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18th April 2010
Woot! He's on his way! Everyone excited? Probably not!! JNKPlat 2010's first release will be right here, Tuesday morning. There's a handful of bits and pieces yet to be done, but as it stands it's entirely playable. Tomorrow I've got to set up lives and midpoints, but other than those there's nothing too "missing" in the game. I've even enabled one-button-method. Euwww! Level makers should be preparing to send in their packs, for the end release, and I'll get strapp...
Views 81, Upvotes 13  
Daily Blog
15th April 2010
On Sunday we had a new bathroom fitted, during which time we discovered an old leak which had previously gone unnoticed. In what can only be described as "Water Timing" the leak decided to smash through part of our kitchen. dangit. So, this week, we've been busy doing house destruction, removing part of the ceiling, and preparing to get a whole new one. Although I've not really been doing too much towards it, the ceiling coming down isn't the big job, that's coming soon when we put the new one up.. It ...
Views 42, Upvotes 9  
Daily Blog
MAV Blog
14th April 2010
Folk who currently have the editor should be aware that there's a slight bug with the far right, and lower sides of the levels! Try not to go too far!! Thanks! I probably mis-counted something, somewhere, and it's all gone a bit pants! Otherwise everything should, hopefully, be working just fine. Although I'm a little disappointed that I didn't test that. It popped into my mind a couple of days ago, but I was too busy trying to get the encoding to work that it then popped right back ...
Views 89, Upvotes 13  
Daily Blog
10th April 2010
Think you've got what it takes to make JNKPlat levels? Want to get your name into a game before the game's even finished yet? Want to even get to play the game before it's even finished?! email me, NOW! Jayenkai@Gmail.com or post "Me!" (or otherwise) into the comments below. A limited selection will receive the pre-pre-pre edition of the game, with a very simple batch of test levels, and the fully formed level editor, ready to build some kick-ass new stuff. Pre-pre-pre editi...
Views 123, Upvotes 17  
Daily Blog
6th April 2010
No release yet, it's nearly ready, but still so far away! Not to worry, it's Platdude's month, so let's carry on. By the end of this month there'll be a PC version, and a Linux version, too. That's hopefully apparent by now. What I've not mentioned, yet, is my hopes to recreate this game onto other platforms. So let's talk about that, now.
Views 61, Upvotes 11  
Daily Blog
30th March 2010
Today I've made a start on the next JNKPlat. Everything will be sprite based, but MASSIVE compared to previous outings. Where previously they'd been 8x8 pixel tiles, this time around they're going to be 64x64 pixels. That's a 6400% size increase! (Assuming I did the maths right!) Look inside for the super high-resolution mock-shot!
Views 94, Upvotes 11  
Daily Blog
25th March 2010
First up, this week's game will be Blockman in a Mario Costume. Greenie looked great in his costume, but he's a lost cause, and I'm moving on. Blockman will return to his original Flicky style gameplay, with the Mario Costume acting as a power up to give him an amazing new ability! Combo scores aplenty! After that, we're done with Mar10, so I can start playing with fresh, original, and fantastically new ideas.. Speaking of which, Tetripong is apparently needed on the DS, so that'll probably be my fi...
Views 57, Upvotes 13  
Daily Blog
23rd March 2010
Awww This week I've been ill, and between website tweaks, and lying in bed half-dead, I've not really had time to get anything done. This morning, I managed to wake up, and was bright and alert. I figured it was probably a good chance to get something done, so I grabbed the half-assed sprites, popped them into an engine, and got them running in a right facing direction. Adding random pipes, and the ability to jump over them, I'd made a 1980's style Waggler Hur...
Views 119, Upvotes 10  
Daily Blog
Mailbag! Blog
18th March 2010
August 26th 2009 That's the last time I did a Mailbag post! Blinkin' eck! Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one. A few of these have already been posted, but there's a whole batch of new ideas here. Let's go!!! (There's a lot!!)
