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11th September 2017

Developments

I really need to start tackling the upload functionality on the new site.
Views 55, Upvotes 5  
Daily Blog
Adding... Blog
6th September 2017

Developments

Yesterday was spent working on "New Post" functionality for the new site.
Views 40, Upvotes 4  
Daily Blog
4th September 2017

Developments

As I continue to create a nice new script to encompass all of AGameAWeek, you can chart occasional progress (URL "https://AGameAWeek.com/agaw.php">right here, on the preview page.)
Views 30, Upvotes 3  
Daily Blog
3rd September 2017

Developments

I found myself, yesterday, wondering about the issues of mixing everything together.
Views 195, Upvotes 4  
Daily Blog
2nd September 2017
..!?! (URL "https://josephmallozzi.wordpress.com/2017/09/01/september-1-2017-dark-matter-cancelled/">They cancelled Dark Matter)?! WTF?!
Views 196, Upvotes 3  
Daily Blog
31st August 2017
Don't panic!!
Views 31, Upvotes 8  
Daily Blog
26th August 2017
<iframe width="640" height="360" src="https://www.youtube.com/embed/hlw2CP7_RD4?rel=0" frameborder="0" allowfullscreen></iframe> Tonight I gave Flappadiddle a quick test on iOS. I've expanded the "ground" on either side, making them slightly taller and wider. This is where your thumbs will go whilst playing the game. Unfortunately, they're still a little "too" close to the bottom of the screen, and weird "iOS Slider" glitches are occurring. You can see at about 35 seconds into the v...
Views 96, Upvotes 3  
Daily Blog
Haphazard Blog
24th August 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/339196452&color=ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Montpellier Rebellier

Developments

Yesterday wasn't very well organised at all!!
Views 42, Upvotes 3  
Daily Blog
#487 - 22nd August 2017
Views 25, Upvotes 8  
Poetry Corner
20th August 2017
( width="640" height="360" src="https://www.youtube.com/embed/pP746eY6coQ?rel=0" frameborder="0" allowfullscreen>>

Developments

Smile Basic Release Dates Japan - November 19, 2014 US - October 15, 2015 Europe - August 17, 2017 Gee, thanks, guys..
Views 395, Upvotes 4  
Daily Blog
18th August 2017
( width="640" height="360" src="https://www.youtube.com/embed/qePndVD6syg?rel=0" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/pulpish-gone-to-pot">on SoundCloud)

Developments

I spent the morning session doing normal Thursday chores.
Views 54, Upvotes 1  
Daily Blog
13th August 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/337614652&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Unclaimed Energiser

Developments

Everything's now on a new server.
Views 41, Upvotes 2  
Daily Blog
12th August 2017

Developments

I'm currently right in the middle of re-uploading everything to a different server.
Views 48, Upvotes 5  
Daily Blog
#474 - 9th August 2017
Views 29, Upvotes 8  
Poetry Corner
9th August 2017

Developments

Haven't a clue what this week's game is going to be, yet.
Views 21, Upvotes 1  
Daily Blog
7th August 2017
Over the past 3 or 4 weeks, I've been slowly getting back into the swing of doing iOS games. Two releases so far, (Quadoban and Letter Lattice) and today's AGameAWeek (Bugsplodings) has just, within the past hour or so, been uploaded for Apple Review. I thought I should write a blog about why these three have been created, and also explain why I've not yet gone "FULL PROMO!!!" about the games. (Warning : Long waffling post!)
Views 18, Upvotes 2  
Daily Blog
Not Quite Blog
7th August 2017

Developments

Close, but not quite close enough!!
Views 16, Upvotes 2  
Daily Blog
6th August 2017

Developments

Last month's GamerBlock finally showed up yesterday, and.. It was a bit rubbish! My thoughts (URL "https://socoder.net/?GotoPost=60916">are here).
Views 37, Upvotes 1  
Daily Blog
2nd August 2017

Developments

v1.1 of Letter Lattice iOS went live last night, and I tested the game to ensure everything was working as it oughta.
Views 15, Upvotes 1  
Daily Blog
#466 - 1st August 2017
Views 23, Upvotes 5  
Poetry Corner
1st August 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/335544119&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Unclaimed Deposit I actually did this a couple of nights ago, but forgot to post it. Ooops! Keep an eye on (URL "https://soundcloud.com/alodare">AL's SoundCloud channel) for occasio...
Views 22, Upvotes 3  
Daily Blog
31st July 2017

Developments

I'm going to have to double check with my old Framework to ensure I've done this all the right way.
Views 37, Upvotes 3  
Daily Blog
Rest Week Blog
29th July 2017

Developments

Well, I say rest...
Views 19, Upvotes 3  
Daily Blog
26th July 2017
Two years ago, I was riding high. I was preparing to launch the biggest and (IMHO) best EVER version of SpikeDislike. SpikeDislike3 was due to be, without a doubt, one of my most important releases EVER. I'd put months of work into it, and if anyone knows me, they know that that's a HUGE amount of effort from me. It was ready, it passed Apple Review, it launched, and then I released the Android one. All was good! All was golden!! \o/hurray for mobile gaming\o/
Views 335, Upvotes 46  
Daily Blog
18th July 2017
Each July I have to pay my ?79.00 to keep dev'ing for iOS. My previous game was SpikeDislike3, which I launched in June 2015. The latest iOS release was (URL "https://itunes.apple.com/app/quadoban/id1258518067">Quadoban... today.) That means I've actually gone 2 whole entire PAID years (2015-2016 and 2016-2017) without releasing a single thing on iOS. That's rather alarming... :
Views 16, Upvotes 2  
Daily Blog
Next..!! Blog
17th July 2017

Developments

Currently a bit of a blank canvas.
Views 69, Upvotes 1  
Daily Blog
16th July 2017

Developments

You know when you release a game, then sit in bed playing it, and suddenly realise you forgot to switch off a little toggle? Doesn't matter, nobody'll notice it.. Feel free to guess what it was, though!
Views 19, Upvotes 1  
Daily Blog
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