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New SpikeDislike.com
Blog
3rd October 2022
The endless disliking of spiked objects continues, with a completely rewritten SpikeDislike framework.
You can now Play SpikeDislike at SpikeDislike.com
Views 123, Upvotes 31
Spikedislike
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Sdcom
Testing Results
Blog
30th September 2022
Good grief, this isn't going as well as I'd hoped..
Views 450, Upvotes 25
Daily Blog
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Testing
Stressing!!
Blog
26th September 2022
A stress test, if you'd like to join in.
Views 281, Upvotes 32
Spikedislike
Wasted Day
Blog
26th September 2022
Spent a day tweaking a test over and over again to try and get it to do what I wanted..
Really should've checked that beforehand...
Views 85, Upvotes 24
Daily Blog
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Failing
SpikeDislike Plans
Blog
25th September 2022
Seems my head's in a bit of a SpikeDislike sort of mood, this weekend.
Views 115, Upvotes 32
Daily Blog
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Spikedislike
All Change
Blog
24th September 2022
Time to switch up my art tool on MacOS.
As much as I've enjoyed using Pixelmator Pro, it's becoming more and more a Photo tool, and no longer suitable for pixelart and sprites.
Views 104, Upvotes 24
Daily Blog
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Tools
19th September 2022
The "Dungeon Something" game still hasn't got a name, nor has the crab creature. If you've any suggestions, leave 'em in the comments!
Views 48, Upvotes 9
Daily Blog
More Music Work
Blog
18th September 2022
Can't seem to focus on my game-dev this week. I spent most of yesterday tweaking that ALChoon from the day before.
Views 55, Upvotes 9
Daily Blog
Musical Horror
Blog
17th September 2022
Tried to make a lovely ALChoon yesterday, and all seemed to flow amazingly well.
The beat seemed perfect, the "meeees" and the "maaaws" appeared in tune. Everything was going perfectly!
Views 78, Upvotes 24
Daily Blog
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Bits
Not Going Anywhere
Blog
16th September 2022
I started to recreate yesterday's Platdude Pixelart as a game in GotoJSE, but I didn't get very far in my creation of a game.
Views 43, Upvotes 9
Daily Blog
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Vague Progress
Ugh...
Blog
15th September 2022
Struggling to get anything done again, and yet surprisingly managing to get plenty done.
The results weren't all that great, but .. At least it's another check off the list.
Views 112, Upvotes 33
Daily Blog
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Catching Up
14th September 2022
Today's plan is simple.
Compose an entire ALChoon, Make a video for it, write a Newsletter, then panic because I haven't started a game, yet!
Views 112, Upvotes 29
Daily Blog
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Chaos
Uhoh, It's Tuesday!
Blog
13th September 2022
I haven't got a plan for this week. Not a clue..
Honestly, nothing. No idea.
Views 98, Upvotes 22
Daily Blog
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Juggling
Organising
Blog
7th September 2022
Spent a good hour or so organising my Ableton stuff, yesterday.
.. Again..
Silly oversized backups.
Views 43, Upvotes 9
Daily Blog
6th September 2022
Zap all the ghosts away before you run out of time.
You can Play this game over at GotoJSE, where you can also see it's hastily put together code!
Views 93, Upvotes 21
Jse
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Release
Sixteen?
Blog
6th September 2022
What began as a temporary thing has most certainly stood the test of time, though it did have a complete rewrite 5 years ago to keep things running as smoothly as anything I've written can run.
Views 79, Upvotes 20
Daily Blog
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Socoder
A Curious Day
Blog
5th September 2022
Deciding to take the Sunday off, I opened up my archive of old Amstrad Computer User magazines and started flicking through, taking a crazy nostalgia trip into the unknown.
Views 110, Upvotes 42
Daily Blog
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Jse
Wasted Day
Blog
1st September 2022
I spent a good number of hours trying to find a nice graphical style for a new BlastTrax, last night.
Views 78, Upvotes 23
Daily Blog
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Testing
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