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Y6:W30 - BounceABall
Blog
4th August 2014
Last week, you threw the ball.
This week, you bounce the ball.
It's almost like a theme, or something!!
<img src="https://AGameAWeek.com/complete/BounceABall_20140805A_thumb.png"> <img src="https://AGameAWeek.com/complete/BounceABall_20140805B_thumb.png">
Views 116, Upvotes 16
Release
This Week...
Blog
2nd August 2014
Since last week's Ball Bouncing craziness comes even more Ball Bouncing craziness!!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/08/NotYetTitled.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/08/NotYetTitled-1024x596.png" alt="NotYetTitled" width="590" height="343" class="alignnone size-large wp-image-3981" />
![]() Views 20, Upvotes 4
Daily Blog
Y6:W29 - ChuckABall
Blog
28th July 2014
Chuck a Ball.
Hit the wall.
Watch it fall.
Beat them all!
<img src="https://AGameAWeek.com/complete/ChuckABall_20140728A_thumb.png"> <img src="https://AGameAWeek.com/complete/ChuckABall_20140728B_thumb.png">
Views 116, Upvotes 16
Release
PaperArcade Template
Blog
25th July 2014
Since I seem to be having oodles of fun with the PaperArcade things, someone on Twitter asked for a template.
Not sure why "Upload the template!" hadn't crossed my mind, but if I'm honest, it's probably down to the fact that, in amongst all the chaos of getting my "Icon Resizer" to generate these things, I'd made the whole process very very specific to my development style!
I've been thinking about making a more user friendly app to do this, but for now we'll stick with the DIY method!
(URL "https://AG...
Views 147, Upvotes 6
Daily Blog
21st July 2014
After an unscheduled break, we're back with a brand new "Platdude In" title, this time driving around a racetrack in a go kart!
It's almost as if I've spent the past few weeks doing nothing but playing Mario Kart 8!!!
<img src="https://AGameAWeek.com/complete/Platdude_in_A_Go_Kart_20140721A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_A_Go_Kart_20140721B_thumb.png">
Views 110, Upvotes 15
Release
21st July 2014
For a limited time only, a select few AGameAWeek games are 100% off, on iOS!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg" alt="20140721-121206-43926951.jpg" class="alignnone size-full" />
![]() Views 48, Upvotes 8
Daily Blog
14th July 2014
OK, I think I've worked out most of the kinks in my papercraft arcade machine. (URL "https://AGameAWeek.com/2014/07/got-paper/">Previously...)
There are still a few niggly bits, most notably that top bit, where you can't quite wrestle it into place without getting gobs of glue everywhere.. And there are oodles of little white gaps everywhere, which I really oughta sort out, but if I'm honest, that's probably more down to my crappy hand-eye co-ordination at the minute. (Shaky hands makes for terrible...
Views 144, Upvotes 12
Daily Blog
New Adventures?
Blog
6th July 2014
As I sit here trying to code this week's AGameAWeek, I'm struggling.
Not because I don't know what the game's supposed to be. I actually have most of the game planned out in my head, and I think it might be fun, but something else is butting in.
For some strange reason, I can't stop thinking about NeonPlat Adventures.
I'd like to make "Greenie's Communication Tower", but each time I open the code, I instead find myself thinking about the complexities of Platform World Generation, and how much fun I fo...
Views 22, Upvotes 5
Daily Blog
Until Further Notice
Blog
3rd July 2014
Seem to be in a bit of a coding-lull at the minute.
I'm also not doing much music, or even silly doodles on twitter, or really much of anything.
Seem to be at the unimaginative apex of the year, or something..
I had a game idea planned for this week, but I've barely touched it, instead opting to laze around the house, sleeping far much more than I oughta, and spending the time watching odd bits and pieces on YouTube.
If there's no resulting game, this week, blame it on sheer bone-idleness.
Normal s...
Views 17, Upvotes 4
Daily Blog
No Game :(
Blog
29th June 2014
This week, I started a game with ducks.
Having spent most of last week thinking about OUYACentral/Brew's "Lester and Ralph" game, I was looking forward to making some kind of game which made use of both thumbsticks to control two characters at once.
I'd already given up on Lester and Ralph, since there wasn't any realistic way I could fit it all into a single week, but I carried on with the twinstick control thing, and brought it down to a more manageable scale.
Ducks (and Swans) on a blue pond seemed li...
Views 15, Upvotes 5
Daily Blog
23rd June 2014
This week, I got a new phone, and so game-dev took a bit of a back seat. As a result, this game isn't quite as good as it could've been, since it's missing a fairly significant part.
hmmm..
<img src="https://AGameAWeek.com/complete/Platdude_in_Battling_Ostriches_20140624A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_Battling_Ostriches_20140624B_thumb.png">
Views 129, Upvotes 21
Release
Per Week Rate..
Blog
20th June 2014
A graph of all the available data from the Archive. May not be entirely accurate, but shows approximately that I've gotten better at scheduling AGameAWeek. As it reaches 2013/14 it all gets a little smoother!
2011 is where (URL "https://AGameAWeek.com/2011/06/agameaday/">I attempted AGameADay for a little while), so it all gets a bit busy.
.. Also, a bit of a gap during 2012 : (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">Couldn't be helped)..
But otherwise, it's b...
Views 24, Upvotes 7
Daily Blog
18th June 2014
Someone over at Softpedia has been closely following AGameAWeek for quite some time. It seems that each time I post a new game, within a relatively short period of time, it pops up on Softpedia's archive.
Handily, they tend to link directly to my downloads, so if in the future I opt to update any of my games, people will be able to get the latest edition.
They also write their own little descriptions and take nice screenshots, too.
