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27th July 2011
During this little AGameADay mini marathon thing I've been waking up, coding a game, then having my breakfast.
Each game's taking about an hour, occasionally 2.
They're quickies.
I also planned not to do Wednesday games.
Views 17, Upvotes 3  
Daily Blog
27th July 2011
Wednesday's my day for iDev, rather than AGameADay.
At the minute I'm downstairs keeping an eye on Mum, since mum's not too well..
The Mac is upstairs.
Bugger...
Views 20, Upvotes 8  
Release
26th July 2011
(Apologies, it's a bit "half-asleep/randomly ranty/jumping through topics/freeflow" today!!)
As an iDev guy, I get 50 codes per Update for all my games. I can hand these out to reviewers or folk I know.
Handy.
So, off they go, sent out, willy nilly, to all the reviewers/people I can find, and see where it takes me.

Views 43, Upvotes 9  
Ios Dev
Tea Frogs Blog
26th July 2011
Wasn't so sure I'd have time for this, today, but mum's got a few friends around and is busy chatting away!
(Mum's currently sprained her leg, so I'm on Nurse Jay duty for the next week or so!)
So, an hour spare, and another game done!

PlayMyCode games no longer work


Views 11, Upvotes 4  
Release
25th July 2011
Centipede!!!
..
*shrugs*
Centipede!!!

PlayMyCode games no longer work


Views 18, Upvotes 5  
Release
25th July 2011
Was ill, feeling fine today, but with an added complication.
My Mum's been to the Lake District, and has come back with an "almost broke" Sprained foot. uhoh!
I'm doing caretaker duties for the next wee while, so apologies if I don't get around to everything.
Finding myself making little checklists.. thank god for StickyNotes
Windows 7 - The good bits of XP, without the mindbogglingly shit bits of Vista, now with added post-it's.
Views 12, Upvotes 4  
Daily Blog
24th July 2011
If you're following, you'll have probably seen it coming.
Jay codes, Jay codes more, Jay writes blogs, Jay does music, Jay feels a bit tired, Jay codes more, Jay feels really tires, Jay writes a big-ass Newsletter, Jay stays awake all night, Jay codes more, Jay drags himself home from work, Jay goes to sleep for 12 hours, Jay's big sleep fucks his neck up again..

Views 31, Upvotes 2  
Daily Blog
Sleepy... Blog
22nd July 2011
Won't be posting a blog tonight, so might as well do it now.
Long long night..
Sat up writing the newsletter 'til late, then posted the short blog, then headed to bed about 1am..
After lying there playing Sheep Goes Left for an hour or two, I finally drifted off, only to wake up at 5am.
Views 24, Upvotes 5  
Daily Blog
22nd July 2011
You might say... "Hey, this is just Spike Dislike with different controls.."
And you might be right..!
Here it is, anyway!

PlayMyCode games no longer work


Views 39, Upvotes 7  
Release
Shortie.. Blog
21st July 2011
Last night I said it might be worth my while making a new set of Sheep Goes Left levels.
Right after I said that, I started doing it, and by about 2pm today I'd done it.
14 hours, 100 levels, with a sleep and AGameADay inbetween!
Blimey!
Views 10, Upvotes 3  
Daily Blog
21st July 2011
When PhotonStorm sent over his lovely sprites, he included some nice wintery snow based ones.
*shrugs*
They'll be topical eventually!! (...next week, considering how entirely random the weather seems to be, lately!)
For now, we'll play Hunt The Snowman!

PlayMyCode games no longer work


Views 18, Upvotes 5  
Release
20th July 2011
I had a decent topic in mind for the blog, earlier.... *shrugs*
Should've wrote it down..
No matter, I can randomly waffle for 10 minutes! I usually do ok with that...
Views 15, Upvotes 4  
Daily Blog
19th July 2011
AL's been away for a while. I think all the AGameADay stuff might've taken it's toll on him for a bit, there.
Today, though, he unexpectedly managed to knock out a fairly decent choon.
I like today's tune. Nice and.. um.. nice
(URL "https://alodare.tumblr.com/post/7799085732">Antisocial Floating Manoeuvres)
Views 16, Upvotes 3  
Daily Blog
19th July 2011
@VDichotomy
<em>@Jayenkai OK - simple pitch: guiding a balloon up a maze with spikes to avoid, avoiding gusts from fans & speed keeps increasing. Workable?</em>
<a href="https://twitter.com/#!/VDichotomy/status/93079625340698624">11 hours ago</a>
Yup, that's workable..

