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Daily Blog
Blog
7th October 2017
DevelopmentsMore work on Sheepy, yesterday, and a fair amount of play testing. I've got worlds 1-5 working nicely, which will be the PC/HTML editions. The Pay-for Premium iOS edition will go all the way up to 20, but that means more and more and more and more testing!Views 77, Upvotes 31
Daily Blog
Musical Sheep
Blog
6th October 2017
I was sat for most of yesterday creating additional choons for Sheep Goes Right.
4 new'ish tracks, 3 of which are recreations of the choons from the original.
Views 79, Upvotes 10
Daily Blog
Daily Blog
Blog
4th October 2017
<iframe width="100%" height="300" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/345241176&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true"></iframe>
After waking up to a moderately awakened state, I opened Control Center on the iPad and tapped the Record button!
Views 84, Upvotes 6
Daily Blog
Sheeping Along
Blog
3rd October 2017
DevelopmentsMost of the elements of the previous Sheep Goes Right are now in place in the new version. Today I need to add back in the Spike Cage (That line of spikes that drop down to block your path momentarily) and then that's all the original obstacles back into place.Views 289, Upvotes 15
Daily Blog
Sheepishly Bleating
Blog
2nd October 2017
DevelopmentsSheep Goes Right is coming along nicely, but a quick test on the iPhone, revealed a terrible terrible issue.. The issue, isn't entirely obvious, but it's definitely there.Views 90, Upvotes 3
Daily Blog
Change of Plan
Blog
1st October 2017
DevelopmentsThis week's game is scrapped. The idea seemed sound. Take random obscure animal, try to make a game from it.Views 125, Upvotes 10
Daily Blog
27th September 2017
Geeze, that took a while.
A few quirks as MonkeyX gets old, but nothing as-yet unmanageable.
Views 246, Upvotes 20
Ios Dev
25th September 2017
As each week's release gets mentioned across the web-o-sphere, I trawl through comments and reviews, and post some feedback to the feedback!
RSKGamesOverview : A 3 X 3 puzzle block with a target pattern that players need to match within the given time limit. Game has one of the five different game modes per puzzle with a limit of 5 movesViews 251, Upvotes 30
Player Thoughts
My Old Notebook
Blog
24th September 2017
If you're a Patreon subscriber, I've just launched a new series for Patreon's Only.
I've grabbed my almost 2-decade old notepad that lies near my computer, and have taken pics of every single page.
Views 137, Upvotes 13
Daily Blog
So.. iOS11...
Blog
20th September 2017
Although I've had it on my iPhone for a few months, I hadn't yet seen what it does to iPad.
Views 145, Upvotes 19
Daily Blog
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Ios Dev
19th September 2017
I spent an alarming amount of time, yesterday, watching a bunch of Otakupunk's videos.
Views 183, Upvotes 11
Daily Blog
Back in the Saddle
Blog
18th September 2017
DevelopmentsAaah, GameDev!Views 142, Upvotes 8
Daily Blog
Music Player
Blog
17th September 2017
DevelopmentsSpent quite a bit of time, yesterday, tweaking elements of the Music Player.Views 70, Upvotes 17
Daily Blog
How big!?
Blog
16th September 2017
Let's say there's 1,024 teams. Which there aren't, but let's imagine..
And let's say each team has 50 players.. Which it doesn't, but let's go crazy, here.
Each player has a name (128 bytes?) and then... say... 256 x 32-bit integer stats (256*4 bytes)
256 x 32-bit integers per player should be more than enough for incredibly detailed performance stats, as well as settings for "Create a character" type facial/body type stuff.
So, we're asking for 1024 bytes + 128 by...
Views 180, Upvotes 16
Bytes
Donations
Blog
15th September 2017
If you'd like to contribute to the lifestyle of someone who makes a great number of freeware games, there are a variety of methods to do so.
Feel free to donate anything you feel comfortable with. Every little helps
![]() Views 1057, Upvotes 119
Daily Blog
No Comment...
Blog
13th September 2017
Comments are currently broken.
I can't merge the old Game Archive comments with the old Blog comments, because.. well, Disqus doesn't do that. Hmmm.
Views 146, Upvotes 23
Daily Blog
Shuffling Files
Blog
13th September 2017
DevelopmentsYesterday was spent shuffling a fairly large number of files.Views 82, Upvotes 11
Daily Blog
Nearing the End
Blog
12th September 2017
DevelopmentsI'm not far off the end of the long-haul.Views 213, Upvotes 24
Daily Blog
Still No Uploads!
Blog
11th September 2017
DevelopmentsI really need to start tackling the upload functionality on the new site.Views 65, Upvotes 10
Daily Blog
Fairly Repetitive!
Blog
10th September 2017
DevelopmentsContinued to work on New AGameAWeek, yesterday.Views 79, Upvotes 18
Daily Blog
More of the Same
Blog
8th September 2017
DevelopmentsYep.. I said I wouldn't get AGameAWeek done, this week...Views 49, Upvotes 9
Daily Blog
Momentum
Blog
5th September 2017
DevelopmentsThings are progressing fairly well, over on the in-dev replacement site.Views 36, Upvotes 7
Daily Blog
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