New games every week!
Tuning via Tweets Blog
11th June 2020
A couple of suggestions on Twitter last night.

-=-=-

@McFunkyPants suggested removing the underline from the main boxes, but I'm not a fan of Links that aren't underlined. That might very well be a "Web 1.0" feature, but damnit, it's visible functionality!!
I have, however, lightened the underline so it's less pronounced.
It's a middleground..

Speaking of middlegrounds, @elhector chipped in and suggested that the old site looked "complete" and themed, whereas the new one looks like it's in a weird unecertain hazy place between Web 1.0 and modern websites.

And I'm not going to disagree...
But .. I think I like it!!



Players of my games know how my graphics/gameplay are definitely not sticking to 8-bit rules, but aren't quite good enough to be considered true 16-bit, either.
They're in a weird hazy middleground, too.

The site and the games on them, all match up, in a curious place that isn't quite as good as it could be, but.. importantly.. isn't "Bad".

I could never do "Awesome", but not being "Bad" is at least a plausible goal that I can aim for.

I just need to figure out what to do about all those odd gaps, when the "2 boxes, 3 spaces" don't quite work out.

If you've any thoughts on the site's new design, post 'em in the comments.
Views 153, Upvotes 11  
Daily Blog , Redesign
New games every week!
Site credits : PHP script, Blog posts, Games, Music, Pixelart, Poems and More : Jayenkai
(c) Jayenkai 2023 and onwards, RSS feed 81

Blog - Tuning via Tweets - AGameAWeek