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Munky Taking Ages!!!
Blog
15th March 2010
As most of you know, I'm a bit crap at designing levels. I tend to leave that kind of thing to random generators, or other people!
Today I'm designing a level, and it's taking AGES!
It's already 10 o'clock, I've been at it for about 2 hours, and I've managed to make about 1/8th of a level.
That's 1/4 of it done, for those counting!
It's nice and filled, though, with plenty of bits and pieces to keep you hunting around.
<a href="https://socoder.net/uploads/1/car...
Views 96, Upvotes 25
Daily Blog
Three Steps Ahead..
Blog
10th March 2010
This week, Munky in a Mario Costume.
Next week, possibly Blockman in a Mario Costume.
Third week, I should probably do Greenie in a Mario Costume, but that's more 'cos he'd look funny, than for any gameplay reasons!
![]() Views 49, Upvotes 13
Daily Blog
10th March 2010
Ever since I came up with this whole MAR10 Costume idea, I've had three games in mind.
1. Ted Bob was a great game, and needed an update. By making it More Mario, I could easily add extra bits into the mix.
Job done, turned out nicely.
2. "Monsters Upside Your Head" played bizarrely, but nicely! Redoing that in DK style seemed obvious, but didn't quite turn out exactly as expected.
Job attempted, didn't turn out so great.
3. Munky running around with a Mario Costume on..
I'll b...
Views 93, Upvotes 12
Daily Blog
9th March 2010
<a href="https://AGameAWeek.com/GameList.php?ShowJust=192">Download Ace Paceman here.</a>
Week two of our fantastic little MAR10 quest sees an old obscure character, <a href="https://AGameAWeek.com/GameList.php?ShowJust=76">from This game</a>, whose name was quickly thought up by Spinal, over at Socoder. (He's the guy that made DSision, for the DS!)
Thanks Spinal!!
From this...
<a href="https://AGameAWeek.com/complete/Ace_Paceman_in_a_Mario_Costume_20100309B.png"><...
Views 103, Upvotes 13
Release
This week...
Blog
8th March 2010
A bit of a chore, this week, to be honest.
I started on a game, expecting it to be nice and fun, but it's not really been all that great.
Instead it's been one of those "By the numbers" type things, and there's not really anything special about it, at all..
Aww well, not to worry, it's still a game!
<a href="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_(Screenshot_08_Mar_2010_092927).png"><img src="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_...
Views 89, Upvotes 10
Daily Blog
7th March 2010
Moving from DS to iPod Touch has been a decent improvement, but.. boy, do I miss having buttons!!
There's also a fair few other little bits and pieces that aren't quite right.
WordJong, for starters, is only about 1/10th of the game it was on the DS, And, what's up with the audio, it's like something keeps messing with the sounds on the thing.
I dunno..
It's odd.
But there's one thing that I miss most of all. And that's ZooKeeper.
Sure, the iPod has Bejeweled, but it's just not the same.
ZooKeepe...
Views 100, Upvotes 21
Daily Blog
5th March 2010
I don't usually repost this here, but. What the hey!<br>
<br>
(URL "https://groups.google.com/group/socoder-newsletter">Sign up, it's fun, and weekly, and written!!)<br>
<br>
Socoder Newsletter<br> <br> "Best viewed in Peiplum"<br> #045 - 5th March 2010<br> <br> <big> Print</big><br> Hello all<br> <br> The worst thing about writing AGameAWeek is that<br> horr...Views 67, Upvotes 18
Daily Blog
4th March 2010
Oh dear, I'm WAY behind, this week.
I spent most of yesterday doing odd little bits of behind-the-scene Socoder stuff, so I'm a wee bit behind.
Then, today, something that should've been a 10 minute job ended up taking AGES to do!
I hate things like that!
Not to worry, though. Our main character is drawn, and he now has a fantastic Mario costume to wear.
He's even been given the name "Ace Paceman", by Spinal, over at Socoder. Because, for one reason or another, he never really had on...
