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"NoNum"
Blog
6th December 2017
After a day spent trying to track down the issue(s), I've finally got WinSock to return exactly what I expect it to return!
I can't rest yet, as I need to foolproof the values being returned, and also then get it working on things other than Windows...
WinSock is strictly for Windows, so .. It's going to be a system-by-system rewrite to get everything on the same level.
But I'm about 50% confident that I'm able to send requests from the Windows editions of the games.
*sigh* T...
Views 161, Upvotes 34
2018 Framework
Repeating itself?
Blog
6th December 2017
I finally dug my heels into the Net code, last night.
For the meantime, it'll be very Windows specific, and I'll have to tackle each different system in it's own way.
Views 116, Upvotes 29
Daily Blog
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2018 Framework
Mac's Turn
Blog
5th December 2017
Logging into the Mac, I copied the AGameAWeek Framework folders over, and tried to run a lengthy scrambled mass of "Terminal" (stop calling it Command Prompt, Jay!) commands in order to get it compiling.
After about an hour or so of tweaking the command, I got the thing outputting GLFW errors, which is an improvement from what I started with!
Views 140, Upvotes 46
Daily Blog
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2018 Framework
Grr. Linux!
Blog
4th December 2017
It's definitely picking up the controller..
Views 157, Upvotes 31
Daily Blog
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2018 Framework
Controller Test
Blog
3rd December 2017
Time for another test.
If you're bored, are running Windows, have a controller or two at hand, and want to help out, please give this test a run.
Download the Test Here
(Windows only, right now. Linux is.. ... Being Linux!)
Views 148, Upvotes 31
2018 Framework
More Input..
Blog
3rd December 2017
OK, the mouse stuff seems to be working with overscan, now, which is good.
Additionally, the Game Controller code appears to be kinda ok.
I've set up the engine/framework/etc to assume all controllers are "The player's input", so I'm going to be doing 1-player only stuff until I can be bothered to faff about with it some more and implement multiplayer controller code!
Unfortunately, I don't 100% trust what GLFW3 is telling me.
The controller input list here is suggesting that DPad Up...
Views 183, Upvotes 30
2018 Framework
That Darned Mouse!
Blog
3rd December 2017
Mouse, and of course, touchscreen.
They both took a bit of a tumble, last night.
The overscan seemed to be working, but I was only testing it with controllers, since the overscan is typically only used on Android TV versions of the games.
Yesterday, however, I chose to reuse the overscan functions on iOS.
Views 121, Upvotes 30
Daily Blog
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2018 Framework
Scaling Titlescreen
Blog
2nd December 2017
<- 4:3 | iPhone ->
The menu seems to be scaling fairly well, which is nice.
Poor single-pixel Platdude outline looks a bit gnatty, but that's "GL_Nearest" sprite scaling for you :\
I'm confident that, once on an actual device, the resolution increase will help to fix that.
Either way, the screen seems to fit all my test screen resolutions well enough to move ahead with the next task.
Gud gud!!
Views 84, Upvotes 27
2018 Framework
Stupid Jingle!
Blog
2nd December 2017
I must've spent about 5 hours, yesterday, trying to find the right sound for a new AGameAWeek Jingle.
Views 54, Upvotes 14
Daily Blog
Credits
Blog
30th November 2017
A simple AddCredits command, as well as default credits and a bit of scrolling, along with a nice swirly background.
It all comes together to make a nice and simplistic little credits screen.
Views 98, Upvotes 29
2018 Framework
Friday MusicAL?
Blog
30th November 2017
Also available on SoundCloud or in the Pulp'ish Album.
I know it's not Friday!
Views 45, Upvotes 9
Daily Blog
Nothing Much...
Blog
29th November 2017
Yesterday was a code-less day, and I expect today will be much the same.
Views 67, Upvotes 8
Daily Blog
Beep!
Blog
28th November 2017
*beep*
I added the generic menu beeps, last night.
Views 104, Upvotes 23
Daily Blog
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2018 Framework
Options Work!
Blog
27th November 2017
Or at least, the most basic of options work, anyway.
Views 63, Upvotes 8
Daily Blog
Ugh.. Menus..
Blog
27th November 2017
Seriously, though, I hate doing menus.
Instead of finishing things off, last night, I instead gave up and rearranged a bit of my bedroom. Because.. Anything but Menus!!
Views 87, Upvotes 11
Daily Blog
26th November 2017
A nice and simple (and awfully familiar looking) options screen.
Next I need to implement the options, since they're currently not actually doing anything at all!
But, yeay, options!
Views 35, Upvotes 7
Daily Blog
Options
Blog
26th November 2017
I need to add a bunch of default options to the menu, for generic functions like Fullscreen, Debugmode, Overscan and things like that.
However, I also need to consider future projects, too.
Views 84, Upvotes 20
Daily Blog
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2018 Framework
25th November 2017
Spent a few more hours working on getting things a little neater.
Views 47, Upvotes 7
Daily Blog
.. Possibly..
Blog
24th November 2017
I scrapped the idea of getting AndroidDev working on the PC.
It just isn't going anywhere.
.. But I wonder.. What would happen if I install the Android SDK/NDK devkit into one of my new Linux VirtualBox installs?
Would that work any better?!
Views 127, Upvotes 26
2018 Framework
MusicAL Friday
Blog
24th November 2017
Also available on SoundCloud or here, in the Music Archive.
Views 67, Upvotes 8
Daily Blog
Take a Picture!
Blog
23rd November 2017
Been trying to get High-Res Screenshot mode working.
It'd be nice to have 1920x1080 screenshots from the engine, but trying to get OpenGL to render to a buffer larger than the screen resolution (my laptop's only 1366x768) seems to be quite a bit trickier than I thought.
At the very least, I don't think it'll be something I can support outright, and will instead attempt to get it working "for me", and warn against widespread use.
Unless, by some miracle, I find a foolproof way to do it, ...
Views 73, Upvotes 22
2018 Framework
Aha! Progress!!!
Blog
23rd November 2017
The iOS edition of the new framework now crashes upon loading.
Views 122, Upvotes 24
2018 Framework
Done Waiting
Blog
23rd November 2017
I swear, if I see another system update, this week, I'm going to go crazy..
Views 89, Upvotes 21
Daily Blog
Waiting for Windows
Blog
22nd November 2017
I swear it only just updated with the Fall Creators' Update a week or so ago. But, nope.. doing it all again!!
Views 145, Upvotes 21
2018 Framework
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