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Reversi
Blog
23rd April 2019
A nice and quick game for today. Battle against AL or a friend, in this flipping strategy game.
You can Play Reversi in the Shoebox, where you'll find it under the Misc games.
Views 147, Upvotes 20
Shoebox
Latest iOS Test
Blog
22nd April 2019
Cordova can be a right pain, at times, but I'm finally starting to wrangle it into a suitable amount of functionality.
Views 141, Upvotes 31
Shoebox
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Ios Dev
12th April 2019
I'll probably be spending most of today working on the actual gameplay of Ludo.
Views 104, Upvotes 24
Daily Blog
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Shoebox
OK, Now What?
Blog
9th April 2019
Cardagain seems to have worked out ok, but what comes next?
Views 114, Upvotes 23
Daily Blog
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Shoebox
Oops!
Blog
31st March 2019
You know when you're at the end of the day, and do backups and things, and forget that you weren't quite yet finished doing the Player Selection Screen, but it accidentally gets uploaded anyway...?
That!
Views 109, Upvotes 18
Shoebox
30th March 2019
@RSKGamesI was very lucky that in my first game I did not get into any snake tiles and got the help of one ladder tile to reach near the end zone much before the AI. Yup, this is a game 100% down to luck. I'd like to perhaps remove the sheer-luck, by making the moves maybe Card based, or something? Not quite sure how well that would work, and it honestly wouldn't be "Snakes and Ladders" anymore. So.. Perhaps another type of board game in the future?Views 86, Upvotes 23
Player Thoughts
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Shoebox
Select Again!!!
Blog
29th March 2019
@RSKGamesThe gfx in the credits screen has a very good looking swirling ghost effect. And what a lovely effect it is!Views 193, Upvotes 25
Shoebox
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Feedback
Credits Screen
Blog
28th March 2019
OK, time to replace that Credits screen. I don't like it..
Views 62, Upvotes 13
Daily Blog
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Shoebox
So, Board..!
Blog
22nd March 2019
So, time to add a board game.
Views 144, Upvotes 33
Daily Blog
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Shoebox
Board'ish
Blog
12th March 2019
I'm now fairly happy with the way the generic board is scrolling and zooming on my iPhings, but the desktop version needs a lot more work.
Views 181, Upvotes 33
Shoebox
Imperceptible
Blog
11th March 2019
Did you notice the change in the Letter Bubbles, yesterday?
I bet you didn't!!
Views 147, Upvotes 31
Daily Blog
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Shoebox
Errorz!
Blog
4th March 2019
RSKGames emailed, this morning, with a log file showing what happened in his browser, when the ShoeBox collection failed to load properly.
Views 197, Upvotes 44
Daily Blog
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Shoebox
Tweaking the Box
Blog
28th February 2019
I did a few tweaks to the framework, yesterday.
There's now a mute button in the pause/escape menu, which works.. (For a few hours, it was there, but did absolutely nothing!!)
Views 120, Upvotes 28
Daily Blog
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Shoebox
Strings is Working
Blog
21st February 2019
Strings is more or less functional, although it's missing different playmodes, and the scores aren't kept, but otherwise it's working!
Views 108, Upvotes 29
Daily Blog
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Shoebox
Game vs Frame
Blog
18th February 2019
I think that, for the most part, the Spider Solitaire is now roughly ready to go, but the Framework is barely finished at all!
You can test Shoebox here. Spider Solitaire oughta be good to go.
Views 225, Upvotes 25
Daily Blog
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Gpsog
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Shoebox
Scoring
Blog
7th February 2019
Scoring is now in, along with the typical swooshy points that flail across the screen.
Views 119, Upvotes 23
Daily Blog
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604
Day Zero Defeat
Blog
3rd February 2019
I've just spent the past couple of hours trying to fix a really stupid bug in the game logic.
All of a sudden, enemy rooks could leap over your pieces.
I looked into the code, and ... Yeah, I can see how that's happening.
The issue being, of course, that to fix it I'd need to rewrite a significant chunk of the movement code, and probably break a whole bunch of other things along the way.
I don't often give up on a project due to complexities like this.
Usually if I DO give up, its ...
Views 207, Upvotes 38
605
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Abandoned
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Failure
Detour
Blog
28th January 2019
A small prod from a user on Twitter made me wonder about the validity of getting the Framework finally running properly on iOS/Android, and so I took the challenge and came up with ...
Views 102, Upvotes 27
Daily Blog
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2018 Framework
Finding the Fun
Blog
27th January 2019
OK, the engine's now at about 75%. The opponent AI isn't quite right, and needs a little extra tweaking, but for the most part the actual logic of the game is in place.
Views 106, Upvotes 26
Daily Blog
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605
21st January 2019
Definitely needs a better title than that!
Views 104, Upvotes 21
Daily Blog
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603
Boxes
Blog
30th December 2018
The new game needs boxes.
Where can I get boxes?!
Views 84, Upvotes 19
Daily Blog
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601
Tool Incoming
Blog
18th December 2018
Today I need to fight with the 3DS Converter tool and try to make things as smooth as I possibly can.
Views 103, Upvotes 27
Daily Blog
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3ds Themes
Oooooh!!!
Blog
30th November 2018
OK, here's one thing I've learned, today.
For .. Whatever.. reason, emscripten seems to work infinitely better if you #include ".cpp" instead of #include ".h" like you'd normally do.
I'm fairly sure this is "wrong", but screw it, I don't care!!
Look what I can play, right now, in my browser!!!
Views 128, Upvotes 31
2018 Framework
December Plans
Blog
22nd November 2018
Over at Socoder, it's been decided that this year's Advent thing should be a creative one.
Each day over Advent, users will be attempting to post fresh, new content, every day.
Views 39, Upvotes 9
Daily Blog
Theme Making
Blog
20th November 2018
As I plan out my methodology for making 3DS themes, I'm hitting somewhat of a brick wall.
Views 156, Upvotes 22
Daily Blog
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3ds
16th November 2018
As I release each game, folk from all over the web chip in with their thoughts.
Let's see what RSKGames thought of the new-improved complete edition of JNKPlat!
Warning : Spoilers ahead
![]() RSKGamesGameplay: After a few levels using one hand for WASD and another for JKL, I got used to the controls and it became easier and smoother to move and jump around with ease and speed. Thi...Views 635, Upvotes 50
Player Thoughts
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Jnkplat2018
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