade
#1190 - 23rd July 2019
Views 43, Upvotes 2  
Not My Hat Pixelart
#1665 - 23rd July 2019
Views 121, Upvotes 22  
Wardrobe
22nd July 2019
The gradient background in the above screenshot has been drawn to a secondary canvas, which is then redrawn onto the main canvas. This seems to work reasonably well, and should hopefully allow for a fair number of generated backgrounds and other such effects, without requiring huge 1024x1024 background images to be downloaded. The whole thing runs a little slowly on my Samsung Galaxy 10 A, however, so I'm going to have to add an option to disable the buffer when necessary. But otherwise.. Yeah.. W...
Views 1404, Upvotes 28  
Browsercade
22nd July 2019
This week's game sees you trying to place the cards in such a manner that all rows and columns add up to 21. The game should be fairly easy to solve, as long as you remember the card values. Jack, Queen and King are all worth 10. Aces can be either 1 or 11. You can Play Pontoon Grid here, or wait for it to show up in your regularly scheduled puzzle sheet.
Views 156, Upvotes 17  
Foldapuz , Logic
22nd July 2019
.. When you're awake late at night, and think to yourself "This will give me ample time, tomorrow, to do all the other things!"
Views 108, Upvotes 27  
Daily Blog , Juggling
#1189 - 22nd July 2019
Views 66, Upvotes 3  
Pit Stop Pixelart
#1664 - 22nd July 2019
Views 75, Upvotes 19  
Wildlife , Desert , Adventure
21st July 2019

Alan suggests

The fact that the die is white at the beginning of your turn, and also white after you roll makes it unclear at a glance whether the die's current value is your actual move. Not sure what the solution is. Maybe dimming the die or displaying question marks on its faces in pre-roll mode, and the normal white with pips in post-roll mode? A valid point. The "Popomatic" function has a "Locked/Unlocked" value, so I can use that to decide when to draw v1 or v2. I'll have a pl...
Views 151, Upvotes 21  
Player Thoughts , Shoebox
21st July 2019
As I was drifting off to sleep, my mind was racing for a decent Foldapuz concept for the week. I thought about cards, and considered a grid of 5x5 cards.
Views 122, Upvotes 19  
Foldapuz , Shoebox
21st July 2019
In order to properly test my onscreen touch controls, I'm going to need some kind of quick playable game, so that's going to be today's task. Something short and simple, but complex enough to really put the controls to the test.
Views 60, Upvotes 15  
Daily Blog , Browsercade
#1188 - 21st July 2019
Views 18, Upvotes 3  
News is Hard Pixelart
#1663 - 21st July 2019
Views 71, Upvotes 13  
News , Vehicle
20th July 2019
After I release more and more games, player's try desperately to keep up! Let's see what RSKGames thinks of today's Shoebox addition. You can Play Grid of Conquest in the Shoebox, under the Group Games section.

@RSKGames

''Grid of Conquest'' immediately reminded me of ''Might of the Balls'' which was incidentally made almost on a similar date last year ''23rd July, 2018''. Oh yeah! I'd actually forgotten about that game.
Views 147, Upvotes 32  
Shoebox
20th July 2019
Try to fill up as much of the board in your colour as you can. Normally you can't move over opponent's tiles, but if you earn a 6, you're allowed to move wherever you'd like. There are additional green spots on the board. Reach these for a couple of extra points. You can Play Grid of Conquest in the Shoebox of Games under the Group Games section.
Views 344, Upvotes 33  
Shoebox
20th July 2019
I spent last night rewriting my Pseudo Random code so that it works nicely in Javascript, for both Browsercade and Shoebox.
Views 38, Upvotes 3  
Daily Blog
#1187 - 20th July 2019
Views 33, Upvotes 14  
Which One? Pixelart
#1662 - 20th July 2019
Views 129, Upvotes 19  
Polling , Platizens
A Grid! Blog
19th July 2019
This project was titled "Power Source" when I started it, but the name doesn't fit the end result, so I'm going to have to change it.
Views 248, Upvotes 41  
Shoebox , Concept
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