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10th December 2019
I didn't add any new functionality to the Knitting Tool yesterday, but that didn't stop my mind from thinking about it..

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"What would that look like as a game?" I thought to myself, and stared implementing such a functionality into a Petit Switch game.

It looks ok when static, but as soon as things start to "Move" within the knitted texture, it breaks the illusion.
I'm not 100% sure how to solve this, but I'm thinking that having the character exist outside of the knit might look a bit more convincing.

Not sure.

Experimentation will be required, and that's before really starting to make any kind of gameplay! I'm not really sure on what form the gameplay will take, other than it being a platform game of some sort, as "Jumper" seems to be an ideal title!

As always, we'll have to wait and see.
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