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Scanning for Errors Blog
7th June 2024
I spent a ton of yesterday working on AGameAWeek Errors.

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You can't see them, but they're definitely out there, under the depths of the code, causing all manner of messages in my error logs.
So yesterday I took the time to fix things up, and now have much fewer error messages filling up the server's drive space, which is great to see.
I still have a couple of errors from the security page, but for the most part the errors have all but gone. Of course, it remains to be seen if there are really odd hidden errors, but now I should at least be able to find them. They'll pop up bright and noticeable in the error message log, instead of being hidden behind hundreds of "Undefined : Amiga" messages, because I lazily added the Amiga system without really bothering to do it properly, a couple of years ago.

Much better!

I'm dreading to think how bad the SoCoder scripts are, though. Goodness me, that's going to be intense!!

I'm doing this because I'm going to be upgrading from PHP7 to PHP8, and in doing so, things are going to be a little bit more strict, insofar as all the lazy JayCode that's holding the entire site together.
Of course, things like JSE, Browsercade, Shoebox, and all, shouldn't "really" be impacted by that, since there's barely any PHP in any of those, but the main two sites. SoCoder and AGameAWeek, really do need a lot of work before they're stable enough to go live.
..
Or at least SoCoder does. I think AGameAWeek's good enough, now.

A.I. Corner



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