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A Wednesday Workshop Entry
30th March 2008  
I don't normally post individual Workshop entries. They're not usually good enough to make it to single-post-worthy status!
This week's workshop is a Jericho-based "Explosive" challenge, and so I made a small puzzle game with Bombs.
It's quite an interesting puzzle game.
Take the basic rules of the classic Puzznix game, add bombs, and score it all on a Golf-style scorechart.

The game looks quite nice, nicking the "chunky" block style from Blockman, and there's some half-assed sound effects.

<img src="http://socoder.net/workshop/dlds/144_puzzobomb.png">
Essentially though, it's a nice puzzle engine that I think I'd like to build upon.
Quite where it'll end up, I'm not sure, but for now it's got a nice 18-puzzle level set, and a few of them are vaguely puzzley!

Left mouse to move, right mouse to explode bombs, and that's pretty much all you'll need.
You can <a href="https://agameaweek.com/?Game=67">download Puzzobomb here</a>.

For now it's Windows only.

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