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21st March 2010
Uhoh!! This week I've been doing a lot of background work over at Socoder. There's been a heck of a lot of unseen features added, along with a couple of noticable, but not noticed, additions as well. I guess i've been in a php mood, more than a game-making one. As a result, I've actually yet to even begin writing this week's game, although I have drawn a few nice sprites, and am looking forward to getting this one done. No matter, there's another whole day before Tuesday, and I've certainly man...
Views 36, Upvotes 10  
Daily Blog
Mailbag! Blog
18th March 2010
August 26th 2009 That's the last time I did a Mailbag post! Blinkin' eck! Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one. A few of these have already been posted, but there's a whole batch of new ideas here. Let's go!!! (There's a lot!!)
Views 71, Upvotes 18  
Daily Blog
16th March 2010
A great little platformer, this week, albeit one without an end! Well, there is an end, but I'm not 100% sure anyone will reach it. Having said that, I'm probably not the world's best person to ask about that. I suck at playing! Anyhoo... <a href="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A.png"><img src="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A_thumb.png"></a>
Views 121, Upvotes 23  
Release
15th March 2010
As most of you know, I'm a bit crap at designing levels. I tend to leave that kind of thing to random generators, or other people! Today I'm designing a level, and it's taking AGES! It's already 10 o'clock, I've been at it for about 2 hours, and I've managed to make about 1/8th of a level. That's 1/4 of it done, for those counting! It's nice and filled, though, with plenty of bits and pieces to keep you hunting around. <a href="https://socoder.net/uploads/1/car...
Views 95, Upvotes 25  
Daily Blog
10th March 2010
This week, Munky in a Mario Costume. Next week, possibly Blockman in a Mario Costume. Third week, I should probably do Greenie in a Mario Costume, but that's more 'cos he'd look funny, than for any gameplay reasons! That brings us to April, and with my head spinning with ideas about "The BIG JNKPlat game", I'm not sure if I really want to attempt that.
Views 47, Upvotes 12  
Daily Blog
10th March 2010
Ever since I came up with this whole MAR10 Costume idea, I've had three games in mind. 1. Ted Bob was a great game, and needed an update. By making it More Mario, I could easily add extra bits into the mix. Job done, turned out nicely. 2. "Monsters Upside Your Head" played bizarrely, but nicely! Redoing that in DK style seemed obvious, but didn't quite turn out exactly as expected. Job attempted, didn't turn out so great. 3. Munky running around with a Mario Costume on.. I'll b...
Views 92, Upvotes 12  
Daily Blog
9th March 2010
<a href="https://AGameAWeek.com/GameList.php?ShowJust=192">Download Ace Paceman here.</a> Week two of our fantastic little MAR10 quest sees an old obscure character, <a href="https://AGameAWeek.com/GameList.php?ShowJust=76">from This game</a>, whose name was quickly thought up by Spinal, over at Socoder. (He's the guy that made DSision, for the DS!) Thanks Spinal!! From this... <a href="https://AGameAWeek.com/complete/Ace_Paceman_in_a_Mario_Costume_20100309B.png"><...
Views 103, Upvotes 13  
Release
8th March 2010
A bit of a chore, this week, to be honest. I started on a game, expecting it to be nice and fun, but it's not really been all that great. Instead it's been one of those "By the numbers" type things, and there's not really anything special about it, at all.. Aww well, not to worry, it's still a game! <a href="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_(Screenshot_08_Mar_2010_092927).png"><img src="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_...
Views 88, Upvotes 10  
Daily Blog
7th March 2010
Moving from DS to iPod Touch has been a decent improvement, but.. boy, do I miss having buttons!! There's also a fair few other little bits and pieces that aren't quite right. WordJong, for starters, is only about 1/10th of the game it was on the DS, And, what's up with the audio, it's like something keeps messing with the sounds on the thing. I dunno.. It's odd. But there's one thing that I miss most of all. And that's ZooKeeper. Sure, the iPod has Bejeweled, but it's just not the same. ZooKeepe...
Views 99, Upvotes 21  
Daily Blog
5th March 2010
I don't usually repost this here, but. What the hey!<br> <br> (URL "https://groups.google.com/group/socoder-newsletter">Sign up, it's fun, and weekly, and written!!)<br> <br>

Socoder Newsletter

<br> <br> "Best viewed in Peiplum"<br> #045 - 5th March 2010<br> <br> <big> Print</big><br> Hello all<br> <br> The worst thing about writing AGameAWeek is that<br> horr...
Views 66, Upvotes 18  
Daily Blog
4th March 2010
Oh dear, I'm WAY behind, this week. I spent most of yesterday doing odd little bits of behind-the-scene Socoder stuff, so I'm a wee bit behind. Then, today, something that should've been a 10 minute job ended up taking AGES to do! I hate things like that! Not to worry, though. Our main character is drawn, and he now has a fantastic Mario costume to wear. He's even been given the name "Ace Paceman", by Spinal, over at Socoder. Because, for one reason or another, he never really had on...
Views 90, Upvotes 13  
Daily Blog
2nd March 2010
And so it begins.... A whole month of MAR10 games, featuring your favourite (or not) Jayenkai characters, all dressed up like Mario! Hurray!

