The new TV Stand is in, and everything's nice and neat now.
.. Except for the lack of plastering, and the undecided colour scheme, and all the other stuff that still needs doing.
-=-=-
Yesterday's attempt at a Piano Play went horribly horribly wrong, and I put that down entirely to just how utterly shattered I've been over the past few days.
I've been trying to code this Bullet-Hell whatever the heck it is and it's really not coming together at all.
I think I need to shut down for a day or so just to try and waken up again.
I expected three days of building work to tire me out, but it's three days later and I'm still not coping well enough to think straight.
Ugh.
Right, let's focus on the task at hand, and get this game done.
...
So I added a big grappling hook to the ship, and that seems like it might work well enough. It slows down your own weaponry with a logical reason, and also requires you to target more precisely when firing.
I also need to figure out what's happening from the giant evil man's side of things. Will it be bullets or bombs or what!?
Or maybe it'll have it's own grappling hooks!?
Hmmm..
Curious!
Gawd, it's already Tuesday.
I'm SO far behind, this week.
[Dave is slumped on the couch, staring dejectedly at the sales counter still showing "000". Green is unpacking the boxes of unsold demo disks.]
Dave: I don't understand, Greenie. Why didn't anyone want our revolutionary software?
Green: Dave, did it ever occur to you that people might not want office software that involves, and I quote, "swimming through data"?
Dave: But... but it's fun! It's like when I filled that trolley with Coke bottles. Everyone loves Coke!
Green: [sarcastically] Yes, because soft drinks and office software are exactly the same thing.
Dave: [brightening up] Wait, I've got it! We'll pivot again!
Green: Dave, stop pivoting. Focus on the task at hand, and make BurrowOffice what it oughta be.
Dave: A musical!?
[Scene Two]
Int. Dave's apartment - Later that evening
[Dave is now at his computer, furiously typing. Green is sorting through the demo disks, looking exasperated.]
Dave: Greenie! I've had another brilliant idea!
Green: [muttering] Oh, joy. Here we go again.
Dave: What if we combine BurrowOffice with a virtual reality experience? We could call it... BurrowVR!
Green: Dave, you havd that idea a few days ago. Do you not remember?
Dave: No, no, hear me out! Users can put on a VR headset and literally dive into their spreadsheets!
Green: Yes Dave. We did that. It was a large empty void. Are you sure you're ok?
Dave: I dunno, Greenie. Must be the lack of cola.. Pass me another can!
[Scene Three]
Int. Dave's apartment - Late night
[Dave is downing his 12th can of Coke for the night.]
Dave: And all the line graphs can be filled in green, so it looks like happy little hills.
Green: See, now you're thinking straight. We're going to have to get you a Cola-infused IV line or something.
Dave: Shh, I gotta write this stuff down.
Green: One more crate of Coke, and you'll be coding up a storm.
Dave: Maybe the carrots can be used to show where the totals are. Ooh, we could make a Money database thing, too.
Green: That'll be another disk for the bundle.
Dave: No, Greenie. I'll need lovely carrot artwork. We'll need three more disks!
[End Credits as Dave jots down 100 more ideas for the Office]
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