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10th October 2010
In windows, to add a tab to the left of 3 or 4 lines, I've settled into the habit of doing either one of two things.. 1. Up, Home, Tab, Up, Home, Tab, Up, Home, Tab, Up, Home, Tab. Which goes up per line, heads to the far left, then places a tab. or 2. Select all lines, hit Tab. Which adds a tab to all the lines. On a Mac, my fingers are exercised a little more thoroughly...
Views 22, Upvotes 7  
Daily Blog
6th October 2010
Cee Lo Green's song, Fuck You, is the song of the summer. As such, when I was in town yesterday, (Bury!) I figured that'd be the one thing I'd aim to buy. I've not bothered buying physical games for a while, iPhing, Steam and Wii online ones do me just fine. Music CDs are just the same. I think the last one of those I went out, specifically to buy, was probably the Relaxed Muscle album! (c)2003 So, Asda then. .. Hmm.. No singles in Asda? OK, WHSmiths! .. WTF!? No music at a...
Views 43, Upvotes 11  
Daily Blog
5th October 2010
I did post the pre-release of NeoPlatDS, this week, so that's nice. If you want to give it a whirl, try (URL "https://desmume.org/">DesMuMe), it's what I used 95% of the time during development, and has now overtaken No$GBA as my dev-emu of choice. I can't get FAT read/write working on it, though, so you'll have to make do without highscore load/saving. Other than that it runs nicely, and the default keys are easy to remember. Cursors to move, Z to throw, X to jump. Exactly the same as my Win/Lin/...
Views 45, Upvotes 9  
Daily Blog
1st October 2010
There's more to add, but things are getting crowded on the poor old DS! Before I decide whether to add powerups or not, I need to know if folk can handle the game as it is. The result of this test will be either. A) People are happy with this. <img src="https://AGameAWeek.com/complete/NeoPlatDS_20101001A.png"> They'll play it for ages, and love it as it is.. or B) People want more! <img src="https://AGameAWeek.com/complete/NeoPlatDS_20101001B.png"> They ask, and I cram i...
Views 293, Upvotes 26  
Release
25th September 2010
This week won't be "missed", because I'm still having my September off. But next week, the first week of October, will probably be missed. I really want to get my iPhing framework up and running before I start off the new year of AGameAWeek. Having a base framework will help in a whole lot of areas, mostly because I can just whip up (possibly!) an iPhing game in a short amount of time. Because that's quicker, I can juggle iPhing and Win/Lin/Mac dev quite easily, and I should be able to cope with the w...
Views 39, Upvotes 8  
Daily Blog
22nd September 2010
(I'm not sure if that rhymes, possibly maybe..) Over at <a href="https://battle.onego.ru/forum/showthread.php?p=459813">[Battle]Forum</a> (|edit| I think this forum's long gone |edit|) they're having a nice chat about JNKPlat2010, and, more significantly, the insanity that is Shadow1w2's MASSIVE 100th level. It's a fantastic level, but they just can't quite fathom it. I had a go, today. Loaded up Taksi and the game, and tried abo...
Views 68, Upvotes 9  
Daily Blog
hmmm.... Blog
20th September 2010
In many ways, I preferred doing AGameAWeek. Mostly because I'd actually have something to post here at least once a week! As it is, I'm finding it hard to come up with interesting things to post during my little hiatus. Perhaps I should start posting silly Youtube links every day? Rather than splitting my blog off into 100 different sites, just clump it all together into one? *shrugs* Its an idea, right!?
Views 53, Upvotes 8  
Daily Blog
15th September 2010
Just a nice quick update of things that are/aren't happening... 1. Arcade Slots on the iPhings is almost at a point where I could release the JNKPlat Edition. I'm not sure if I want to release that, just yet, or wait until I've finished up the rest of it... Either way JNKPlat Edition will be the demo, and the rest will be the pay-for. 2. NeoPlatDS is at around about 75%. I need to formulate a good "Game Progression" thing, and figure out where/when the levels will be starting/ending. But otherwise...
Views 56, Upvotes 10  
Daily Blog
12th September 2010
Time to pick a new Jingle. I'm thinking that Year 3 should be marked, slightly, by tweaking the intro jingle a little, so I've gathered together a handful, and popped them all here.
Views 27, Upvotes 9  
Daily Blog
11th September 2010
The old suggestion box disappeared from the sidebar when I redid the theme, a while back. It had almost camouflaged into the sidebar, hidden from sight, due to the fact that it was always there. Instead, then, I've decided to make a regular feature of it. hurrah! Every weekend, assuming I remember to do this, I'll make a "suggestion" post, where regulars can contribute ideas, and perhaps even play about with each others ideas to build up something special. No guarantees I'll be making these ideas...
Views 24, Upvotes 8  
Daily Blog
11th September 2010
Oh, hell, I gotta start this all over again!! Year 3 : October 2010 - October 2011 It's a month away, and I'm still being all lazy and relaxing, but I need to try and keep the site looking half-assed, so it doesn't disappear due to lack of activity
Views 48, Upvotes 9  
Daily Blog
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going. Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a nice big lengthy re...
Views 125, Upvotes 9  
Daily Blog
6th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going. Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a nice big lengthy re...
Views 79, Upvotes 7  
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going. Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a nice big lengthy re...
