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20th June 2010
On Friday I had a really rather productive day, and managed to build up my iPhing knowledge quite a fair bit.
I didn't have enough time to do a 90-minute thing, though, and am quite disappointed by that.
Saturday came and went, with most of the kitchen getting it's new ceiling up, and no 90-minutes being spent, again!
Dangit.
Views 18, Upvotes 4  
Daily Blog
18th June 2010
I've not done my "90 minute" challenge again, today.
Well, I did spend about 6 hours figuring out the iPod development stuff, but that wasn't the point of the 90 minute thing, really, was it!?
Anyhoo, no matter.
There's a silly "Vuvuzela Hero" picture going around the net, and I think it started (URL "https://blog.gaborit-d.com/vuvuzela-hero-legend-of-africa/">right here), although I'm not 100% sure.
If you're a regular, you've probably played my stupid Cowbell Hero game, and I fi...
Views 21, Upvotes 5  
Daily Blog
18th June 2010
There we go!
Using the buffers I mentioned earlier, and pasting 100*32x32 pixel sprites onto those buffers (32x3200 pixel buffers) I've created 8 completely independent reels, each with their own selection of 100 slots.
Drawing onto those reel buffers slows us down, and takes around about 2 or 3 seconds to do, so you wouldn't be doing that in realtime.. But once the reels buffers have been drawn, we can slam them up on the screen with pretty much no slowdown whatsoever.
Essentiall...
Views 13, Upvotes 2  
Ios Dev
18th June 2010
OK, so I finally got my DevLicense, and the first thing I did was to slap the test engine onto my iPod Touch.
If you've tried that, you'll probably found exactly the same thing that I did.
...that, rather than going "Weeee!" it went "... plod... plod..." at about 2 frames a second.
This is not a good thing.
Views 25, Upvotes 4  
Ios Dev
17th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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No fair, I missed yesterday
Blame Apple. They sent me my iPhing Dev License, and I spent the day playing about with that, and installing everything again...
Views 87, Upvotes 7  
Release
16th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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This was 95% done last night, with only a minor tweak this morning..
But it was far too late, and I couldn't be bothered faffing around with the three OS's, trying to compile everything for everyone, so... well.. Here it is now!

Views 69, Upvotes 8  
Release
15th June 2010
WarioWare is cancelled, this week!!
It's half past midnight, and 90 minutes in, Tuesday's 90-minute-game isn't going to quite fit into the amount of time I'm going to be awake!!!
I'm half asleep, already, and when you start spotting typing errors in your code, you know it's time to sleep.
So, I'll finish this off in the morning.
Views 29, Upvotes 5  
Daily Blog
15th June 2010
You could say that this week's been a bit of a cheat. An update isn't REALLY a whole new game.
But then, I also made <a href="https://AGameAWeek.com/?p=656">ScoreRack</a>, this week, too.. So it all evens out!
Good stuff!

Views 22, Upvotes 4  
Daily Blog
14th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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An early caffeine fuelled start has lead to a nice NeonPlat trailer, which actually took about two hours... But who's counting!?

I didn't keep a track of how/when I pieced this together, mostly because I kinda just jumped into it this morning, but it went ...
Views 22, Upvotes 6  
Daily Blog
13th June 2010
Oh, my, what a crazy old week it's been!!!
I spent most of Wednesday upping bits of NeonPlat, Thursday was a weird day with lots of odd bits being done, and then by Friday I had the stupid idea of 90-minute-work-sessions..
Derp!!
As such, NeonPlat hasn't had a lot more done to it.
Views 11, Upvotes 4  
Daily Blog
13th June 2010
Jayenkai's World Cup Challenge : (URL "https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..)
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A little rushed, today, but still managed to slot my 90 minutes in.
Today's productivity probably isn't useful to 95% of readers, but I spent the time tweaking the Upload Gallery, over at Socoder.net.
The gallery no longer attempts to load every single thing you've ever uploaded all ...
Views 15, Upvotes 3  
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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For my second half, I decided to try my hand at some music.
Here is a possible theme tune for NeonPlat2.
Views 16, Upvotes 3  
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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I'm off to watch the season finale of Stargate Universe!
Meanwhile, here's my first 45 minutes.
Views 37, Upvotes 4  
Daily Blog
11th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
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Well, that didn't go to plan, but it's not entirely awful, either.
In fact, it's turned out so nicely that I've even added it to the Archive.
Views 67, Upvotes 13  
Release
11th June 2010
It's that time of year again, where everyone goes absolutely nutso over some stupid game of football.
In the coming weeks, 95% of the world's population will be watching up to 64 games of stupid football. That's over 96 hours worth!
...I'd rather be doing something much more productive.
So, I've decided to setup Jay's World Cup Challenge.
(URL "https://socoder.net/bloodyfootball_1500.png"><img src="https://socoder.net/bloodyfootball_480.png">
Views 13, Upvotes 4  
Daily Blog
10th June 2010
Not sure...
Today should be iPhinging day, but instead I'm faffing around with NeonPlat some more, and adding some nice fun little elements.
(URL "https://AGameAWeek.com/wp-content/uploads/2010/06/NeonPlat2_Plus.png"><img src="https://AGameAWeek.com/wp-content/uploads/2010/06/NeonPlat2_Plus-300x187.png" alt="" title="NeonPlat2_Plus" width="300" height="187" class="alignnone size-medium wp-image-652" />
Smashing!.. is nicer than it was, I'v...
Views 24, Upvotes 2  
Daily Blog
9th June 2010
I'd planned to make a NeonPlat post, this morning..
But then, I've also planned to do WarioWare on Wednesdays..
.. and then there's the Music thing, which I've also decided to do on Wednesdays.
...
Views 24, Upvotes 4  
Daily Blog
8th June 2010
Simply put, Awesome!!!
Hop around, grab the balls, throw them at the bad guys, and paint all the white floor tiles in the colour of your pants!