It's a nice way of doing things. I'm rather happy about the way their s...
Views 29, Upvotes 6
Daily Blog
16th June 2014
Another epic space based blaster. Complaints about control scheme were all the rage for our last game, so this week I've opted for something a little bit simpler, and easier to control. Especially since it shoots for you!!
<img src="https://AGameAWeek.com/complete/Space_Clusters_DX_20140617A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Clusters_DX_20140617B_thumb.png">
Views 76, Upvotes 17
Release
Android Test Game!
Blog
15th June 2014
And we're back to test-editions again!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/GooglePlay-Feature_Graphic_2.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/GooglePlay-Feature_Graphic_2-300x146.png" alt="GooglePlay-Feature_Graphic_2" width="300" height="146" class="alignnone size-medium wp-image-3902" />
![]() Views 29, Upvotes 5
Daily Blog
3rd June 2014
Occasionally, I base games upon crazy bits of coding that seem fun to play with. Sometimes games can form from odd little artistic doodles that look strange and unusual. Other times, I'll start with a sound effect, or a piece of music, and allow it to fester away until a game has emerged.
This week is different..
This week, the game's idea came solely from the stupid mock game title that randomly popped into my head.
*shrugs*
<img src="https://AGameAWeek.com/complete/Alien_Spindome_20140603A_...
Views 124, Upvotes 18
Release
This Week...
Blog
31st May 2014
This week, more adventures in outer space, as I get all the action I can out of that generic reusable starfield!!
(URL "https://socoder.net/uploads/1/ManWithABigGun_005.png"><img src="https://socoder.net/uploads/1/ManWithABigGun_005_thumb.png">
![]() Views 21, Upvotes 5
Daily Blog
Happy Amiga Day!
Blog
31st May 2014
Today is, apparently, Amiga Day.
Not entirely sure what it is we're supposed to do on Amiga Day, but I figured it'd be nice to compile one of my old AMOS games, and stick it onto my Archive for all to laugh at!
I've actually dated this one in the code, as being from 1997!! No idea when in 1997, so I'll say it's probably December... but yeay! Oldest thing on my Archive
![]() Views 217, Upvotes 18
Daily Blog
26th May 2014
What happens when you take Platdude, sit him on a rocket, and send him blasting his way through a colourful rainbow tube, full of stars!?
Time to find out, as we take our monthly trip into the realm of Platdude!
<img src="https://AGameAWeek.com/complete/Platdude_in_a_Tube_20140527A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_a_Tube_20140527B_thumb.png">
Views 76, Upvotes 17
Release
23rd May 2014
Correct as-of May 23rd 2014!
The complete list of characters in JNKBombers, complete with main game title, and roughly where they came from.
You can (URL "https://socoder.net/uploads/1/JNKBombers_Character_Cards.zip">Download the full high-res versions of the cards here.)
You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=331">Play JNKBombers here)!
Views 50, Upvotes 7
Daily Blog
Y6-May : JNKBombers
Blog
22nd May 2014
Last month, I set aside the whole month to create a nice and lengthy month-long project. Blockman Worlds surprisingly took just a week to create, and then I was right back to the regular AGameAWeek schedule!!
This month, I opted to delve into something even bulkier, and the resulting game is really quite nice. Oddly, it took alarmingly longer than expected, so isn't quite as chunky as I'd like it to have been.
As it is, though, it's a wonderful little highly playable local-multiplayer edition of DynaBla...
Views 131, Upvotes 19
Release
Bombers Incoming!
Blog
21st May 2014
So far so good on the JNKBombers front.
Most of Battle Mode's features are implemented as planned.
Human players, AI players, Bombs, Shield, Coins, Shop and today I added a few cheap-as-chips themes into the mix for good measure. There's only 6 themes, but it's enough to keep it marginally interesting!
Over the next couple of days, I'll keep tweaking away at the AI, and maybe add some new powerups, but otherwise I'm now at the point where I can say "Yeah, that's what I wanted to play!!"
Still a coupl...
Views 44, Upvotes 6
Daily Blog
18th May 2014
I'm a bit sad, tonight, as I reach Letter Y in AL'S Conspicuous Album.
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/150172392&auto_play=false&hide_related=false&visual=true">
![]() Views 38, Upvotes 12
Daily Blog
JNKBombers - Update
Blog
13th May 2014
As the game continues to get built up, I've started to work on a generic looking menu system for it.
(URL "https://AGameAWeek.com/wp-content/uploads/2014/05/JNKBombers_009.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/05/JNKBombers_009-1024x576.png" alt="JNKBombers_009" width="590" height="331" class="alignnone size-large wp-image-3805" />
![]() Views 35, Upvotes 13
Daily Blog
JNKBombers #007
Blog
11th May 2014
(URL "https://socoder.net/uploads/1/JNKBombers_007.png"><img src="https://socoder.net/uploads/1/JNKBombers_007_thumb.png">
![]() Views 26, Upvotes 8
Daily Blog
10th May 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/05/JNKBombers_006.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/05/JNKBombers_006-1024x605.png" alt="JNKBombers_006" width="590" height="348" class="alignnone size-large wp-image-3795" />
![]() Views 37, Upvotes 11
Daily Blog
Ups and Downs
Blog
8th May 2014
One of the hardest things in the world of AGameAWeek is when you take time off.
The past week has been chaotic at home, and things got a bit down in the realm of the real-world. As such, I opted to take the week off from AGameAWeek, mostly because my mind wasn't in the right place to be designing fun little games.
The week off left me a little bored, and as is usually the case when in that mindset, I started to look back through the past few weeks and dig through the stats.
One of the most depressing s...
Views 32, Upvotes 4
Daily Blog
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