Ted Bob in a Mario Costume

<a href="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B.png"><img src="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B_thumb.png"></a> Taking the character, and the gameplay, straight from Three French Hens, I've upped the stakes, upped the hens, and even added...
Views 170, Upvotes 16  
Release
25th February 2010
*Very ranty, and quite wordy!*
Views 121, Upvotes 11  
Daily Blog
24th February 2010
I've been trying to come up with a neat idea for MAR10 month for ages, and no matter what I think of, it's usually a case of "But I already did that!" So, instead of worrying about the fact that I've already done things, I'm wondering what would happen if I took the things that I've already done, and added a Mario element to them. This brings a few nice elements. 1. I can add stuff to older games. 2. Old games on Linux! woot! 3. I can bypass the fact that I'm nicking Nintendo&...
Views 74, Upvotes 13  
Daily Blog
23rd February 2010
Part one of today's awesomeness is a huge update to last week's game. I was going to do a seperate game, but I've had no time, what with working on the music stuff all week. Dangit. And, wouldn't you know, I even forgot to make any music for this, too! d'oh! No matter, here's Box's Adventure (aka BadgeBox) version 2. There's not much Badge-Related additions in the game. There's an explosive version of the attraction badge, but you need to get both before it&#...
Views 54, Upvotes 10  
Daily Blog
20th February 2010
I'd love to get a game done, but finishing the music thing, and sorting out the last bits of the Framework ready for first release? Well, that's going to take some time. And with only 2 days to get it all done. .. eek! So, instead, we'll try something a little different, this week. First off, I'm fixing up Box's Adventure a little. There are some ideas jotted down, and a few thoughts over at RetroRemakes, so I really feel like the game could expand exponentially. It won't be a sequel, more ... ...
Views 78, Upvotes 11  
Daily Blog
19th February 2010
1. The AngryBirds thing. I'm not about 80% convinced that all was just a co-incidence. My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred. So, perhaps it was just some odd occurrence. Who knows. The author's been back+forthing me on Twitter, and he's not quite sure, either, but is also happy to put it down to "Just a co-incidence". If it turns out not to be, you heard it here, first Views 55, Upvotes 12  
Daily Blog
18th February 2010
Today's updates. 1. A change of instruments 2. An accompaniment 3. More channel-specific so as to stop instrument overlap. 4. Properly integrated into Framework (the sample below is literally the test, no cut/splicing. just as is, from game start... including the JNKDitty)
Views 80, Upvotes 10  
Daily Blog
18th February 2010
When I first started to think of "A game that uses Badges" the name "Dungeon Badges" stuck in my head, and slowly but surely evolved into Dungeon Badgers. Over the course of the week (during which I was finishing off Centipong 2) the idea had evolved to include a garden, a house, a cat, and of course.. mushrooms and... arrghh! A snake! Today's post is a brief description of the game that was in my head, before it got thrown out and replaced with an idea that could be drawn a wee bit quicker!
Views 82, Upvotes 10  
Daily Blog
17th February 2010
A full day's work, and this is the result. It should be noted that this is very early stages, and that I really oughta try and find some nice instruments, but this is the first proper test of my new Framework Music Engine. That is, I shove in a few bits of melody, chord, bass and drums, and the framework fiddles about, and plays with the tune, creating a constantly evolving background tune that'll continue to sound nice and playful throughout the entire game. Neat! But still needs work. ...
Views 63, Upvotes 9  
Daily Blog
16th February 2010
aka BadgeBox, because I kept changing it's name, but forgot to update the exe's title! d'oh! A nice simple maze game, with health points and power points. Collect the gems to up your health and power, and collect Badges to increase your abilities. If you manage to collect the four outer "Cornerstone Badges" you'll open up an exit in the level, which completes the game. Otherwise you'll probably die! <a href="https://AGameAWeek.com/complete/Box__s_Adventure_20100216A.png">&...
Views 86, Upvotes 19  
Release
15th February 2010
Eeek.. It's scary to even consider this, but there's no free-forming games for a while. We're in a zone now, and I can't stop it even if I tried! Tomorrow's game is about ready, although I'm still missing 4 little parts that I might wimp out on!
Views 71, Upvotes 13  
Daily Blog
15th February 2010
The current name of this game is "Box's Adventure", but that might change. Or I might be lazy and not change it! <a href="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242).png"><img src="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242)_thumb.png"></a> In this shot, you can see the following. 1. Box! He's a box! Actually, he's a square since he lacks a third dimension, but we'll ignore that for the moment! 2. ...
Views 63, Upvotes 11  
Daily Blog
13th February 2010
1. If anyone with an iSomething has the TurfWars app, I'm in there as ROVER546 2. Adverts. I shoved these on about a week ago, and they're not being clicked, but at least they don't seem to be ticking folk off! Google ads are nice and neat, and behave themselves. If you do find one that does misbehave, let me know! Seriously, let me know!!! Screenshots tell all.. I don't trust 'em, but as long as they're not annoying folk, that's good enough. 3. Currently working on...
Views 55, Upvotes 9  
Daily Blog
10th February 2010
Late last night, as I was half-asleep and reading through Twitter, <a href="https://twitter.com/komiga">@Komiga</a> asked me if I was going to be using any version tracking software for my lovely framework. My twittered response was limited (by lack of sleep, and also 140 chrs!!), so I figured I should explain it a little better. Last year, around about Alien Deathmatch/Centipong time, I built up my 2D-in-3D framework to work in Blitz3D. It worked wonders, and let me achieve a whole new abi...
Views 112, Upvotes 16  
2010 Framework
9th February 2010
Views 2838, Upvotes 36  
Centipede , Pong , Balls , Pods , Arcade , Breakout
8th February 2010
MadTinkerer's Net is now ingame. Simple method of adding it, there's a small blob in the middle of the screen, lining up with the mouse's X position. The player holds Right mousebutton, and the small blob grows into a little basket/net. The player collects 3 red pods and gains "Love" magnet mode. 3 orange makes the paddle grow and so on and so forth. I have 6 so far. Feel free to go nuts and suggest more, because there's a whole great big bunch of color combo's I can mix up! ...
Views 117, Upvotes 13  
Daily Blog
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