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  14th March, 2018
As I continue to tweak the level generator, I've somehow managed to get it to make a few rare 3-biscuit levels.
They're incredibly few and far between, but every 100 or so generated levels brings a 3-biscuit level to the forefront.


I'm still not sure what I can add into the game, to keep it interesting, though. As far as a puzzle or two goes, it's not too bad, but the repetitiveness really does kick in.
It needs .. something!
But I can't seem to figure out what that something might be.

Today I'll mostly be figuring that out.
Perhaps some sort of action component to keep things interesting?
I'm not sure.

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