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Stranded Pixelart
#1466 - 5th January 2019
Views 155, Upvotes 38  
Wildlife , Sea
Icons Blog
3rd January 2019
Added Geometric Icons, which creates symbols and icons that might be useful in some kind of sci-fi environment, maybe for signage or GUI elements or things like that. To be honest, they're not as vibrant and recognisable as I'd like. I could probably do a better job, if I spent more than about an hour trying to do it, and might return to them in the future. Also added Gems, which should be fairly obvious!
Views 565, Upvotes 33  
Jnksg Blog
3rd January 2019
I think my head's a bit sleepy, right now! Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!
Views 92, Upvotes 18  
Daily Blog , 601
A Barrel Blog
2nd January 2019
Hmm.. Yesterday didn't go very well at all.. The plan was as such. 1. Design Barrel sprite generator. 2. Put barrels into game, with boxes and crates and other such things. 3. Get the game vaguely playable.
Views 118, Upvotes 20  
Daily Blog , 601
Big Blow Pixelart
#1462 - 1st January 2019
Views 67, Upvotes 20  
Ill
Walls Blog
31st December 2018
Added Top Down Walls for dungeons and mazes and whatnot. These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes. If you're in need of more specific tiles, you'll just need to improvise. Hopefully they come in handy for future wall-based projects!
Views 545, Upvotes 21  
Jnksg Blog
31st December 2018
Have a great night. May the end of the year be a little bit less bitter than the rest of the year's been, and lets hope that everything goes well in 2019. .. It never does, but we can dream! -=-=- As the year draws to a close, I guess my "bonus time" must end, too. It's time to focus on a more realistic AGameAWeek schedule, and start making some decent games once again. Futrinos will be first, but I doubt I'll get it magically finished by tomorrow, the first Tuesday of the year. Ex...
Views 34, Upvotes 6  
Daily Blog
Boxes Blog
30th December 2018
The new game needs boxes. Where can I get boxes?!
Views 84, Upvotes 19  
Daily Blog , 601
28th December 2018
The first project for the year will be a new version of Futrino.
Views 128, Upvotes 19  
Daily Blog , 601
#983 - 28th December 2018
Views 25, Upvotes 7  
27th December 2018
Over on Socoder, RSKGames posted a lovely "Top 10 AGameAWeek Games of 2018", so here it is lovingly reproduced with links and pics! (And with extreme apologies that it's taken me a week to get around to doing this!!) -=-=-

10. Roland Eats a Stale Biscuit

First puzzle game of 2018. If it was not so insanely difficult it will be higher up in the list.
Views 298, Upvotes 9  
Daily Blog
27th December 2018
Hopefully I can get a bit more done, today!
Views 32, Upvotes 7  
Daily Blog
26th December 2018
I've a few tweaks to make on the HTML5 framework. Hopefully I can get the multitouch to work right on iOS Safari.
Views 180, Upvotes 41  
Daily Blog , 2018 Framework
26th December 2018
26 Tracks
Views 479, Upvotes 39  
24th December 2018
I'll be taking the day off from the usual stuff, today. If I have time, I might see about posting RSKGames' "Top AGameAWeek Games 10 of 2018", later, but that'll be entirely dependent on how the day goes. In the meantime, I'll try to treat myself to a day away from computery things, and spend some much needed time with my family. My sister's come home for Xmas and it's not been a very good year for her, so.. .. Yeah, family time. Have a wonderful day, everybody.
Views 83, Upvotes 9  
Daily Blog
Say Aaaah Pixelart
#1454 - 24th December 2018
Views 179, Upvotes 22  
Wildlife , Vet , Doctor
22nd December 2018
Added Geometric Shapes which can be great for simple design additions. With a large variety of options, you should be able to come up with some fairly decent shape options, which can then be used in logos, icons and other such design elements.
Views 561, Upvotes 21  
Jnksg Blog
22nd December 2018
Spent a good couple of hours on one tiny little task, yesterday!
Views 123, Upvotes 27  
Daily Blog , 2018 Framework
21st December 2018
With only a few days of Advent remaining, it's time to think ahead for future plans.
Views 37, Upvotes 5  
Daily Blog
A Heated Debate Pixelart
#1450 - 20th December 2018
Views 127, Upvotes 20  
19th December 2018
Added Fluffy Clouds which are a bit less fluffy than I'd like, but do the job well enough. The generator features a couple of options to switch between solid and fluffy clouds, so should be fairly useful in a bunch of different scenarios.
Views 557, Upvotes 24  
Jnksg Blog
19th December 2018
The time of Advent is nearly over, and BOY am I glad!!
Views 88, Upvotes 11  
Daily Blog
#974 - 19th December 2018
Views 34, Upvotes 9  
18th December 2018
14 Tracks
Views 377, Upvotes 61  
18th December 2018
You can Download Lazy Man's 3DS Theme Generator here, but you'll need a couple more utilities on your system to make full use of it.

Editing Themes

To edit 3DS Homebrew Themes, you'll need a decent editor. I use the editor "Usagi" You can download that here For reference, the version I use is v1.0.12.1 - I'm not sure if there are other (better or worse) editors available, as I found this one and was comfortable using it.
Views 2904, Upvotes 94  
Dev Tools
17th December 2018
I've created a theme bundler program which can help create brand new 3DS Themes. The program's kickstarted a conversion of the Daily Platdude Pixelart images, to be 3DS Theme compatible. This post will grow as the collection expands. If this feature proves extremely popular, I might see about integrating them into the actual pixelart posts, somehow, but that's a task for another day. Moon Creature - #0016
Views 45, Upvotes 9  
Daily Blog
17th December 2018
Hacking 3DS Hacking is fun!!
Views 193, Upvotes 22  
Daily Blog , 3ds Themes , Coding Tips
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