A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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Pixelart
  10th June, 2018
Platdude grabs his jacket, and prepares for the biggest show of the week.
Views 2, Upvotes 1, 10th June, 2018
Performer
Blog
  9th June, 2018

JNKPlat 2018




A new JNKPlat 2018 adventure is in the works.

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Views 40, Upvotes 1, 9th June, 2018
Daily Blog
Blog
  9th June, 2018
Maybe I'm coding this wrong, but I swear I'm doing everything the way I'm supposed to!!

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Views 4, Upvotes 1, 9th June, 2018
2018 Framework , 3ds Homebrew
Blog
  9th June, 2018
Saturday.
My "week-off" is nearly over.
As I look back at what I've achieved this week, I'm somewhat astounded by how little I've managed to get functioning correctly.

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Views 5, Upvotes 1, 9th June, 2018
Daily Blog , 2018 Framework , 3ds Homebrew
Poetry
  9th June, 2018
So many ways to achieve the same goal,
But not one of them seems to be working.
I think I preferred it when, back in the day,
I could find where the bugs were all lurking.
Views 2, Upvotes 0, 9th June, 2018
Pixelart
  9th June, 2018
Platdude's waiting for his old friend.
He was supposed to be here, by now. I wonder where he's got to?
Views 1, Upvotes 0, 9th June, 2018
Game , Manic Miner
Blog
  8th June, 2018
At the same time as I'm trying to get the Mac/iOS Metal stuff to work, I'm also trying out lots of techniques for tilemaps on 3DS.

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Views 5, Upvotes 1, 8th June, 2018
Daily Blog
Poetry
  8th June, 2018
For reasons awry,
As hard as I try,
My framerates will die,
And I do not know why.
Views 2, Upvotes 0, 8th June, 2018
Pixelart
  8th June, 2018
Platdude's been having a lot of headaches, lately, so the Doctor's giving him a quick check.
"Nope.. Can't hear anything."
He suggests it's probably his bad posture.
Views 4, Upvotes 0, 8th June, 2018
Doctor
Blog
  7th June, 2018


...you must first, Break EVERYTHING!!!

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Views 6, Upvotes 1, 7th June, 2018
2018 Framework , Apple Fixes
Blog
  7th June, 2018
Yesterday was all about planning, as I took a few important steps towards recoding the framework to work with Metal.

Lots of little chunks of ideas, setting aside methods and preparing to sit and do the coding.
The intention was to get everything ready and then spend last night actually sat at the Mac getting things up and running.

I was ready to get going, so headed upstairs for "Evening Session" coding time, and then...

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Views 9, Upvotes 1, 7th June, 2018
Daily Blog
Poetry
  7th June, 2018
Sitting inside and coding.
On a lovely summer's day.
The weather outside is lovely,
But the heat can go away.
Views 3, Upvotes 0, 7th June, 2018
Pixelart
  7th June, 2018
Platdude's been practicing this game really hard, but still can't quite cope with the whole "dodging trees" part.
Views 4, Upvotes 0, 7th June, 2018
Game
Blog
  6th June, 2018
Today I'm going to reattempt the "Draw tiles to a buffer, draw the buffer" stuff.

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Views 8, Upvotes 2, 6th June, 2018
Daily Blog
Poetry
  6th June, 2018
So much coding that I have to do.
Background tweaks, and foreground too.
Rewrite most of the code that I wrote,
To fix all of the changes Apple rammed down my throat.
Views 4, Upvotes 1, 6th June, 2018
Pixelart
  6th June, 2018
Platdude's happy that there's a lot of wind in the air, today.
It's been a while since he got to fly his kite.
Views 3, Upvotes 1, 6th June, 2018
Kite
Blog
  5th June, 2018
I spent quite a while, today, trying to come up with a nice fast tilemap technique for 3DS.
On the Desktop edition, I can draw to a buffer, then draw the buffer to the screen, but due to memory limitations, that's not quite as easy to do on the 3DS.

I've tackled a few different ways, already, but none of them seem to be helping in the speed department.

Essentially, I'm getting about 30fps out of a screen full of 8x8 tiles, which is absolutely horrendous when you consider that I used to be able to get BOTH screens full of 8x8 tiles on the DS, at a rock solid 60fps.
Basically, because I'm doing everything with 3D routines, the resulting engine is quite a bit slower than what it would be with a 2D technique.

I really need to look into ways of optimising my 3D techniques.

Meanwhile..

Views 7, Upvotes 2, 5th June, 2018
Daily Blog
Blog
  5th June, 2018
God damnit, Apple..

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Views 13, Upvotes 2, 5th June, 2018
Daily Blog , 2018 Framework
Poetry
  5th June, 2018
So many fixes.
Rewriting to do.
Stupid old Apple.
I need a Guru.
Views 6, Upvotes 1, 5th June, 2018
Pixelart
  5th June, 2018
Fluffykins is always friendly, whenever Platdude brings a bag of food.
Views 8, Upvotes 1, 5th June, 2018
Wildlife
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(c) Jayenkai 2017 and onwards.
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