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Today : Artsy Jay
Blog
22nd June 2018
I need to come up with a nice concept for the art style of this week's game.
Hopefully I can easily manage to do bog-standard sprite recolouring on the actual "path" tiles, but I'll have to draw all the different angles and things, for the turns they could take .. Urgh..
At least they're only one-way paths, and won't do crossovers or anything like that. That would be extra complicated!
Views 103, Upvotes 31
Daily Blog
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Day Three
Blog
20th June 2018
Today is day three of getting the house repointed, and it's really not helping my code-mood in the slightest.
Views 60, Upvotes 9
Daily Blog
Online Scoreboards
Blog
19th June 2018
Yesterday, as I watched the empty scoreboards once more, I decided it was probably about time I "switched them on" properly.
-=-=-
Note : In order to activate online scores on my recent games, hop into the options screen, and Enter Your Name.
Views 133, Upvotes 24
Daily Blog
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2018 Framework
15th June 2018
This week's game is currently alarmingly difficult.
With all the little bats floating around inside the cramped space, it can be extremely difficult to make simple moves without getting caught out.
Views 45, Upvotes 8
Daily Blog
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Making a Start
Blog
12th June 2018
I didn't get an awful lot of gameplay implemented into this week's game, yesterday, but the basic bits and pieces are in the engine.
I've decided another remake's in order, and am focusing on NeoPlat. Not NeonPlat, the happy neon Desktop game, but NeoPlatDS, the little Original DS game about landing on floors, or something!!
Views 46, Upvotes 13
Daily Blog
Spread
Blog
11th June 2018
I've often wondered about stats like this, so today I built a quick little took to make a little stat list for me.
(55%) 499 3DSBrew
(17%) 158 Windows
(14%) 132 Linux
(11%) 106 MacOSX
Downloads (since May 1st) of games created using my new C++ Framework.
Views 110, Upvotes 13
Daily Blog
9th June 2018
JNKPlat 2018A new JNKPlat 2018 adventure is in the works.Views 182, Upvotes 12
Daily Blog
Hmmm...
Blog
9th June 2018
Saturday.
My "week-off" is nearly over.
As I look back at what I've achieved this week, I'm somewhat astounded by how little I've managed to get functioning correctly.
Views 116, Upvotes 37
Daily Blog
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2018 Framework
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3ds Homebrew
7th June 2018
...you must first, Break EVERYTHING!!!
Views 161, Upvotes 47
2018 Framework
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Apple Fixes
Not Much...
Blog
7th June 2018
Yesterday was all about planning, as I took a few important steps towards recoding the framework to work with Metal.
Lots of little chunks of ideas, setting aside methods and preparing to sit and do the coding.
The intention was to get everything ready and then spend last night actually sat at the Mac getting things up and running.
I was ready to get going, so headed upstairs for "Evening Session" coding time, and then...
Views 39, Upvotes 16
Daily Blog
Tiles and Such
Blog
6th June 2018
Today I'm going to reattempt the "Draw tiles to a buffer, draw the buffer" stuff.
Views 44, Upvotes 16
Daily Blog
Balancing Blockman!
Blog
1st June 2018
I spent ages yesterday finding the right balance.
Playing Blockman Gets and Blockman Gets More, there's a distinct feeling that something's missing from More.
Views 94, Upvotes 15
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A Day of Silence
Blog
31st May 2018
I mostly switched off, yesterday.
Views 36, Upvotes 8
Daily Blog
Doodling Mazes
Blog
28th May 2018
Boy, it's not fun trying to doodle a bunch of mazes for Blockman games.
I HOPE that I'm sticking with the current 25x15 maze size, because having to remake all these maps would drive me slightly crazy.
Views 81, Upvotes 14
Daily Blog
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564
27th May 2018
After every game's release, the influx of feedback is intense!
Let's see what @RSKGames thought of this week's game.
@RSKGames
Overview: A fun little endless side scroller with lot of jumping and endless supply of enemies.
Views 238, Upvotes 60
Playerthoughts
Scales of Slowdown
Blog
27th May 2018
I'm not 100% sure about those trees...
Views 135, Upvotes 42
Daily Blog
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2018 Framework
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3ds Homebrew
Game, But No Name
Blog
25th May 2018
Everything's now nice and playable. It's a little bit difficult, but nothing you can't master with a little practice.
Todo-list contains things like giving the game a name.
I'd like to retain the "Fiery Fourth" name that Eikon started, but there's very little "Fiery Fourth" remaining in this game, if I'm honest!!
... And yet...
So, title, then the usual screenshots, compiles, etc.
The game should hopefully be finished and ready to go at some point tomorrow, but I might hol...
Views 97, Upvotes 18
563
23rd May 2018
Blockman Gets "Something"
Spike Dislike
JNKPlat 2018
Three classic AGameAWeek games that I really think should exist on the 3DS, more than anything.
An Alien Deathmatch would be nice, too
Views 43, Upvotes 14
Daily Blog
19th May 2018
Can I get an entire game up and running in just a short couple of days?
Only one way to find out!!
Views 97, Upvotes 12
Daily Blog
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563
18th May 2018
I can't seem to get anywhere on this weeks game, as my mind is leaping between two different ideas.
Views 68, Upvotes 13
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