What's that phrase? "It takes a break in a village to teach a game to work correctly" or something..
-=-=-
OK, let's open up FiveWords and ..
OH MY GOD!!!
Each of the games has its own particular way of ensuring the game's loaded, been started, and been complete afterwards.
If you've enjoyed it as much as Wade McGillis has, you might've noticed that.. sometimes.. things don't always function correctly at either the start or end of a game.
Well, yesterday I decided to make a start on fixing that up.
The game I've already finished for Monday's Foldapuz game is ideal for adding to FiveWords, too, so I figured I'd have a fiddle around and see how functional the FiveWords script is.
.. Eek!
I'm currently about 25% going through all the games, ensuring they start and end correctly. I've added a minimalistic "Start" screen for the games, which includes having to create a small .gif so that people can see how they're supposed to play each game.
I think it works rather well, and I'm tempted to do something similar with Shoebox, but that'd require a LOT more little clips, and .. meh..
Anyway, today I need to work on the rest of fixing things up.
They're currently very broken for the other 75% of games, and then I also need to stress test things before I even considering uploading the whole kit'n'kaboodle.
Maybe tomorrow for all that..
Or I might hold off the upload until Monday, since Monday's already going to have the Foldapuz game launched. Might make for a nice companion game.
[verse]
Meet me at the park at seven thirty.
I'll bring you something you would like to see.
A thermos full of coffee, with two sugars, how you like it.
Then you can sip it on the bench with me.
[build]
[chorus - faster]
But don't you break the cup.
Don't you dare, or else I'll cry.
The cup is part of the thermos,
And it's not the same without it.
So don't you even dare
to break the cup.
[break]
[verse - slower]
Meet me on the coach at twenty to three.
I'll bring another flask that's full of soup.
Perhaps it might be chicken, maybe vegetable, you'll see.
And another flask of minestrone soup that's just for me.
[build]
[chorus - faster]
But don't you break the cup.
Don't you dare, or else I'll cry.
The cup is part of the thermos,
And it's not the same without it.
So don't you even dare
to break the cup.
[instrumental]
[bridge - jazz]
The cup is all mine
It's part of my flask
The cup is all mine
You can't keep it.
The cup is all mine
You've had it long enough.
The cup is all mine.
Get your own flask.
[break]
[build]
[drop][chorus - epic]
Don't you break the cup.
Don't you dare, or else I'll cry.
The cup is part of the thermos,
And it's not the same without it.
So don't you even dare
to break the cup.
Int. Dave's Games and ScrunchCakes - Saturday Morning
[Dave is stood by the coffee machine with two new weekend staff members, Olivia and Paul]
Dave: Right, so this is basically like programming.
Olivia: It's just coffee though, isn't it?
Dave: No no no, look. If you think of the coffee as like, data input, right? And the milk is your secondary variable...
Paul: I've worked in Costa before.
Dave: This is nothing like Costa! This is proper coffee engineering!
Green: It's a Nescafe Coffee Pod machine, David, it's not rocket surgery.
[Dave points at various parts of the machine]
Dave: See, this is like your main processor unit. The grounds go in here, that's your raw data...
Olivia: It's just pods.
Dave: The pods are the data storage units.
Olivia: You put it in, you pull the switch, it's easy. We know how to do this. You hired us because we know this stuff.
Dave: But you need to understand the underlying architecture!
Paul: [to Green] Is he always like this?
Green: No. It gets worse.
Dave: You can't just pull the switch. It's not that easy. You need to plug in the monitor first.
Olivia: The monitor?
Dave: See. I knew you needed a tutorial.
Mrs Thompson: [entering] David, are you explaining the coffee machine like it's a computer again?
Dave: They need to understand the fundamentals!
Green: In his warped mind, the monitor is the cup.
Olivia: Oh, I see.
Paul: You do?
Olivia: Sure. This is the disc, that's the computer, there's the monitor. And the little chocolate duster is..
Paul: The mouse?
Dave: [excitedly claps] Yeay!
[Mrs Thompson intervenes]
Mrs Thompson: David, why don't you go and sort out your warning poster?
Dave: But we haven't got to the parallel processing, yet.
Green: [to new staff] We have two of them.
Dave: [walking away] Don't forget to tell them about the printer!!
Paul: Does he explain everything like this?
Green: No. It gets worse.
Olivia: Oh dear.
[End credits roll]
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