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Late Night Coding Blog
4th January 2024
Got the majority of Monday's AGameAWeek Proper done, last night.

-=-=-

As it reached 11pm, I was still wide awake, so I opted to do something I haven't properly done in a long while.
I grabbed the laptop, shoved some stupidly loud music on my earpods, and buckled down for some quality coding.

By half four I had a half-decent version of Columns up and running, and had enjoyed several hours of Jeff Wayne's War of the Worlds (The lengthy 6-disc edition with all the outtakes and other bonus bits)

A good night's coding session, but at the minute the game is pretty much just a plain Columns clone.
Will that be enough?
Not sure.

If I post a plain Columns clone on Monday, assume I couldn't think of anything else to add to it!


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