Views 30, Upvotes 4  
Release
18th July 2011
I keep meaning to do a screengrab of me making a game, but I always forget. My memory sucks!
So, tonight, I decided to screengrab a quick little none-game.
Head inside to watch me go "hmmm... " and accidentally hit the wrong key a couple of times

PlayMyCode no longer works



Views 17, Upvotes 3  
Daily Blog
18th July 2011
Had a day out, today.
I rarely go out anywhere, since there's feck all in town anymore.
95% of the shops in Bolton Town Center are mindnumbingly shit, unless you feel the need to visit a charity shop.
The shops I used to visit are, in order of visits..

Views 16, Upvotes 3  
Daily Blog
18th July 2011
It's just a nice simple Platform game.
And it also uses the first of the new template, along with a couple of PhotonStorm's lovely little sprites
Thanks!

PlayMyCode games no longer work


Views 35, Upvotes 5  
Release
17th July 2011
Today I coded a nice <a href="https://AGameAWeek.com/?p=1601">Tower Defence</a> game, and then started to implement Template 2, for the next bunch of AGameADay games.

PlayMyCode no longer works


Template 2 honestly isn't that much different than Template 1 was.
In fact, if I wasn't writing this blog, I'm not 100% sure that anyone would notice that much.
There's been a number of background changes, though, ...
Views 19, Upvotes 4  
Daily Blog
17th July 2011
Yep... 4 hours..
I kinda built this one up in my head, and imagined it'd be WAY too hard to make.
..
It wasn't.
Views 31, Upvotes 5  
Release
16th July 2011
A couple of weeks ago, I set Sheep Goes Left as free for a nice big long happy weekend stroll.
During this time, the reviewers (or is there just Stu doing it?!) at Free App Hero decided to write a nice big review of the little fella.
Look inside for the complete review, then grab the <a href="https://itunes.apple.com/us/app/free-app-hero/id403095549?mt=8">Free App Hero</a> app, to find more fantastic free apps.

Views 38, Upvotes 12  
Reviewed
15th July 2011
Don't you hate it when you plan to do about 3/4 things in a day, but the first thing inexplicably takes about 4 hours..
FFS!

Views 14, Upvotes 3  
Daily Blog
15th July 2011
As much as this is still technically playable, I wouldn't consider this to be finished.
It started off well enough, built up ok, but then kinda got a bit dull and boring.
Then I couldn't be bothered fixing the "Gets Stuck" issue.
.. meh..

Views 17, Upvotes 5  
Release
14th July 2011
I was really hoping to start on Socoder today.
I kinda promised myself I'd get shifting on that, on Thursday.
Unfortunately, I'm at that "Must Finish!!!" stage doing Daisy Chains, and I'm finding it really difficult to pull myself away from it, both as a developer, and more annoyingly, as a player.
Anyhoo, here's the trailer.

Views 10, Upvotes 3  
Daily Blog
14th July 2011
Because EVERY game collection needs a Golf game.
If Cascade 50 can do it, I HAVE to do it!!

PlayMyCode games no longer work


Views 17, Upvotes 5  
Release
13th July 2011
Part of the reason for making a generic reusable frontend for my games is that I can't stand doing logos!
The things annoy me.
They have to be "just" right, and each game needs to be done differently.
A simple text "Name of Game" does me just fine!

Views 22, Upvotes 4  
Ios Dev
12th July 2011
I woke up bright and early, planning to get a whole load done on my DaisyChains game, today.
I started the day by installing iOS5 v3. This was a bad idea.
It took me about 2 hours to get everything installed, reinstall XCode, get the new iOS5v3 iPod and Xcode working together, and then wait for all the apps to pop back onto the iPod.
*grr*

Views 9, Upvotes 3  
Daily Blog
12th July 2011
Lately I've done a half-a-dozen games where the main player must go left.
I've decided to take a break from that, and made a super-imaginative new plan.
In today's game, the player goes right!

Views 16, Upvotes 3  
Release
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