Views 90, Upvotes 13
Daily Blog
2nd March 2010
And so it begins.... A whole month of MAR10 games, featuring your favourite (or not) Jayenkai characters, all dressed up like Mario! Hurray!
Ted Bob in a Mario Costume<a href="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B.png"><img src="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B_thumb.png"></a> Taking the character, and the gameplay, straight from Three French Hens, I've upped the stakes, upped the hens, and even added...Views 171, Upvotes 16
Release
Rant @GameDev.net
Blog
25th February 2010
*Very ranty, and quite wordy!*
Views 121, Upvotes 11
Daily Blog
"In a Mario Costume"
Blog
24th February 2010
I've been trying to come up with a neat idea for MAR10 month for ages, and no matter what I think of, it's usually a case of "But I already did that!"
So, instead of worrying about the fact that I've already done things, I'm wondering what would happen if I took the things that I've already done, and added a Mario element to them.
This brings a few nice elements.
1. I can add stuff to older games.
2. Old games on Linux! woot!
3. I can bypass the fact that I'm nicking Nintendo&...
Views 75, Upvotes 13
Daily Blog
23rd February 2010
Part one of today's awesomeness is a huge update to last week's game.
I was going to do a seperate game, but I've had no time, what with working on the music stuff all week.
Dangit.
And, wouldn't you know, I even forgot to make any music for this, too!
d'oh!
No matter, here's Box's Adventure (aka BadgeBox) version 2.
There's not much Badge-Related additions in the game.
There's an explosive version of the attraction badge, but you need to get both before it...
Views 54, Upvotes 10
Daily Blog
This week...
Blog
20th February 2010
I'd love to get a game done, but finishing the music thing, and sorting out the last bits of the Framework ready for first release? Well, that's going to take some time. And with only 2 days to get it all done.
..
eek!
So, instead, we'll try something a little different, this week.
First off, I'm fixing up Box's Adventure a little. There are some ideas jotted down, and a few thoughts over at RetroRemakes, so I really feel like the game could expand exponentially.
It won't be a sequel, more ... ...
Views 78, Upvotes 11
Daily Blog
19th February 2010
1. The AngryBirds thing. I'm not about 80% convinced that all was just a co-incidence.
My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred.
So, perhaps it was just some odd occurrence.
Who knows.
The author's been back+forthing me on Twitter, and he's not quite sure, either, but is also happy to put it down to "Just a co-incidence".
If it turns out not to be, you heard it here, first
Daily Blog
18th February 2010
Today's updates.
1. A change of instruments
2. An accompaniment
3. More channel-specific so as to stop instrument overlap.
4. Properly integrated into Framework (the sample below is literally the test, no cut/splicing. just as is, from game start... including the JNKDitty)
Views 80, Upvotes 10
Daily Blog
Dungeon Badger!!!
Blog
18th February 2010
When I first started to think of "A game that uses Badges" the name "Dungeon Badges" stuck in my head, and slowly but surely evolved into Dungeon Badgers.
Over the course of the week (during which I was finishing off Centipong 2) the idea had evolved to include a garden, a house, a cat, and of course.. mushrooms and... arrghh! A snake!
Today's post is a brief description of the game that was in my head, before it got thrown out and replaced with an idea that could be drawn a wee bit quicker!
Views 82, Upvotes 10
Daily Blog
17th February 2010
A full day's work, and this is the result.
It should be noted that this is very early stages, and that I really oughta try and find some nice instruments, but this is the first proper test of my new Framework Music Engine.
That is, I shove in a few bits of melody, chord, bass and drums, and the framework fiddles about, and plays with the tune, creating a constantly evolving background tune that'll continue to sound nice and playful throughout the entire game.
Neat!
But still needs work.
...
Views 63, Upvotes 9
Daily Blog
16th February 2010
aka BadgeBox, because I kept changing it's name, but forgot to update the exe's title! d'oh!
A nice simple maze game, with health points and power points.
Collect the gems to up your health and power, and collect Badges to increase your abilities.
If you manage to collect the four outer "Cornerstone Badges" you'll open up an exit in the level, which completes the game.
