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29th April 2021  
Poor AGameAWeek's been awfully neglected, recently.

-=-=-

I should really be trying to get that Idigidragon game up and running, but even after 2 weeks, it's mostly been sitting idly by, watching as I carry on working on the Script Engine.
Hopefully with the first milestone reached (syntax that I can't easily break, and the first test release), that means that I can now focus on what I'm "supposed" to be doing.
.. writing AGameAWeek.

I also need to start planning a SmileBASIC game to do over the weekend, too.

Oh, and I've run out of pre-made ALChoons, as well. If I don't have a musically creative day over the next week, I'm in trouble!!

Aaargh!!

Right then... Focus. Build.. Create..
.. And don't start wondering about how you're going to code variables into the engine.

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