![]() |
Late blog, today...
Blog
29th August 2011
Ugh..
Bank Holidays.
Days when everyone around you is complaining that it's a "Boring Bank Holiday" again, and you have to play Mr Entertainer, whilst in actual fact you've just spent a whole weekend being ill, and now have a huge pile of work to do which you REALLY wouldn't mind actually getting around to doing..
Thanks everyone.
FFS.
Views 36, Upvotes 7
Daily Blog
Dislike the Spike!!!
Blog
25th August 2011
It's a great week for disliking spikes!!
There's plenty of free spikes, all over the place!
Views 32, Upvotes 7
Daily Blog
Juggling!
Blog
22nd August 2011
How many things are on Jay's Todo-list now?
um...
17,000!
Views 34, Upvotes 7
Daily Blog
The Menu...
Blog
21st August 2011
I've mentioned, previously, how I'm going to attempt to make a 4-game template system.
A couple of days ago, I started a neat little menu, but.. it really wasn't up to much.
Today, I restarted said little menu, and it's turned out quite a bit nicer.
Views 77, Upvotes 22
Ios Dev
21st August 2011
Jay's Crazy iOS Sale!
<a href="https://socoder.net/uploads/1/crazysale_798.png"><img src="https://socoder.net/uploads/1/crazysale_798_thumb.png"></a>
2 free games, and another half price.
What could possibly go wrong!?!?
Views 28, Upvotes 7
Daily Blog
hmmm...
Blog
19th August 2011
Not really sure when this started, probably the day I decided to stop doing AGameADay, but I now appear to be daily-blogging twice a day.
eek!
Views 69, Upvotes 10
Daily Blog
19th August 2011
Rant Ahoy!!!
Views 124, Upvotes 20
Gamedev
,
Gbatemp
Sheep Is Happy!
Blog
18th August 2011
Happy sheepy updates for everyone!!! (Except the PC edition... not really sure what I'm doing with that one!)
<img src="https://socoder.net/uploads/1/SheepFake_256.png">
Views 74, Upvotes 9
Daily Blog
Coming Soon...
Blog
16th August 2011
Alright, time to start on the next iOS project.
Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
Views 69, Upvotes 20
Ios Dev
15th August 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.
..
But I probably would've managed it..
Views 42, Upvotes 8
Daily Blog
12th August 2011
Too tired..
Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival.
Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
Views 55, Upvotes 14
Daily Blog
9th August 2011
I was up stupidly late last night.
I wasn't coding.
I wasn't listening to music.
and I wasn't watching TV either.
Views 28, Upvotes 7
Daily Blog
Bah...
Blog
8th August 2011
I tried, today, but I just wasn't quite into it once the game started to build up.
Today's unfinished game, Unknown.....!
PlayMyCode games no longer work
<img src="https://AGameAWeek.com/wp-content/uploads/2011/08/pmc_unknown-300x193.png">
The game didn't ever really have a heart. It started well, but it just kinda puttered out after just an hour or two.
The game remains unfinished, expecting some sort magical experience, but n...
Views 34, Upvotes 8
Daily Blog
7th August 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
They're everywhere, and they "EVIL!!!"
I am an oldskool coder.
This is how I code..
Views 39, Upvotes 8
Daily Blog
Today's Doings..
Blog
5th August 2011
I've been very very sleepy today, so I had a nap!
Views 34, Upvotes 11
Daily Blog
nngh..
Blog
4th August 2011
I wrote tonight's Socoder Newsletter earlier today, so that I didn't have to do it tonight.
The Plan?
Get home, head to the Mac, Code some Daisy Chains..
The Reality?
Get home, head to the Mac, answer emails, post tweet replies, forums stuffs, and then my phone started yelling at me because I haven't posted today's blog yet.
FFS!!
Sod it, let's blog a rant then..
.. you wanna know what I don't get..?
Views 38, Upvotes 8
Daily Blog
Command the Missiles
Blog
4th August 2011
Oops, I appear to have remade a Cassette 50 game..
.. ARGH!!!!
(but, you know, a little bit better
![]() PlayMyCode games no longer work
Views 50, Upvotes 15
Release
Tweakyday
Blog
3rd August 2011
Spent some time today doing a bunch of little tweaky things.
First off, late last night, I started on reformatting SpikeDislike's GameCenter code, to make it a bit more universal, and easy to plop into other games.
Took about an hour to get everything working nicely, integrated into Daisy Chains, and get the highscores up and running.
woot!
Views 83, Upvotes 19
Ios Dev
Thinking Small..
Blog
2nd August 2011
Random thought..
There's no denying it..
I LOVE making these tiny games.
Views 75, Upvotes 14
Ios Dev
1st August 2011
Totally drained, today. Just about managed to post a few random DaisyChain based posts/emails, and that's about it.
Out of all of 'em, I'm hoping the <a href="https://forums.tigsource.com/index.php?topic=20869.0">TIGSource</a> one prods interest a little, but..
.. I dunno..
Almost a day later, only 25 views, and 0 replies.. .. It's not looking good.
*Jay grabs the defibs and cranks up the charge*
Views 53, Upvotes 14
Ios Dev
Long long day....
Blog
30th July 2011
I'd forgotten why I don't do anything on Saturdays..
Views 25, Upvotes 8
Daily Blog
Skippity Doo!
Blog
29th July 2011
Missed a day.
I have an idea for a game in my head, and I know what the game should play like, but .. too tired!
It's been a long week!!
Tomorrow's not meant to be AGameADay, but I might give it a whirl anyway.
Views 28, Upvotes 8
Daily Blog
Joypads on iPhings..
Blog
28th July 2011
Solutions are everywhere!
There are springy splodgy sticky blobs you can slap on the screen, there's big fullsized controller connectors to wrap the phone in, and there's even wifi touchscreen iPod -> iPad controller things, too.
Plenty to choose from...
Views 64, Upvotes 20
Ios Dev
Today's Game...
Blog
27th July 2011
During this little AGameADay mini marathon thing I've been waking up, coding a game, then having my breakfast.
Each game's taking about an hour, occasionally 2.
They're quickies.
I also planned not to do Wednesday games.
Today took a detour..
Views 33, Upvotes 8
Daily Blog
27th July 2011
Wednesday's my day for iDev, rather than AGameADay.
At the minute I'm downstairs keeping an eye on Mum, since mum's not too well..
The Mac is upstairs.
Bugger...
..
Fuck it, might as well go mental, then!
Have a cheap Mario clone made in only 5 hours!
PlayMyCode games no longer work
Views 58, Upvotes 20
Release
Promo Stuffs
Blog
26th July 2011
(Apologies, it's a bit "half-asleep/randomly ranty/jumping through topics/freeflow" today!!)
As an iDev guy, I get 50 codes per Update for all my games. I can hand these out to reviewers or folk I know.
Handy.
So, off they go, sent out, willy nilly, to all the reviewers/people I can find, and see where it takes me.
Views 89, Upvotes 18
Ios Dev
|