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More Balancing
Blog
30th January 2019
This game still has many issues!!
Views 142, Upvotes 22
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605
Detour
Blog
28th January 2019
A small prod from a user on Twitter made me wonder about the validity of getting the Framework finally running properly on iOS/Android, and so I took the challenge and came up with ...
Views 102, Upvotes 27
Daily Blog
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2018 Framework
Hmmm...
Blog
26th January 2019
I spent about 2 hours, yesterday, trying to solve one incredibly bizarre issue.
Views 131, Upvotes 24
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605
Slow Day
Blog
25th January 2019
Didn't get an awful lot of coding done, yesterday.
My mind was unsure whether to make the Chess game into a puzzle or an action game, and it was as though that decision clogged up my mind to the point where I didn't actually do anything at all!!
Views 55, Upvotes 10
Daily Blog
Hmmm...
Blog
20th January 2019
Well, the game's definitely "working", but that doesn't necessarily make it a fun game.
Views 142, Upvotes 18
Daily Blog
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603
Finding the Game
Blog
19th January 2019
I'm fairly sure I know what kind of game this is going to be, but trying to find just the right balance between "crazy visual effect" and "fun game to play" will be the challenge over the next few days.
Views 101, Upvotes 20
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Lazy Day
Blog
11th January 2019
Couldn't seem to get much done at all, yesterday.
Views 72, Upvotes 6
Daily Blog
Bang!
Blog
8th January 2019
Weapons are now functioning much better.
Views 76, Upvotes 22
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601
Slow Progress
Blog
3rd January 2019
I think my head's a bit sleepy, right now!
Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!
Views 92, Upvotes 18
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601
Walls
Blog
1st January 2019
Spent yesterday fixing up a few issues with the latest Sprite Generator, before getting it all uploaded to the server.
Views 98, Upvotes 20
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Jnksg
Walls
Blog
31st December 2018
Added Top Down Walls for dungeons and mazes and whatnot.
These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes.
If you're in need of more specific tiles, you'll just need to improvise.
Hopefully they come in handy for future wall-based projects!
Views 503, Upvotes 21
Jnksg Blog
Happy New Year!
Blog
31st December 2018
Have a great night. May the end of the year be a little bit less bitter than the rest of the year's been, and lets hope that everything goes well in 2019.
.. It never does, but we can dream!
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As the year draws to a close, I guess my "bonus time" must end, too.
It's time to focus on a more realistic AGameAWeek schedule, and start making some decent games once again.
Futrinos will be first, but I doubt I'll get it magically finished by tomorrow, the first Tuesday of the year. Ex...
Views 34, Upvotes 6
Daily Blog
28th December 2018
The first project for the year will be a new version of Futrino.
Views 128, Upvotes 19
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27th December 2018
Over on Socoder, RSKGames posted a lovely "Top 10 AGameAWeek Games of 2018", so here it is lovingly reproduced with links and pics! (And with extreme apologies that it's taken me a week to get around to doing this!!)
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10. Roland Eats a Stale BiscuitFirst puzzle game of 2018. If it was not so insanely difficult it will be higher up in the list.Views 298, Upvotes 9
Daily Blog
Today's Plan/Waffle
Blog
27th December 2018
Hopefully I can get a bit more done, today!
Views 32, Upvotes 7
Daily Blog
Plans for the day
Blog
26th December 2018
I've a few tweaks to make on the HTML5 framework. Hopefully I can get the multitouch to work right on iOS Safari.
Views 180, Upvotes 41
Daily Blog
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2018 Framework
OK, Now What?>
Blog
21st December 2018
With only a few days of Advent remaining, it's time to think ahead for future plans.
Views 37, Upvotes 5
Daily Blog
More Foldapuz
Blog
20th December 2018
25 games and counting. Yikes!
Views 86, Upvotes 18
Daily Blog
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Foldapuz
Tool Incoming
Blog
18th December 2018
Today I need to fight with the 3DS Converter tool and try to make things as smooth as I possibly can.
Views 103, Upvotes 27
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3ds Themes
17th December 2018
Hacking 3DS Hacking is fun!!
Views 193, Upvotes 22
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3ds Themes
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Coding Tips
Failed Attempt
Blog
10th December 2018
I spent most of yesterday struggling to get the Pixelart2STL tool to have a lovely 3D WebGL representation of the model, so that I can then upgrade the tool to allow for monochrome extruded models like the original .exe does.
Views 56, Upvotes 4
Daily Blog
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