New games every week!
Jigging
21st January 2022  
A few days ago, I was adamant that I wasn't going to make any kind of Jigsaw puzzle game.

-=-=-

Yesterday, I started a sort of Jigsaw puzzle type game in SmileBASIC.
Loosely based on the wonderful daily-calendar from DragonFjord, the engine basically creates a bunch of shapes, then randomises their positions around the grid and lets you put them back again.
There's rotation, but not flipping of the tiles.
.. And the rotation isn't exactly perfect, either.
Hmm..

But it's workable.
Today I need to get the positions working well enough that they slot into the grid, meet up like they oughta, and the game ends when you've succeeded.

It's yet another grid-based game from AGameAWeek.
Oh boy!

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