Search
Sections
System
Sort
Date
1362 results 0 1 2 3 ... 12 (13) 14 ... 48 49 50 Prev Next
25th July 2021
The obligatory set of speedups, which have been gradually implemented over the past couple of days.
Views 126, Upvotes 22  
Jse , Optimising
25th July 2021
1am After an hour or so asleep, my head went "Hey, I wonder if changing x-line a bit would help speed the engine up at all?"
Views 118, Upvotes 24  
Daily Blog , Jse , Optimising
20th July 2021
Got another nice increase in speed, this morning.
Views 121, Upvotes 19  
Jse , Optimising
20th July 2021
More subtle optimising again, yesterday.
Views 127, Upvotes 18  
Daily Blog , Jse , Optimising
#1905 - 20th July 2021
Views 67, Upvotes 7  
JSE - 92 Blog
17th July 2021
Discovered the oddest thing, yesterday.
Views 319, Upvotes 29  
Daily Blog , Jse , Mystery
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.
Views 320, Upvotes 19  
Daily Blog , Jse , Optimising
15th July 2021
I worked on the "Backbuffer" stuff yesterday. Things didn't go to plan.
Views 143, Upvotes 25  
Jse , Breaking Things
#1900 - 15th July 2021
Views 56, Upvotes 5  
14th July 2021
Spent a couple of hours in the morning trying to optimise JSE a little more.
Views 113, Upvotes 14  
Daily Blog , Jse , Optimising
13th July 2021
I posted the first version of JSE : Futrino Emissions over on SoCoder, yesterday. The most obvious thing to note.. .. I definitely need to optimise things!
Views 112, Upvotes 15  
Daily Blog , Jse , Futrino
12th July 2021
OK, the shooting is in the SmileBASIC version of Futrino Emissions.
Views 104, Upvotes 14  
Daily Blog , Busy
10th July 2021
A demo from Dan.
Views 107, Upvotes 18  
Jse , Examples
9th July 2021
Yesterday I started to think about doing a "proper" game with JSE.
Views 105, Upvotes 14  
Jse , Futrino
6th July 2021
Added a few basic effects for the engine, today.
Views 96, Upvotes 15  
Jse
3rd July 2021
Spent most of yesterday flicking through bits of code, removing sections, tweaking bits, and generally making a few things that little bit faster.
Views 126, Upvotes 21  
Jse , Optimising
2nd July 2021
I've opted to add a couple of new items to the ToDo list.
Views 115, Upvotes 24  
Daily Blog , Jse , Todo
1st July 2021
Since I'm faffing about with buttons, I figured a Button command might be handy.
Views 97, Upvotes 19  
Jse , Input
Printing Pixelart
#2361 - 1st July 2021
Views 140, Upvotes 31  
Technology
29th June 2021
Beep!! -=beep=-
Views 68, Upvotes 5  
Daily Blog
26th June 2021
Done a lot of faffing about, today. Apologies if you've been working around one of the many bugs. A couple of today's bug fixes were fairly major, and might've broken something you've avoided!! If it has, please do let me know what and where.
Views 71, Upvotes 8  
Daily Blog
23rd June 2021
Michael's already commented on the game I posted earlier today.
Views 263, Upvotes 32  
Jse , Bugs
23rd June 2021
Started work on expanding the GameHandler, yesterday, but .. Usual issues..
Views 102, Upvotes 18  
Daily Blog , Menus
21st June 2021
1. I wonder how good I could get something like Quadoban working in JSE?
Views 71, Upvotes 9  
Daily Blog
20th June 2021
I finally did that mini writeup of the GameHandler function, today.
Views 148, Upvotes 28  
Jse , Commands
#2350 - 20th June 2021
Views 154, Upvotes 30  
Shopping
9th June 2021
A couple of murdered bugs, today.
Views 138, Upvotes 29  
Jse , Bugs
1362 results 0 1 2 3 ... 12 (13) 14 ... 48 49 50 Prev Next
Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
(c) Jayenkai 2023 and onwards, RSS feed 210

AGameAWeek - Games by Jayenkai