Views 71, Upvotes 18  
Daily Blog
17th March 2010
I've been meaning to start mentioning McCoy's AGameAWeek games for a few weeks, now, but am usually too busy on a Wednesday to think about it. D'oh!! No matter... Today I'm at work, and have incredibly managed to remember, so here's this weeks. (URL "https://nmccoy.net/2010/03/10/game-07-avoid-spikes/">Avoid Spikes) is one of those "uhoh!" games that regulars here will be all too familiar with. They usually occur when you've spent too long on a project, and would rather it wasn't rushed, so you ...
Views 57, Upvotes 19  
Daily Blog
15th March 2010
On Tuesday I'll be posting the last of my planned Mar10 games, and it's going to be a wild ride to see what oddities appear for the next couple of weeks. After that I've got the whole JNKPlat10 to do, but that'll probably be more of a background thing. In the meantime, I'd like your game ideas, and what better place to pop them, than into our ever-present Suggestion Box, over on the right. I'll peek inside the spam filled mass of suggestions once I've posted this game, and try to dig out any recent s...
Views 57, Upvotes 14  
Daily Blog
14th March 2010
I've got the basics down, and am now working on getting a nice big level to play. At first I was going to build a bunch of levels.. But.. um.. Time is of the essence, and all! <a href="https://socoder.net/uploads/1/Space_Munky_in_a_Mario_Costume_(Screenshot_14_Mar_2010_163953).png"><img src="https://socoder.net/uploads/1/Space_Munky_in_a_Mario_Costume_(Screenshot_14_Mar_2010_163953)_thumb.png"></a> This little screen resembles about 1% of the total level area, and it's provi...
Views 118, Upvotes 11  
Daily Blog
5th March 2010
I don't usually repost this here, but. What the hey!<br> <br> (URL "https://groups.google.com/group/socoder-newsletter">Sign up, it's fun, and weekly, and written!!)<br> <br>

Socoder Newsletter

<br> <br> "Best viewed in Peiplum"<br> #045 - 5th March 2010<br> <br> <big> Print</big><br> Hello all<br> <br> The worst thing about writing AGameAWeek is that<br> horr...
Views 66, Upvotes 18  
Daily Blog
2nd March 2010
And so it begins.... A whole month of MAR10 games, featuring your favourite (or not) Jayenkai characters, all dressed up like Mario! Hurray!

Ted Bob in a Mario Costume

<a href="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B.png"><img src="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B_thumb.png"></a> Taking the character, and the gameplay, straight from Three French Hens, I've upped the stakes, upped the hens, and even added...
Views 170, Upvotes 16  
Release
24th February 2010
I've been trying to come up with a neat idea for MAR10 month for ages, and no matter what I think of, it's usually a case of "But I already did that!" So, instead of worrying about the fact that I've already done things, I'm wondering what would happen if I took the things that I've already done, and added a Mario element to them. This brings a few nice elements. 1. I can add stuff to older games. 2. Old games on Linux! woot! 3. I can bypass the fact that I'm nicking Nintendo&...
Views 74, Upvotes 13  
Daily Blog
23rd February 2010
Okeydokey, here we go! If you've got BlitzMax, prepare to see the insane chaos of Jay's coding style!! ARRRGHHHHHHH!!!! The framework, as it is, at this moment in time. The music engine isn't all it oughta be, I've really not had the time, and I'm quite annoyed that it's not finished yet. As such, the app also isn't done, and it'll all have to wait another week. dangit. No matter, here's what is here. 1. The framework. 2. The basics of the Music Engine....
Views 85, Upvotes 15  
2018 Framework
20th February 2010
I'd love to get a game done, but finishing the music thing, and sorting out the last bits of the Framework ready for first release? Well, that's going to take some time. And with only 2 days to get it all done. .. eek! So, instead, we'll try something a little different, this week. First off, I'm fixing up Box's Adventure a little. There are some ideas jotted down, and a few thoughts over at RetroRemakes, so I really feel like the game could expand exponentially. It won't be a sequel, more ... ...