Otherwise you'll probably die!
<a href="https://AGameAWeek.com/complete/Box__s_Adventure_20100216A.png">&...
Views 86, Upvotes 19
Release
15th February 2010
Eeek..
It's scary to even consider this, but there's no free-forming games for a while.
We're in a zone now, and I can't stop it even if I tried!
Tomorrow's game is about ready, although I'm still missing 4 little parts that I might wimp out on!
Views 71, Upvotes 13
Daily Blog
15th February 2010
The current name of this game is "Box's Adventure", but that might change.
Or I might be lazy and not change it!
<a href="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242).png"><img src="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242)_thumb.png"></a>
In this shot, you can see the following.
1. Box! He's a box!
Actually, he's a square since he lacks a third dimension, but we'll ignore that for the moment!
2. ...
Views 63, Upvotes 11
Daily Blog
Bloggy type stuff!!
Blog
13th February 2010
1. If anyone with an iSomething has the TurfWars app, I'm in there as ROVER546
2. Adverts. I shoved these on about a week ago, and they're not being clicked, but at least they don't seem to be ticking folk off! Google ads are nice and neat, and behave themselves.
If you do find one that does misbehave, let me know! Seriously, let me know!!! Screenshots tell all..
I don't trust 'em, but as long as they're not annoying folk, that's good enough.
3. Currently working on...
Views 55, Upvotes 9
Daily Blog
10th February 2010
Late last night, as I was half-asleep and reading through Twitter, <a href="https://twitter.com/komiga">@Komiga</a> asked me if I was going to be using any version tracking software for my lovely framework.
My twittered response was limited (by lack of sleep, and also 140 chrs!!), so I figured I should explain it a little better.
Last year, around about Alien Deathmatch/Centipong time, I built up my 2D-in-3D framework to work in Blitz3D.
It worked wonders, and let me achieve a whole new abi...
Views 112, Upvotes 16
2010 Framework
9th February 2010
Views 2850, Upvotes 36
Centipede
,
Pong
,
Balls
,
Pods
,
Arcade
,
Breakout
8th February 2010
MadTinkerer's Net is now ingame.
Simple method of adding it, there's a small blob in the middle of the screen, lining up with the mouse's X position.
The player holds Right mousebutton, and the small blob grows into a little basket/net.
The player collects 3 red pods and gains "Love" magnet mode.
3 orange makes the paddle grow
and so on and so forth.
I have 6 so far.
Feel free to go nuts and suggest more, because there's a whole great big bunch of color combo's I can mix up!
...
Views 117, Upvotes 13
Daily Blog
7th February 2010
Centipong has been wrought with issues since day 56. It's been a bit of a pain, but for a whole bunch of obscure reasons.
I'm up to my last day, and I just wanted you folks to expect something slight odd with this release.
See, the thing is, as much as this IS Centipong TWO, I didn't really want to tread the exact same path.
I've already done Centipong, and Centipong Jr in Java, and Centipong DS as well.
And starting this project seemed like a great idea, but it's the exact same t...
Views 81, Upvotes 16
Daily Blog
The "off" day
Blog
1st February 2010
Having now sat up for more than 10 minutes, I figure I'd best get coding, but I can't really finish off Centipong in less than a day..
What to do?
Well, assuming I now have all week to complete Centipong, I might as well spend today doing something a little different.
One of my all time favourite (of my own!) games is Stringy Things.
I know that a hell of a lot of folk don't like Word games as much as I do, but.. dangit, I love the things!
I've always planned to add a huge wordlist into the BlitzMax ...
Views 67, Upvotes 10
Daily Blog
*sigh* flu again...
Blog
31st January 2010
Today marks my fourth day of lying in bed feeling crappy with a flu. I wouldn't feel too bad about this, if it weren't for the following facts.
1. There won't be a game this week, again.
2. This is approximate the seventeenth time I've had a flu since about November, and it's really starting to tick me off.
Guess all this snowy weather's not agreeing with me.
Sucks.
Views 79, Upvotes 11
Daily Blog
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