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The Joys of Failure
Blog
15th November 2018
I spent a fair amount of time, yesterday, working on a new feature for Foldapuz.
Views 186, Upvotes 34
Daily Blog
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Foldapuz
More Foldapuz
Blog
8th October 2018
I added a simple new game to Foldapuz, last night, but .. Would you believe it.. It didn't show up on today's default layout.
D'oh!
Views 118, Upvotes 33
Daily Blog
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Foldapuz
6th October 2018
Yesterday was mostly spent adding little tweaks and tiny elements to JNKPlat.
Views 160, Upvotes 30
Daily Blog
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Jnkplat 2018
Server Woes
Blog
28th September 2018
Apologies if you've seen the server go up and down at an annoyingly frequent rate over the past 24 hours. I know I have..
Views 108, Upvotes 23
Daily Blog
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Server
Demo : Soon!!
Blog
26th September 2018
(YouTube)
A demo should be available soon.
Views 120, Upvotes 27
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Jnkplat2018
Hello Flu!
Blog
18th September 2018
Spent most of yesterday wrapped up in bed, sniffling and with a sore throat.
Flu season is here, early!
Views 110, Upvotes 16
Daily Blog
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Flu Induced Rambling
Finally Menu-like!
Blog
6th September 2018
This has been one heck of a long journey!!
Views 155, Upvotes 38
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Jnkplat2018
Tweaking Menu One
Blog
31st August 2018
As I attempt to build Menu Two, I'm also having to tweak bits of Menu One so that everything flows well between the two.
Views 142, Upvotes 20
Daily Blog
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Jnkplat2018
Starting Menu Two
Blog
30th August 2018
Menu Two is infinitely more complicated than Menu One.
Whereas menu one was simply a set of buttons on the titlescreen, menu two needs to list hundreds of levels.
Views 131, Upvotes 28
Daily Blog
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Jnkplat2018
28th August 2018
The Editor definitely needs a decent GUI, but I'm unsure whether I'm better off with a simpler one, or something a little more fully featured.
Views 166, Upvotes 26
Daily Blog
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Jnkplat2018
17th August 2018
I spent most of yesterday working my way up to the Editor, but not quite reaching it yet.
Views 125, Upvotes 33
Daily Blog
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Jnkplat2018
2nd August 2018
This week, RSKGames is one of very few players who've bothered to take a look at a bland and tasteless Generic Snake clone.
You can Download Generic Snake Game here
@RSKGamesAll the trailers, screenshots and the hype from the devlogs for the generic snake game might have confused the regular readers of the blog what is all the fuss about. I guess the hype was about the story in the generic snake game.Views 166, Upvotes 34
Daily Blog
All in One?
Blog
1st August 2018
For the past 24 hours, I've been wondering if I could somehow compile bunches of games into bundle.exe's
Views 105, Upvotes 25
Daily Blog
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2018 Framework
Now 100
Blog
20th July 2018
100 NOW compilations, and what do we get?!
Track Listing
That's a bit of a shit selection, isn't it..?
I mean, I can understand why they did that. Every NOW needs to have modern tracks, and this one additionally has to celebrate the past.
.. But.. Really..
Would it have killed them to have got a selection of modern artists to rerecord the original track listing of the original NOW 1?
..?
That's what I'd've done.
*sigh* What a wasted opportunity.
Views 228, Upvotes 27
Daily Blog
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Time Flies...
Blog
19th July 2018
"I know", says I, "I'll write tomorrow's SoCoder newsletter now, so that I don't have to do it in the morning, and can instead get right back to doing the important coding!"
Nope.. Instead I was up until 3:30am doing the newsletter, and then didn't wake up until after 10, thus completely losing all the time I'd managed to save!
D'oh!
Views 160, Upvotes 34
Daily Blog
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2018 Framework
17th July 2018
Always evolving, the Framework needs more Scoreboard tweaking.
I was hoping to get this done, over the past week, but the Radial Warning complications and lack of gameplay, ended up shifting my focus.
Views 170, Upvotes 31
Daily Blog
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2018 Framework
Circle of Death
Blog
13th July 2018
Here's roughly how the game's looking, so far.
Views 111, Upvotes 18
Daily Blog
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Fridge Fiddling
Blog
3rd July 2018
Yesterday I got the majority of the Fridge elements into place.
The fruit is squishable, the milk is drinkable, and the levels continue for a certain length, and then end abruptly.
Views 57, Upvotes 16
Daily Blog
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570
24th June 2018
I have NO IDEA how it happened, but at some point yesterday, the face on my Misfit Phase cracked.
I must've hit it, or something, but I really can't remember doing that.
Hmmm..
Views 25, Upvotes 3
Daily Blog
Online Scoreboards
Blog
19th June 2018
Yesterday, as I watched the empty scoreboards once more, I decided it was probably about time I "switched them on" properly.
-=-=-
Note : In order to activate online scores on my recent games, hop into the options screen, and Enter Your Name.
Views 133, Upvotes 24
Daily Blog
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2018 Framework
Balanced Bats
Blog
15th June 2018
I'm now happy that the bats are balanced well enough for the gameplay to be nice and playable.
Had a good play on both Desktop and 3DS and things seem to be running smoothly enough.
The graphics on 3DS are a bit smooshed, but .. They're passable. I think.. Maybe!
Todo : Needs a background graphic of sorts, and then logo, icons, etc..
Should be ready in the next day or two.
![]() Views 63, Upvotes 41
Daily Blog
Still no "Arcade"
Blog
2nd June 2018
I spent most of yesterday trying, over and over, to get the regular standard mode to feel right.
After hours (literally hours!) of playtesting, I'm fairly sure now that the basic levels are at least mostly beatable.
Views 68, Upvotes 12
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Lazyman's GUI
Blog
29th May 2018
Spent most of today trying to find the right feel for the controls.
I'm still not 100% happy with them.
Although they feel ok with the tapping of keyboard keys, they feel totally wrong when trying to play with a DPad, which is odd, because I tend to think of those two things as being very much the same thing.
Anyhoo, other than that, the game seems to be coming along nicely, although I've yet to add anything new into the mix.
I'm currently trying to think of interesting ways to add a bit m...
Views 98, Upvotes 18
564
17th May 2018
This morning's a newsletter day, so that all needs doing first, but then I'll be heading into the game and trying to figure out exactly what style it's going to take.
I'm fairly sure I can get some kind of gameplay working for this week's game, but it'll be a case of finding the right balance between what the level generator can come up with, and the way the player controls.
Views 54, Upvotes 7
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