15th April 2021
Bow Wow, Platdude Bob!!!!000!!!
Views 108, Upvotes 21
Jse
,
Sprites
15th April 2021
I haven't yet coded the functionality of the Sprite Editor, and instead have chosen to work on its data compression...
Views 129, Upvotes 20
Daily Blog
,
Jse
A Game Plan
Blog
14th April 2021
It's all well and good writing a language, but what about the regular games?!
Views 111, Upvotes 21
Daily Blog
,
Slightly Panicking
13th April 2021
JSE's coming along at a measured pace, and as with all things, SpikeDislike will be my test.
Views 129, Upvotes 19
Jse
JSE - Reforming
Blog
13th April 2021
I took a huge chunk out of the RPN code, yesterday, and sat rewriting it all.
Views 115, Upvotes 20
Daily Blog
,
Jse
12th April 2021
Late last night, over on SoCoder, Hobo asked how to replicate a tilemap system that isn't obviously tilemapped.
Views 63, Upvotes 6
Daily Blog
,
Kim
JSE - Scaling
Blog
11th April 2021
Yesterday I spent most of the day battling with Scales.
I added my first "sprite" to the JSE engine, and things went downhill from there!
Views 98, Upvotes 19
Daily Blog
,
Jse
Follow That Path
Game
10th April 2021
Roll your ball through the endless maze, as it twists and turns along the way.
Watch out for those Spikes!! Views 195, Upvotes 37
Ball
,
Maze
,
Spike
10th April 2021
The path is spawning, and the spikes are preparing to kill you.
Roll your ball safely through the maze, without falling off.
If you've a Switch and SmileBASIC, you can grab a copy of the game using the Public Key
4D4J4Q3JJViews 132, Upvotes 23
Petit Computer
,
Smilebasic
,
Nintendo
,
Switch
,
Petit Switch
,
Petitcom4
,
Release
10th April 2021
By this point, I've completely lost track of what day I'm up to.
Views 115, Upvotes 16
Daily Blog
,
Jse
Rough Day
Blog
9th April 2021
Yesterday's plan seemed perfect.
Views 61, Upvotes 4
Daily Blog
,
Fried
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