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Still Going Slow..
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21st April 2019
Still on a bit of a go-slow, here.
It doesn't help that the weather's been absolutely gorgeous over the past few days, so much so that the need to sit and relax in the sunshine has taken precedence over standard coding duties. -=-=- I did at least manage to get a bit more done on the game, yesterday. I finally now have a hand of cards that I can use to play the game, but it doesn't "feel" like it should, just yet. Today I'll try to polish it up a little more, and hopefully get the "Landed on a Spike" mechanics working properly, with a nice pop-up display thing happening. Other than that, I also need to get the AL-AI stuff working a little better, and then decide on a set of rules for the actual game that don't break the balancing any more than absolute-randomness would! Shouldn't be too long.. Views 46, Upvotes 8
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