A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
About Games Music Pixelart Poetry Home Patreon Scores JNKPlat Levels
Blog
iOS "App" Test
  7th April, 2019
Testing an iOS compiled edition of Shoebox.
To take my mind off the horrors of "Jack Change It", I've instead decided to test another compiled edition of the game.

-=-=-

The "app" edition (using Cordova to create a package, then XCode to compile it) seems to work with only a couple of little issues.

1. The resolution.
This is the same identical issue that I had on the Android edition. I'm hoping there's a really simple setting somewhere that will fix this!!


App
vs

Browser

2. No Words.
Hmm.. This one might be a bit trickier to fix.
It seems the "app" doesn't have permission to access the txt file containing the wordlist.
I'm going to have to look into other options for loading it .. It "might" be possible to dump the whole thing into a giant .js file, but I'm not 100% sure on that.

But, otherwise it seems to be functioning properly, and happily plays when there's no internet access, which is a much better option for everyone.

Views 32, Upvotes 1
Shoebox
Site credits : This was all done by Jayenkai
(c) Jayenkai 2017 and onwards. RSS feed
Blog - iOS ''App'' Test - AGameAWeek