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Today's Plan
Blog
27th July 2019
I should probably try to finish off Blockman in the Browsercade, today, but I'm slightly worried that there's a teensy bit of slowdown in the engine, so I think today's plan should probably be to track that down.
Views 145, Upvotes 39
Daily Blog
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Browsercade
22nd July 2019
The gradient background in the above screenshot has been drawn to a secondary canvas, which is then redrawn onto the main canvas.
This seems to work reasonably well, and should hopefully allow for a fair number of generated backgrounds and other such effects, without requiring huge 1024x1024 background images to be downloaded.
The whole thing runs a little slowly on my Samsung Galaxy 10 A, however, so I'm going to have to add an option to disable the buffer when necessary.
But otherwise.. Yeah.. W...
Views 1441, Upvotes 38
Browsercade
20th July 2019
I spent last night rewriting my Pseudo Random code so that it works nicely in Javascript, for both Browsercade and Shoebox.
Views 49, Upvotes 7
Daily Blog
Testing Area
Blog
16th July 2019
Yesterday I was playing with Alien sprites.
Today, I've been playing with Balls!
First off, don't get too excited!
This is currently only a simple physics test, and is in no way representative of the end result!
I'm actually aiming for a completely different game, first, but figured I might as well test the physics whilst I'm here.
So far, so good, although the physics are occasionally a little bit glitchy.
But..
.. Yeah, works fine!!
Views 116, Upvotes 29
Daily Blog
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Shoebox
15th July 2019
Crikey, I wasn't expecting this to be as hard as it is!
Reminder to developers : Just because it works with a mouse on your PC, doesn't mean it'll work well with a giant iPad screen or tiny iPhone screen, directly in your hands!
I think the rest of today will probably be about shuffling the buttons on the screen, to try to find something that feels just right..
Also, I might try making an analogue thing, instead of a dpad.
Views 77, Upvotes 22
Browsercade
Hmmm..
Blog
9th July 2019
Thought..
"Why is Browsercade not working in Firefox?"
Further Thought..
"It SHOULD work.. Shoebox works, and it's practically the same script.."
Further thought..
"Uhoh..!!"
Views 694, Upvotes 7
Daily Blog
7th July 2019
As each game is released, players like RSKGames and <insert name here> send oodles of feedback for about the game.
Let's see how they all thought about Dots and Squares!
You can Play Dots and Squares in the Shoebox in the One on One section.
@RSKGamesPlaying in the mobile, I find that sometimes I connect the wrong dots but in PC with mouse it works fine.Views 177, Upvotes 44
Shoebox
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Player Thoughts
Last Few Tweaks?
Blog
7th July 2019
I *think* I'm almost ready to start coding my first Browsercade game.
Views 104, Upvotes 42
Browsercade
Continued Juggling
Blog
6th July 2019
I managed to rewrite most of my little PetitSwitch Sprite Editor, yesterday, but there's still a few missing features that need reintegrated. Though, if I'm honest, I never actually used those features.. So I might be lazy and say "Job Done"!
Views 82, Upvotes 11
Daily Blog
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Juggling
Options
Blog
3rd July 2019
Taking the options menu directly from Shoebox, and shoving it into Browsercade, it becomes instantly noticeable how much better the thing looks when you add an icon or two.
...
.. or even just one!
Views 50, Upvotes 4
Daily Blog
2nd July 2019
After each week's release, players submit their thoughts on the games.
Let's have a look and see what @RSKGames thought of Space Battle!
You can Play Space Battle in the One-On-One section of the Shoebox.
@RSKGamesPlayed Space battles for some time and thanks to a lenient AI I was able to win most of the times.Views 144, Upvotes 19
Shoebox
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Player Thoughts
Action Shot!
Blog
2nd July 2019
I've dumped a bunch of videos on YouTube for the PetitSwitch games.
I've set up a Petit Switch playlist, and am going to attempt to keep to that with future releases.
But what of everything else?
Views 103, Upvotes 33
Daily Blog
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Videos
Catching Up
Blog
27th June 2019
Busy day yesterday, and after I got back I needed a big long 4 hour nap to recover!!
Once awake, I got a couple of little bits finished off, including this week's Petit Switch game (coming later tonight) and this week's SoCoder Newsletter (coming in about an hour or so).
Views 92, Upvotes 24
Daily Blog
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Juggling
Continued Menu Work
Blog
25th June 2019
Have spent today working on more menu gubbins, and default "Quit", "Retry" buttons and things. The basic pause screen is looking terribly familiar!
Views 89, Upvotes 26
Browsercade
Menu Coming Together
Blog
17th June 2019
After a couple of days of back&forth, I've finally decided "meh, whatever!" and opted to go for a Coverflow-RipOff style menu.
It actually looks rather nice, and scrolls quite well, except on touchscreens where the thing's a teensy bit dodgy due to co-ordinate issues.
But otherwise it works nicely. (Although it isn't "quite" centring properly!)
Scroll around, select a game, sorted..
Currently all "games" lead to the exact same test engine, but eventually this will (hopefully!) be a ma...
Views 105, Upvotes 26
Browsercade
Scaling
Blog
16th June 2019
Shoebox doesn't scale in a normal way.
Views 136, Upvotes 36
Browsercade
Audio and Mod
Blog
14th June 2019
I finally got music and sound effects working nicely together in the "not the shoebox" Javascript engine, and it all works nicely on my iPad, too!
Great stuff!!
Next Challenge.. Input!
Views 154, Upvotes 27
Browsercade
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Bc
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Mods
Pros and Cons
Blog
13th June 2019
Before I dare to attempt to turn AGameAWeek into a "All in one big javascript engine" mega compilation, I think it's important to jot down a few "issues" that there might be..
Views 292, Upvotes 37
Daily Blog
Mods?
Blog
13th June 2019
Spent most of last night playing with this Javascript Mod Player which seems nice and functional.
Views 52, Upvotes 4
Daily Blog
2nd June 2019
The default pixel-sprite editor for PetitSwitch
Scroll around the left-side (full spritesheet) with the left thumbstick, draw in the right hand "zoomed" view (you can zoom in further) with touchscreen or mouse.
Controls for colours, but the palette doesn't save. .. Booo!
Plenty of twiddly knobs and buttons, barely any of which I have the faintest idea what they're doing.
A to plot, B to pick colour.. .. Except..
The dpad doesn't move the cursor.. In fact, NOTHING moves the cursor.
In...
Views 227, Upvotes 44
Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
1st June 2019
Prepare to Flap, on Switch!
Guide Flappy between the two sides of the screen, landing on the platforms inbetween.
If you've a Switch, and have downloaded SmileBASIC, you can grab a copy of the game using the Public Key...
4S2N4W3QVViews 263, Upvotes 39
Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
28th May 2019
This morning, my laptop's clipboard still had yesterday's Daily Platdude Pixelart in it.
.. This is how much time I've spent working in Petit Switch!
Views 149, Upvotes 34
Daily Blog
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Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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Jmtrackr
26th May 2019
I think I'm making a music program..!?
Views 173, Upvotes 44
Daily Blog
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Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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Jmtrackr
24th May 2019
So, today I wrote a basic minimal Framework in PetItC4 with simple enough functionality, but hopefully enough to allow for lots of variety in future projects.
I've added a basic DrawImg thing, along with my usual set of SetCol, SetAlpha, SetSize and SetRot commands.
I've created a sprite loop to draw sprites when required, and blank out any unused sprites at the end of the loop.
I DID originally try adding a SPCLR (clear all sprites) at the top of the loop, but that flickered horribly. You'...
Views 205, Upvotes 47
Daily Blog
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Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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