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20th January 2024
This week, I did everything I'm supposed to, within my regular weekly schedule!
-=-=- Monday : AGameAWeek, I released Midnight Roller Wednesday : ALChoon, I released Zinc Cascade Thursday : SoCoder Newsletter, haven't done that since June last year Friday : Patreon Weekly Roundup, which has been off and on for the past month or so. That's a schedule, right!?! I still need to find the time for the other bits and pieces, and could still do with integrating the GotoJSE games into Browsercade, somehow. I've other fixes to do with JSE, too, and I still haven't yet attempted the whole "microphone, talking, tutorials" thing yet. But I'm getting there. Things are looking up! .. Which is usually when the fear sets in, and things go horribly wrong. Hopefully, this year I can get through 95% of the year without a giant event getting in the way of things! Join me, as I slowly go even more insane than I already am! There might be some fun games along the way. Meanwhile...Blockman Blast is quite playable, now, and with the addition of a single "power pellet" in the middle of the screen, the whole game's managed to balance itself really quite well. It can still be tricky if you block yourself in a dumb place, but I'm putting that down to "you did that to yourself and didn't plan ahead well enough", more than a case of "the game is being unfair." I think.. maybe!! A few nips and tucks and the game should be ready to go. "The Nightmare, Cartoon Derek, Cinematic movie poster art, sci-fi, space, doom, surreal, airbrush art, dark, cinematic lighting, shading, depth, 4k, hd" by #DrawThings Views 61, Upvotes 8
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