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11th February 2018
Our second test of Flappadiddle with various improvements and tweaks and hopefully a better all-round experience.
Views 193, Upvotes 47
Flappadiddle-doo
Back to Business
Blog
10th February 2018
Plenty of stuff got done, yesterday.
Views 163, Upvotes 47
Daily Blog
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Flappadiddle-doo
Flapping To Success
Blog
4th February 2018
I had to rejig a small amount of the framework, yesterday, to allow me to access the controller's thumbsticks separately from the d-pad.
Views 146, Upvotes 25
Daily Blog
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2018 Framework
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Flappadiddle-doo
3rd February 2018
(YouTube)
Finally got the Bonus Eggs working the way they should.
You can now collect them, flap around with them, and earn extra points by having them with you.
Next up is adding Flame Bars back into the mix, to make the levels a little more difficult to navigate around.
This time I'm hoping to make the levels a little more manageable, as the previous game occasionally spawned things in insanely implausible positions!!!
But, yeah, things oughta be ok with this scoring mechanic.
The scores I...
Views 27, Upvotes 5
Daily Blog
Busy busy busy!
Blog
31st January 2018
Yesterday ended up being much more productive than I intended it to be.
With the Linux re-installation, the CPC coding and the ALChoon, I managed to get a fair amount of stuff done.
Views 93, Upvotes 22
Daily Blog
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2018 Framework
30th January 2018
So, yesterday didn't go as planned.
Views 294, Upvotes 7
Daily Blog
Wiki Worky
Blog
29th January 2018
Planned to do coding, today. And, though I did do some coding, it wasn't anything to do with the Framework!
Views 55, Upvotes 6
Daily Blog
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Wiki
A Busy Day
Blog
29th January 2018
Got oodles of stuff done, yesterday, although to the player not a bit of it is noticeable!
Views 42, Upvotes 9
Daily Blog
28th January 2018
Lots of background stuff, today.
Views 131, Upvotes 21
2018 Framework
Frustrations
Blog
28th January 2018
Seems like I might need to restart the MacOS project files..
Views 123, Upvotes 20
Daily Blog
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2018 Framework
C++ to XCode to iOS
Blog
26th January 2018
Starting the iOS thing from scratch, due to my usual case of overcomplicating things!
Views 117, Upvotes 18
2018 Framework
XCode Projects
Blog
26th January 2018
I *think* I've figured out how to "create" XCode projects programatically.
Views 113, Upvotes 15
Daily Blog
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2018 Framework
Flapping February?
Blog
23rd January 2018
The framework's looking quite stable, but there's no guarantees that it is!
As such, I'm currently thinking of making February a full month of Flappadiddle 2.
Each weekly release will be a slightly more fixed up edition of the game, and hopefully over the course of February, I can build the game up to a decent enough standard, and drag the Framework along with it.
So..
That's the plan!
February 2018 will be Flappadiddle2 Month!
Views 249, Upvotes 46
Gamedev
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Flappadiddle2
A Day Unfocussed?
Blog
23rd January 2018
People might look at the fact that I spent all day, yesterday, working on an "unrelated" Icon Resizer project, but the new framework needed a new version of the tool.
Views 112, Upvotes 18
Daily Blog
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2018 Framework
IconResizer 2 v1.0
Blog
22nd January 2018
v1.0 of my new version of the Icon Resizer.
Completely rewritten over the space of today.
You can Download Icon Resizer 2 v1.0 here
Icon Resizer 2 takes a selection of icons, at whatever sizes you CAN be bothered to make, and outputs a whole array of (mostly iOS) different sized icons that you can use in your games.
With the addition of some Screenshots and your game's logo, the tool will also generate all manner of screenshot sizes, as well as generating a bunch of Banners and Headers and thing...
Views 168, Upvotes 40
Dev Tools
Strange Replies
Blog
21st January 2018
Since I'm having to deal with html-responses in a raw fashion, I'm seeing a few quirks in the way that the different servers send their replies.
Views 74, Upvotes 5
Daily Blog
Lazily Viewing
Blog
20th January 2018
I spent most of the night, switched off from coding, and instead watched a lot of YouTube stuff.
Lots of complaining about YouTube's stupid new Ad-Revenue rules, meaning hundreds and thousands of vloggers are being hit hard.
In addition, @Geekanoids is having a terrible time after a burst pipe caused oodles of damage to his Studio.
In many ways, YouTube isn't the greatness it used to be, but annoyingly they've pretty much destroyed any and all competition, so people are stuck with it.
...
Views 87, Upvotes 6
Daily Blog
19th January 2018
click for uninteresting, bigger, more readable image
Aha!
Views 57, Upvotes 5
Daily Blog
The Virus Battle!
Blog
19th January 2018
The new server has a great virus-scanning feature, which blocks any downloads should the file contain any kind of possible dodgyness.
Views 44, Upvotes 5
Daily Blog
Fixing Errors
Blog
18th January 2018
You'd be amazed how many errors have cropped up in the AGameAWeek script!
The previous server was setup to display major errors onscreen, rather than logging them, but the new server logs EVERYTHING!!!
Views 64, Upvotes 7
Daily Blog
Time to Move?
Blog
16th January 2018
If you're a frequent visitor, you've probably noticed the occasional MySQL "Too many connections" error cropping up on the site.
Views 71, Upvotes 8
Daily Blog
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