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The Spiral
Blog
16th March 2018
After a bit of a chatter on this SoCoder thread, with help from Spinal and RSKGames, I eventually ended up with a spiral-based level selection.
![]() The main menu is now a big bunch of uninteresting looking squares. The middlemost square is initially unlocked, and as you complete levels, adjacent levels will unlock. -=-=- The hardest level of the bunch should theoretically be the top-left level in the grid, but that all depends on how well the level generator is doing at making harder and harder levels! For now, there's a grid of 81 levels (a 9x9 grid) and that's plenty of levels to keep you busy. ![]() As it stands, I'm finding it frustratingly difficult to test the unlocking mechanic, because the levels are too difficult for me to complete.. Whether that's a good or bad sign, I'm not sure!! Views 135, Upvotes 34
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New games every week!
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