There are four difficulty modes on the titlescreen, and you can play Co-Op style with up to four players simultaneously!!! (although, you all have to be using the one system. Still haven't learned to do any Network stuff, yet!!)
<a href="https://AGameAWeek.com/complete/NeonPlat_2_20100608B.png"><img src="https://AGameAWeek.com...
Views 134, Upvotes 17  
Release
7th June 2010
Um..
Yeah..
That's almost everything!!
<a href="https://socoder.net/uploads/1/NeonPlat2_Megashot.png"><img src="https://socoder.net/uploads/1/NeonPlat2_Megashot_thumb.png"></a>
Todo : Menu and powerups..
Views 22, Upvotes 4  
Daily Blog
6th June 2010
I'm halfway through NeonPlat 2, and would you believe it, I have a dream about Invisible Munky 2!
FFS, how annoying is that!?
Now I've another gameplay idea banging away in my head, and it actually seems nice and playable, too!
Bah...
Views 16, Upvotes 5  
Daily Blog
4th June 2010
I'm still not sure what I'm calling this release, but NeoNeonPlat has been stuck in my head for a couple of days. Seems to fit. Other suggestions are welcome.
Meanwhile, multiplayer (one system) is working great, and I'm starting to formulate how the scoring will all work out.
There are three different baddies, the white platforms are back, and I'm starting to build up a nice progressing difficulty system.
It's coming along nicely!!!
Views 21, Upvotes 5  
Daily Blog
3rd June 2010
I'd planned to do my regular iPhing development learning thing today, but.
Meh, bad head, can't think, not in the mood..
Never mind..
Instead, I'm playing about with NeonPlat2.
Views 19, Upvotes 4  
Daily Blog
2nd June 2010
"What ever happened to midis that we used to have in games,
and all the little tunes we used to hear whilst we were playing Doom.
Whenever we played we would forget about the quality,
because we were too busy shooting Demons in the face with ammo..."
Views 14, Upvotes 5  
Daily Blog
2nd June 2010
A proper week, this week. Waiting for a 6 hour render gave me plenty of time to play about, and I think I came up with some niceties, this week.
Game : Waiting : COME ON, ALREADY!
Amiga themed, like Boing!
Game : Lemmings : Just Dig
Views 14, Upvotes 3  
Daily Blog
1st June 2010
Having pretty much messed up this week's game, I figured it'd be a better idea to go for the Tried and Tested, this week.
So, without having to think too hard, it's time for NeonPlat 2!
First job is the art. All nice and hi-res, while still being small enogh to fit as much onscreen as I can.
Level Progression should be dealt with, and a couple more characters, too, so suggestions for those are welcome.
Views 23, Upvotes 5  
Daily Blog
1st June 2010
This week's game didn't quite turn out as well as expected.
We'll call this week a fail, I think!
Still, you could probably play it once, if you could be bothered, and then delete it in a slight rage that you played something that wasn't all that good!
<a href="https://AGameAWeek.com/complete/Boing_Again_20100601A.png"><img src="https://AGameAWeek.com/complete/Boing_Again_20100601A_thumb.png"></a>
Amiga's Boing Ball bounces around the platform le...
Views 66, Upvotes 12  
Release
30th May 2010
Not sure what game this is, but I made the Amiga Boing Ball, slapped it into a bricky map, and let it bounce about a bit.
<a href="https://agameaweek.com/completeB/2010/Boing_Again_20100601A.png"><img src="https://agameaweek.com/completeB/2010/Boing_Again_20100601A_thumbb.png"></a>
*shrugs*
I'll keep bashing the keys, and see what comes out the other side!
Hurray for random game making!!
Views 30, Upvotes 3  
Daily Blog
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