6075 results 0 1 2 3 ... 133 (134) 135 ... 223 224 225 Prev Next
21st September 2017
I'm now up to "Over 205 hours" in Zelda:BOTW

Views 104, Upvotes 13  
Daily Blog , Gaming , Switch
20th September 2017
Although I've had it on my iPhone for a few months, I hadn't yet seen what it does to iPad.

Views 104, Upvotes 9  
Daily Blog , Ios Dev
19th September 2017
Looks like I'm going to have to do some rejigging to allow my games to run properly on iPhoneX.
I thought my multi-res Framework could handle anything, but there's no accounting for Apple's "unique" resolutions.

Views 184, Upvotes 10  
Ios Dev
19th September 2017
I spent an alarming amount of time, yesterday, watching a bunch of Otakupunk's videos.

Views 169, Upvotes 9  
Daily Blog
18th September 2017
AntyApps.pl have posted a review for Thwackity Puttz on iOS.
Thwackity Puttz gets the award for "First of the new-age of AGameAWeek-iOS games to have been reviewed."
(I'll have to come up with a shorter title for that award!)

Views 80, Upvotes 14  
Reviewed
18th September 2017
The X's clash in this epic battle.
What will happen!?!
Time to find out!!

Views 87, Upvotes 5  
Bytes
18th September 2017

Developments


Aaah, GameDev!

Views 92, Upvotes 3  
Daily Blog
17th September 2017
I'm back to working on this little thing.

At the moment I'm not sure if it's fun, or just as difficult as crap!
*shrugs*
Views 47, Upvotes 6  
Bytes
17th September 2017

Developments


Spent quite a bit of time, yesterday, tweaking elements of the Music Player.

Views 45, Upvotes 9  
Daily Blog
How big!? Blog
16th September 2017
Let's say there's 1,024 teams. Which there aren't, but let's imagine..
And let's say each team has 50 players.. Which it doesn't, but let's go crazy, here.
Each player has a name (128 bytes?) and then... say... 256 x 32-bit integer stats (256*4 bytes)
256 x 32-bit integers per player should be more than enough for incredibly detailed performance stats, as well as settings for "Create a character" type facial/body type stuff.
So, we're asking for 1024 ...
Views 101, Upvotes 6  
Bytes
16th September 2017

Developments


Everything is running smoothly in the new world of AGameAWeek!

Views 60, Upvotes 10  
Daily Blog
Donations Blog
15th September 2017
If you'd like to contribute to the lifestyle of someone who makes a great number of freeware games, there are a variety of methods to do so.
Feel free to donate anything you feel comfortable with. Every little helps

Views 966, Upvotes 75  
Daily Blog
15th September 2017
Also available on SoundCloud

Developments

Yep, I ended up coding the whole Comments section myself!

Views 76, Upvotes 9  
Daily Blog
14th September 2017
<h1>Developments</h1>
So, I guess that's the bulk of the new site working.

Views 127, Upvotes 9  
Daily Blog
13th September 2017
Comments are currently broken.
I can't merge the old Game Archive comments with the old Blog comments, because.. well, Disqus doesn't do that. Hmmm.

Views 123, Upvotes 9  
Daily Blog
13th September 2017
And with the push of a button, WordPress is gone.
AGameAWeek is no longer held on a WordPress script, and now runs on a self-written "AGameAWeek" script.
Blog, Games, Pixelart, Music and Poetry are all part of the new single script, although there are occasional trips to other scripts for things like the Music Player and the Pixelart Calendar generator.

Views 43, Upvotes 8  
Daily Blog
13th September 2017

Developments


Yesterday was spent shuffling a fairly large number of files.

Views 69, Upvotes 6  
Daily Blog
12th September 2017

Developments


I'm not far off the end of the long-haul.

Views 151, Upvotes 12  
Daily Blog
11th September 2017

Developments


I really need to start tackling the upload functionality on the new site.

Views 55, Upvotes 5  
Daily Blog
10th September 2017

Developments


Continued to work on New AGameAWeek, yesterday.

Views 60, Upvotes 9  
Daily Blog
9th September 2017
( width="560" height="315" src="https://www.youtube.com/embed/xR_d2VxJQ1w" frameborder="0" allowfullscreen>>
Also available (URL "https://soundcloud.com/alodare/pulpish-joking">on SoundCloud)
Oops.
Far too busy wrapped up in New AGameAWeek that I totally forgot to post this, yesterday.
Views 43, Upvotes 5  
Daily Blog
8th September 2017

Developments


Yep.. I said I wouldn't get AGameAWeek done, this week...

Views 38, Upvotes 5  
Daily Blog
And on.. Blog
7th September 2017

Developments


Yesterday was mostly Admin-based stuff that won't be noticeable to any visitors!

Views 25, Upvotes 2  
Daily Blog
Adding... Blog
6th September 2017

Developments


Yesterday was spent working on "New Post" functionality for the new site.

Views 40, Upvotes 4  
Daily Blog
Momentum Blog
5th September 2017

Developments


Things are progressing fairly well, over on the in-dev replacement site.

Views 29, Upvotes 5  
Daily Blog
4th September 2017

Developments


As I continue to create a nice new script to encompass all of AGameAWeek, you can chart occasional progress (URL "https://AGameAWeek.com/agaw.php">right here, on the preview page.)

Views 30, Upvotes 3  
Daily Blog
3rd September 2017

Developments


I found myself, yesterday, wondering about the issues of mixing everything together.

Views 191, Upvotes 4  
Daily Blog
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Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai