A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
18th October, 2019
Took AGES getting even simple movement working yesterday.
11th July, 2019
Like how the game isn't saving highscores, and the onscreen scores aren't quite readable enough, and the music doesn't end during the game-over screen, and ..
The little things..
Still haven't actually coded the game, yet, either! This is all Framework stuff.
Of course.. There's still one big issue to tackle..
24th May, 2019
I spent most of last night reading (and/or attempting to read, with Google Translate's camera function glitching and popping all the text, all over the place) through what I could find in Petit Computer's Help files.
SpikeDislike Watch : Likes 2 - Downloads 18
20th March, 2013
Last week, one of my quickly cobbled together test tunes for JMTrackr was the old Manic Miner ingame music. If you download JMtrackr, you'll find it in the Retro folder.
I created it quickly, made a little mp3 of it in random mode, and plopped it up on Socoder.
People seemed to fall in love with the idea of me making a Manic Miner clone, and over the course of the past few days, that's escalated somewhat..
People really seem to want me to make a Manic Miner type thing.
18th December, 2018
Today I need to fight with the 3DS Converter tool and try to make things as smooth as I possibly can.
15th June, 2018
I'm now happy that the bats are balanced well enough for the gameplay to be nice and playable.
Had a good play on both Desktop and 3DS and things seem to be running smoothly enough.
The graphics on 3DS are a bit smooshed, but .. They're passable. I think.. Maybe!
Todo : Needs a background graphic of sorts, and then logo, icons, etc..
Should be ready in the next day or two.
4th September, 2018
29th April, 2017
Prepare to battle against the Glitch!
18th July, 2013
I don't give up, very often, but on this occasion, it's unfortunately going to happen to my big Month-Long project.
I seem to have narrowed the problem down to the following issue.
... Wasn't hard enough!
It seems that, nowadays, I can only tackle a project if it's got enough of a challenge attached.
Either a game has to be coded in a stupidly small amount of time, or the game needs to have lots of new things required, to keep my interest held.
1st December, 2007
A week later, and I've insanely coded a whole new bunch of games!
The Donkey Kong thing didn't work out, and is so mind-numbingly dull it hasn't yet ended up in the Garbage heap. But not to worry, Racer's in there.. So that'll be keep you occupied!
I managed to fix up the Dot Popping game, so that's back in the main menus, and I also added a few others, including Pong and Tetris, since the commenters below seemed to really want to have a decent Tetris game. For reference, I modelled it on Tetris DX, but that's probably not all that apparent!
Anyway, this is the new one, and there's much to play, so I hope you enjoy it. I really need a sleep now!
21st June, 2019
A new Solitaire card game, today. The aim is to try to reach the top of the tower by matching cards.
You can Play Tower Solitaire in the card games of Shoebox.
12th August, 2019
RSKGames returns with his thoughts on recent games.
You can Play Shoebox of Games here, which are all Mouse/Touch controlled games, which run 100% in the browser.
Or you can Play Browsercade here, which are all Keyboard/Gamepad controlled games, for a more Arcade-like experience, but which also run in your browser.