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Hello Greenie!
Blog
7th May 2021
Meanwhile, on SmileBASIC..
Views 130, Upvotes 24
Daily Blog
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Greenie
6th May 2021
Yesterday, me and Michael Fernie got into a back&forth about AGameAWeek history, the reasons for the creation of old games and whatnot.
He suggested I start some kind of "trip down memory lane" thing, discussing old games and talking about what made me make them.
The answer to a LOT of the early AGameAWeek classics is, of course, Wednesday Workshop.
Views 221, Upvotes 19
Daily Blog
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Agawhistory
JSE vs iPhone
Blog
5th May 2021
Michael Fernie says..
The text display for this sample and the SFX list is very messed up on my iPhone.
Views 158, Upvotes 25
Jse
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Player Thoughts
JSE - Sounding Board
Blog
5th May 2021
Had a little quirk with this, yesterday.
Views 704, Upvotes 26
Daily Blog
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Jse
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Audio
4th May 2021
Michael Fernie's been chipping in with more of his thoughts on JSE.
Views 274, Upvotes 40
Player Thoughts
3rd May 2021
Yesterday I struggled with those bloomin' brackets again.
RAWR!!
Views 126, Upvotes 16
Daily Blog
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Jse
2nd May 2021
I spent a lot of yesterday fiddling with controller code some more.
Views 126, Upvotes 28
Daily Blog
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Jse
30th April 2021
Michael Fernie has been playing around with the JSE language, and has spotted something slightly awry with the documentation.
Views 254, Upvotes 28
Jse
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Player Thoughts
JSE - Variables
Blog
30th April 2021
Right then, time to tackle variables.. Aaargh!!!
Views 231, Upvotes 18
Daily Blog
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Jse
Back to AGameAWeek?
Blog
29th April 2021
Poor AGameAWeek's been awfully neglected, recently.
Views 86, Upvotes 8
Daily Blog
JSE - Initial Test
Blog
28th April 2021
You can try out my scripting language in your browser, right now!!
Views 247, Upvotes 24
Daily Blog
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Jse
Not Happening!
Blog
22nd April 2021
I think we'll call today a fail as far as coding goes.
Views 124, Upvotes 25
Lazy Jay
20th April 2021
As I struggled to come up with a nice "Dice battle" methodology, the thought occurred that the enemy could just kill you..
Views 148, Upvotes 29
Game Plan
15th April 2021
I haven't yet coded the functionality of the Sprite Editor, and instead have chosen to work on its data compression...
Views 184, Upvotes 36
Daily Blog
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Jse
A Game Plan
Blog
14th April 2021
It's all well and good writing a language, but what about the regular games?!
Views 134, Upvotes 26
Daily Blog
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Slightly Panicking
13th April 2021
JSE's coming along at a measured pace, and as with all things, SpikeDislike will be my test.
Views 161, Upvotes 27
Jse
JSE - Reforming
Blog
13th April 2021
I took a huge chunk out of the RPN code, yesterday, and sat rewriting it all.
Views 144, Upvotes 25
Daily Blog
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Jse
12th April 2021
Late last night, over on SoCoder, Hobo asked how to replicate a tilemap system that isn't obviously tilemapped.
Views 68, Upvotes 7
Daily Blog
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Kim
10th April 2021
By this point, I've completely lost track of what day I'm up to.
Views 139, Upvotes 24
Daily Blog
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Jse
Rough Day
Blog
9th April 2021
Yesterday's plan seemed perfect.
Views 82, Upvotes 9
Daily Blog
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Fried
6th April 2021
I was supposed to be starting a Browsercade game, yesterday.
I certainly wasn't expecting to do much to the JSE engine..
But the fun of the puzzle dragged me back in!
Views 125, Upvotes 19
Daily Blog
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Jse
4th April 2021
Guide our intrepid hero through the clockwork maze, to gather up the mystical Clockwork Bananas.
If you've a Switch and SmileBASIC, you can grab a copy of the game using the Public Key
4RKJNV3DJViews 172, Upvotes 29
Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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Release
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