Views 66, Upvotes 11  
Daily Blog
5th September 2010
Um.. Still relaxing! We're currently inside Jay's Month Off, so there's no game this week. Meanwhile, I'm playing around with a few bits of tech. I've made a couple of new bits of music, fiddled with some nice big useless pictures that won't ever be used, and am pretty much sitting here quietly doing nothing all month. Woot! At some point in the next few days, I'm going to sit down, and flick through the complete collection (again!) and jot down a few little notes about each game. How well they p...
Views 25, Upvotes 7  
Daily Blog
2nd September 2010
This year, the Big Torrent is available from Monova.org! (Torrent is long gone!) If you'd like to play 53 out of 54 from Year 2, you can go grab it now. I left out Rock My Chords, since it's 49Mb on it's own, and I reckon it's got an audience of.... me! But otherwise, the rest are in there. All the Windows games, the DS ones and the one single little Java Mobile one, too. What I've NOT included is the Mac/Linux packs. I'll be doing those later. Judging by the interest in...
Views 43, Upvotes 8  
Daily Blog
31st August 2010
I was supposed to be writing up a nice big writeup for this, but.. I'm in no rush! I'm resting! Video's done. Writeup later! woot! 54!
Views 36, Upvotes 8  
Daily Blog
28th August 2010
This weekend I'm planning on doing a nice big happy writeup about Year 2. I'll be hopping through and replaying all my year's games, and jotting down little should/shouldn't's about each one. I might even take the time to record a few seconds of each and then build up a nice big Year-2 Video. That'd be nice!! Meanwhile, I can't sit still, and have already begun a new'ish game. <img src="https://socoder.net/uploads/1/possibleNeoPlat.png">
Views 96, Upvotes 8  
Daily Blog
25th August 2010
... FFS, I can't count. FiftyFOUR weeks, FiftyFOUR games. Even with a miscount, I still managed to equal the weeks:games ratio. Lovely stuff! Here's the stats, straight from GoogleDocs and here's a great big blue and red google graph, looking all lovely and linely! <a href="https://socoder.net/uploads/1/AGAW_Y2_Chart.png"><img src="https://socoder.net/uploads/1/AGAW_Y2_Chart_thumb.png"></a> Yeay!
Views 39, Upvotes 7  
Daily Blog
24th August 2010
Fred is a happy Flea, and he loves to hop. He especially loves it when all the Dandelions are casting their seeds around in the air, as he can grab on, and go for a ride. <a href="https://AGameAWeek.com/complete/Fred_the_Parachuting_Flea_20100824A.png"><img src="https://AGameAWeek.com/complete/Fred_the_Parachuting_Flea_20100824A_thumb.png"></a>
Views 177, Upvotes 11  
Release
22nd August 2010
As promised, here's a quickly bundled together edition of Cardagain DS. I'm not sure if folk'll play it, since nobody seems to play it, so I haven't spent a lot of time on it. It's the absolute basics that are needed. <img src="https://AGameAWeek.com/complete/Cardagain_DS_20100822B.png">
Views 199, Upvotes 15  
Release
21st August 2010
Tuesday, Fred the Parachuting Flea. Needs a few "I didn't get that!!!?" kinda tweaks, but it otherwise working nicely.. If I drop dead tomorrow, at least the game's ready for release
Views 34, Upvotes 10  
Daily Blog
18th August 2010
Step 1. Place an indie game into a copy of your magazine. Step 2. TELL THE DEVELOPER! <img src="https://socoder.net/uploads/1/webuser_July152010.png"> Step 3. Profit In this case, Webuser failed to tell me that NeonPlat2 was in their July 15th 2010 issue. As such, I haven't bought it. They 100% lost a sale, because had I known I was in it, I would've damn well bought it. I have three other copies of WebUser in my "Black box filled with magazines that my games are in" But now...
Views 121, Upvotes 23  
Reviewed , Media
16th August 2010
Kept the random title.. It'll do! Not sure if it works better as "Kee, Bo and Ard", or just "Kee Bo Ard", but either way, here we have it! Kee, Bo and Ard must all be guided through the maze. They have to collect all the pickups, and once they're all done, you can progress to the next level. <a href="https://AGameAWeek.com/complete/Kee_Bo_Ard_20100817B.png"><img src="https://AGameAWeek.com/complete/Kee_Bo_Ard_20100817B_thumb.png"></a> Hit Z/X to switch between character...
Views 115, Upvotes 12  
Release
15th August 2010
Ah, back to the old routine! I had promised a new Sheriff Munky game, this week, but I think it's got the lurgy! Every time I touch it, it brings horrible memories of the past couple of week's deadness, and I can't seem to get on with the game. So, this morning, I happily scrapped it, and started work on a completely different project. If you've played Sensitive <a href="https://spinalcode.co.uk/">(Spinal made a nice DS one)</a> you'll recognise this game. <img ...
Views 31, Upvotes 10  
Daily Blog
9th August 2010
Last Sunday I had the worst migraine I've had in ages. Ack!! For the rest of last week I felt mostly drained, not much energy, and I haven't really done too much of anything. This weekend I think I just plain gave up and have spent about 48 hours asleep!
Views 45, Upvotes 9  
Daily Blog
5th August 2010
Authentic Kaizen ((URL "https://PixelProspector.com">pixelprospector.com), ideaman behind NeonPlat) has sent a few new game ideas. Some are short and sweet, but the most tempting one feels like it needs a little care and attention. I feel like I want to do something with it, but am struggling to come up with a way to compress it into a week's worth of code. I think, what I might actually do, is leave it a few weeks. Once I hit the 52nd week of year 2, and another whole year's worth of games, I'll b...
Views 27, Upvotes 8  
Daily Blog
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Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
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