Views 78, Upvotes 11  
Daily Blog
19th February 2010
1. The AngryBirds thing. I'm not about 80% convinced that all was just a co-incidence. My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred. So, perhaps it was just some odd occurrence. Who knows. The author's been back+forthing me on Twitter, and he's not quite sure, either, but is also happy to put it down to "Just a co-incidence". If it turns out not to be, you heard it here, first Views 55, Upvotes 12  
Daily Blog
17th February 2010
Update This has all been checked, rechecked, and triple checked. It appears to have been nothing more than a coincidence. .. That tried to steal my password.. And then another coincidence that caused me to reset my iPod for the first time since Xmas. Purely coincidentally mind. I'm sure there's nothing wrong with Angry Birds. I'm still not sure about Crystal, but Angry Birds is quite safe. Original Post Last night, I downloaded the updated edition of Angry Bi...
Views 85, Upvotes 11  
Daily Blog
16th February 2010
aka BadgeBox, because I kept changing it's name, but forgot to update the exe's title! d'oh! A nice simple maze game, with health points and power points. Collect the gems to up your health and power, and collect Badges to increase your abilities. If you manage to collect the four outer "Cornerstone Badges" you'll open up an exit in the level, which completes the game. Otherwise you'll probably die! <a href="https://AGameAWeek.com/complete/Box__s_Adventure_20100216A.png">&...
Views 86, Upvotes 19  
Release
15th February 2010
Eeek.. It's scary to even consider this, but there's no free-forming games for a while. We're in a zone now, and I can't stop it even if I tried! Tomorrow's game is about ready, although I'm still missing 4 little parts that I might wimp out on!
Views 71, Upvotes 13  
Daily Blog
13th February 2010
1. If anyone with an iSomething has the TurfWars app, I'm in there as ROVER546 2. Adverts. I shoved these on about a week ago, and they're not being clicked, but at least they don't seem to be ticking folk off! Google ads are nice and neat, and behave themselves. If you do find one that does misbehave, let me know! Seriously, let me know!!! Screenshots tell all.. I don't trust 'em, but as long as they're not annoying folk, that's good enough. 3. Currently working on...
Views 55, Upvotes 9  
Daily Blog
9th February 2010
What week are we on, again?! Um.. ? Let's go for 24! I think that's right! Week 24, Game 32, first proper game from the new engine. Hopefully things run smoothly, let me know how it goes!! Centipong 2 <a href="https://AGameAWeek.com/complete/Centipong_2_:_Gentler__Calmer__Crazier_20100209A.png"><img src="https://AGameAWeek.com/complete/Centipong_2_:_Gentler__Calmer__Crazier_20100209A_thumb.png"></a> Could be better, could be worse! Meh! <a href...
Views 90, Upvotes 12  
Release
8th February 2010
Or rather, rushing to implement the ideas suggested!! As well as finally adding a "Enter Your Name" screen! There's still a half-a-dozen little niceties that I'd like to add, before release. So, although this game WILL DEFINITELY be released tomorrow, it'll probably end up being Tomorrow morning + whenever I wake up + a few hours after that! For example, it'd be nice to have more than one difficulty setting!! But to do that, I need to add that frontscreen menu thingy! whoops!!! ...
Views 141, Upvotes 33  
Daily Blog
31st January 2010
Today marks my fourth day of lying in bed feeling crappy with a flu. I wouldn't feel too bad about this, if it weren't for the following facts. 1. There won't be a game this week, again. 2. This is approximate the seventeenth time I've had a flu since about November, and it's really starting to tick me off. Guess all this snowy weather's not agreeing with me. Sucks.
Views 79, Upvotes 11  
Daily Blog
25th January 2010
Pain has engulfed my world, this week.
Views 95, Upvotes 10  
Daily Blog
20th January 2010
The Linux test has worked on one test system. The Linux test has NOT worked on another test system. And that's all the replies I've had.. Not a whole lot of feedback there. The broken version appears to have been entirely audio related, so I'm going to have to peek into BlitzMax's audio options today, and see what I can/can't do inside Linux, and otherwise shove in a few failsafe methods incase of broken audio. (I'd rather fix it, than just declare it "Not working", but if th...
Views 126, Upvotes 20  
2010 Framework
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