A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
About Games Pixelart Music Poetry Home Patreon Mailbag Scores
Blog
Concepts..?
  7th March, 2018
I'm not really sure what direction this puzzle thing's going to take.
I've a single level idea in mind, but whether I can expand that to make more levels, I've no idea.

-=-=-

But half the fun of AGameAWeek is figuring things out as I go, and this will be no different.
Trying to wrangle a game from a few small ideas, which may or may not even work out.
In the past I've found that even when a game fails, the basic idea has been interesting enough that a second/third attempt later on in the year, occasionally results in a much better gameplay experience.

Anyway, today I need to spend an hour or so trying to figure out the silliness of the online component once again.
I'm going to limit myself to a few tests. If they don't work, I'll switch back to working on the game, instead.

All of this thinking is awfully tiring!

Views 10, Upvotes 2
Daily Blog , 555
Site credits : This was all done by Jayenkai
(c) Jayenkai 2017 and onwards.
Blog - Concepts..? - AGameAWeek