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Friday MusicAL
Blog
3rd November 2017
View on YouTube Also available on SoundCloud. DevelopmentsSo I guess I need to learn about OpenAL, today... -=-=- I'm slightly intrigued to see what possible advanced options there might be along the way, but the first job will be to simply make it go "beep"! Load a wave (somehow) Play the wave (somehow) And close the game without leaking oodles of memory everywhere. That's today's challenge.. I also, still, haven't gotten the new framework to run anywhere but Windows.. That might be an issue now that I've added so many drawing functions to the Windows-Specific section of the code. Ooops! Never mind. Carry on!! Views 91, Upvotes 23
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